Mike Oakenwall - the khadoran, on 15 September 2016 - 05:41 AM, said:
So is it worth it, do you have this and what are your thoughts?
i does allmost double the damage of normal ams, not sure if that will protect me from lrm, i feel that 1 ams is just not enouhg atm, not worth the tonage, but maybe 1 with ams overload is.
If thats the case i would be inclined to drop some $ to convert my xp into general xp and get this for some mechs, especially brawlers with xl engines, like my close range shadow hawk.
edit: I do use radar deprivation on these mechs, just not enough all the time.
AMS is worth the tonnage if you run into a lot of LRMs. If you don't, then of course it isn't - so the efficacy of the system will vary with your tier, server, and playing times. Since you're looking for additional counters for LRMs, I'm guessing you do run into them regularly. So, vaccinate your @#$#@%^ Battlemech. =) As for overload? Well, that module slot is probably better used for a weapon module' I'd only use it for a dedicated anti-missile platform like the
Triple-AMS Kit Fox. You're usually better off focusing on weapons.
A word on AMS: this system is often highly underrated. Part of the reason is that many competitive players don't use it, as they generally regard LRMs as a sub-par weapon system, so it's not common enough to justify the tonnage for AMS. Thus, all the people blindly aping the competitive players think that AMS isn't worthwhile in
their games, where tactics, weapons, and skill levels are quite different - this is an obvious fallacy. The other part is that its detractors fail at math. If you're getting hit with a volley of 30 lrms, and the AMS system only destroys three of them, you're still getting a damage reduction of 10%. That's small, but not inconsequential - yet the real strength of AMS is the herd immunity factor, because your teammates' AMS can also protect you. So with even just two other teammates worth of AMS coverage, you're looking at 30% damage reduction as long as the ammo lasts. It's not going to totally protect you from damage, but it will push the LRM jockey's effectiveness down into the basement and dramatically reduce his contribution to the match. The AMS system's small individual protection
is worthwhile because AMS systems are
cumulative.
Too often the same people who claim LRMs are overpowered, noskill weapons are
also refusing to spend less than two tons out of 65-100 tons for AMS.
Edited by Void Angel, 28 September 2016 - 08:50 PM.