Tordin, on 18 September 2016 - 02:06 PM, said:
Yeah. I have tested and found it better that the trainwreck Ghost Heat we have now. Its so freaking odd that before and maybe still, there are players that cant stand ghost heat, but now, NOW they have found a new scapegoat which are power draw.
By no powers on earth must PGI be allowed to experiment to find something that works for the better! Some bigots forgot that mwo are one of those games thats always in development/ experiment stage.
Sure neither GH or PW might be the systems that should do mech combat justice for immersion and balance, but they gotta try.
I fear the doomsayers, ultracomps and even saltyvets will make sure that PD will NOT come to pass, just to avoid getting their ego hammered down if that comes to pass and PD will work with the intent to break the alpha strike l33t warrior mentality that festers around here.
Alpha strike should be limited and only be used as last resort, at least not as often as ghost heat allows.
I feel the PD are kinder to mixed builds now, which Im happy with, though still needs tweaking.
Cant stand another PTS go bonkers down because of one singlular fault that could be corrected, like with the laser lock on from the role warfare thing PGI had going on for a while back. PGI got scared of death threatening l33t players fearing their comfort zone would be crushed, so they scrapped even the awesome stuff they had going for.
I hope PD will give a real kick to the gronads of you naysayers! Lets see how it all will turn once PD hopefully go fully live. I mean, you could always whine, beg and threat PGI to give us Ghost heat back, now wont you?
I haven't played MWO for quite a while, but I'm glad to see they are trying to get rid of ghost heat. This draw method is fairly intuitive and if done properly should work very well.
Heck if they go far enough with it they might not need to keep doubling/tripling mechs armor/structure values and can stick to something closer to the original.
*edit*
So while this is all going on, it seems like a good time to promote the ability to chain group fire like in previous MW games? i.e. you can hold down a specific fire button that will cycle through weapon group 1-2-3-4-5 firing them each 0.5sec apart instead of individual weapons.
I mean, most people who would like to do that already do via macro's but it'd be nice to have it as an ingame feature.
Edited by Asmosis, 07 October 2016 - 12:27 AM.