Mcgral18, on 18 September 2016 - 09:54 PM, said:
I think that's a reasonable change
Kodiak can move (mostly) laterally while shooting a target, or twist sufficiently to not move directly backwards when poking
If you remove that, it becomes a powerful turret (both DakkaBear and PokeBear configurations) while significantly hampering defensive capabilities (which the quirk removal also did)
Again, touches (but not significantly) the PokeBear, but cockpit VS forehead Goose Waffles doesn't change all that much.
Never really had much trouble fighting PokeBears myself, but I'm usually trying to not stand in front of the enemy team in general. Only really had trouble or seen stomps with DakkaBears that have teamed up, causing whatever they focus fire on to melt in seconds.
Then there's always the one other option we could go with. Giving ballistics recoil. But every time that is brought up it's usually shouted down as heresy. (I don't mean a mech falling over from firing, I'm talking your aim actually adjusting after firing an AC/20, or continuous fire of other ACs.)