Countdown To Night Gyr
#241
Posted 20 September 2016 - 12:04 PM
#242
Posted 20 September 2016 - 12:12 PM
#243
Posted 20 September 2016 - 12:12 PM
ladiesman712, on 20 September 2016 - 11:55 AM, said:
Yep. And Dire Wolf too. Oh, and a Timber Wolf and Storm Crow need to have their additional weapon module slot back. Oh, and many many many other mechs need a lot of stuff. But, who cares.
Edited by DangerousOne, 20 September 2016 - 12:13 PM.
#244
Posted 20 September 2016 - 12:16 PM
DangerousOne, on 20 September 2016 - 12:12 PM, said:
Yep. And Dire Wolf too. Oh, and a Timber Wolf and Storm Crow need to have their additional weapon module slot back. Oh, and many many many other mechs need a lot of stuff. But, who cares.
have you actually played the night gyr before you've posted this non-sense?
#245
Posted 20 September 2016 - 12:20 PM
ladiesman712, on 20 September 2016 - 12:16 PM, said:
have you actually played the night gyr before you've posted this non-sense?
This isn't non-sense. I've played some mechs that definitely have some unfair (assuming quirks) handicaps that no one cares to fix.
For example - Orion IIC has dynamic Ferro and Endo, full compliment of weapon module slots, and also some structural quirks? Is it fair in your opinion?
Edited by DangerousOne, 20 September 2016 - 12:23 PM.
#246
Posted 20 September 2016 - 12:32 PM
DangerousOne, on 20 September 2016 - 12:20 PM, said:
This isn't non-sense. I've played some mechs that definitely have some unfair (assuming quirks) handicaps that no one cares to fix.
For example - Orion IIC has dynamic Ferro and Endo, full compliment of weapon module slots, and also some structural quirks? Is it fair in your opinion?
we are not talking about orion iic here, but night gyrs, if you havent played the night gyr then pls dont argue about things that you dont know...
Edited by ladiesman712, 20 September 2016 - 12:32 PM.
#247
Posted 20 September 2016 - 12:35 PM
ladiesman712, on 20 September 2016 - 12:32 PM, said:
we are not talking about orion iic here, but night gyrs, if you havent played the night gyr then pls dont argue about things that you dont know...
Ok lets talk especially about Night Gyr. It has clan Ferro and Endo, frack load of hardpoints and huge amount of free weight. Then it's lets say "thermally neutral". And it isn't the slowest mech in the game. And now you want it to move even faster?
What about diversity? I really think that you just want some OP mech, aren't you?
About Orion IIC I forgot to compare it to Timber Wolf which has the same weight.
Edited by DangerousOne, 20 September 2016 - 12:49 PM.
#248
Posted 20 September 2016 - 12:39 PM
DangerousOne, on 20 September 2016 - 12:35 PM, said:
Ok lets talk especially about Night Gyr. It has clan Ferro and Endo, frack load of hardpoints and huge amount of free weight. And it isn't slowest mech in the game. And now you want it to move even faster?
What about diversity?
Diversity was thrown out when Energy Draw was announced.
#250
Posted 20 September 2016 - 01:13 PM
Dee Eight, on 20 September 2016 - 12:12 PM, said:
Well, DUH. They do that for a reason. A Mech with 1 ballistic hardpoint can't do much with ballistics, so they give it strong ballistic quirks to make the hardpoint worth using. A Mech with 4 ballistic hardpoints won't have difficulty using ballistics well since they will have multiple weapons with overlapping trajectories/firing solutions... so it won't really need ballistic quirks to use ballistic weapons well. They didn't give the Night Gyr the kinds of quirks to make it a god machine, like some want.
#251
Posted 20 September 2016 - 01:27 PM
#252
Posted 20 September 2016 - 03:13 PM
thanks Pgi for this crap mechs .
it only lacks a Decal ' KILL ME PLEASE '
Edited by freud2b, 20 September 2016 - 03:50 PM.
#253
Posted 20 September 2016 - 03:27 PM
#254
Posted 20 September 2016 - 03:41 PM
#255
Posted 20 September 2016 - 03:53 PM
#256
Posted 20 September 2016 - 05:03 PM
#257
Posted 20 September 2016 - 07:13 PM
#258
Posted 20 September 2016 - 07:22 PM
I so far love the mech in every other way.
Edited by Winther, 20 September 2016 - 07:22 PM.
#259
Posted 20 September 2016 - 07:34 PM
Dee Eight, on 20 September 2016 - 12:12 PM, said:
It was obviously deliberate.
One of the major problems with quirks is how quirks and boating interact.
You can give a really strong PPC quirk to a mech with just one energy hardpoint without fear, but give it to a mech with 5 and things go sideways fast.
Remember the ERPPC Thunderbolt?
The quirks are set up like they are for a reason.
l3elthaz0r, on 20 September 2016 - 07:13 PM, said:
Cato Zilks, on 20 September 2016 - 05:03 PM, said:
freud2b, on 20 September 2016 - 03:13 PM, said:
thanks Pgi for this crap mechs .
it only lacks a Decal ' KILL ME PLEASE '
The Atlas is actually a reasonably agile mech.
Edited by Wintersdark, 20 September 2016 - 07:34 PM.
#260
Posted 20 September 2016 - 10:28 PM
DangerousOne, on 20 September 2016 - 12:35 PM, said:
Ok lets talk especially about Night Gyr. It has clan Ferro and Endo, frack load of hardpoints and huge amount of free weight. Then it's lets say "thermally neutral". And it isn't the slowest mech in the game. And now you want it to move even faster?
What about diversity? I really think that you just want some OP mech, aren't you?
About Orion IIC I forgot to compare it to Timber Wolf which has the same weight.
Where have I actually mentioned that I want the Gyr to move faster?
So just to clarify it for you: I dont want that the Gyr moves faster. I want that the Gyr (de-)accelerates faster. That's a big difference...
For my sake I would also forego on generally all of the quirks that all night gyrs have. O wait... if I swap omnipods my quirks are almost all gone.... that's also funny...
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