RestosIII, on 18 September 2016 - 11:29 PM, said:
Huh. Guess we just have different experiences then. I'm usually the guy barely peeking over a ridge before getting headshot at 800m by the PPC Warhawk that just turned the corner, so I'm used to not poking at all if anything above 60 tons has seen my last poking position.
Adder, in my experience, has a hard time hill peeking for whatever reason, could be that the CT shows above your cockpit view position, could be that going over hills means you are more revealed, could be that you are running the lore dual ERPPC build which requires you to fully expose yourself to fire those ERPPC and the warhawk you shot at just sees some wide 35 ton CT standing out in the open and decides to smack it down.
Meanwhile I'm poking around sides quickly on enemies with loadouts that have a hard time putting pinpoint damage into a location, moving quickly at close range, pumping out 55 points of heavily screen shaking damage, then disappearing before the smoke clears. Most people I hit just aren't expecting it, heavy mechs will go and peek at me twice because they just see an Adder then they go hide because they just lost a whole side torso containing 90% of their weaponry and only managed to barely get any one component down to orange armor because of my superior cover and rather low down size.
Really I play it like a Locust 1V, just constantly peeking out and taking a shot then quickly going back before shots hit me, and whatever does is usually lasers that spread, then I also make sure to avoid any area that I see someone with a gauss overlooking. Adder just has much more armor and a 5 times higher alpha strike, of course slower speed and bigger size too.