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Emerald Taiga Sniping - Cease And Desist Court Order Received


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#1 Strelok7

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Posted 21 September 2016 - 06:19 AM

• Rotated O-Gen 2 to prevent sniping from F6
• Lowered the hill in F6 to further prevent sniping
• Raised mountain in G6, in front of Generators, to prevent Jump Jet sniping
• Raised mountain in F3, in front of Defenders spawn, to prevent spawn camping (aka sniping)

lol, what is up with all this ??
Seems personal. Someone at PGI had a bad run-in with a snipe happy group?

BTW destroying F3 spawn hill was totally not needed.

#2 Lupus Aurelius

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Posted 21 September 2016 - 08:54 AM

You know, you can shoot the snipers back from the O-Gen 2 area, instead of ignoring them. Or are you not long enough to penetrate that far?

Edited by Lupus Aurelius, 21 September 2016 - 08:57 AM.


#3 Nighthawk513

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Posted 21 September 2016 - 12:41 PM

I am fine with the fact that you actually have to come into the base to hit the objectives instead of sitting outside...

#4 Dee Eight

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Posted 21 September 2016 - 08:27 PM

Well it was fun while it lasted (killing the O-Gen-2 from the hill).

#5 LennStar

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Posted 30 September 2016 - 11:15 PM

I agree that the f3 hill was not necessary, the o gen protection WAS

#6 D V Devnull

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Posted 01 October 2016 - 06:36 AM

I hope PGI isn't dead-bent on turning all the maps into a Brawl-fest... This isn't 'BrawlBots', after all. This is 'MechWarrior', and is meant to have some long-range aspects. :huh:

After having seen the changes in the Testing Grounds myself, I do think they shouldn't have made quite so many places in the base as high & jagged as they did. There should be some interesting high spots to fire down from, but not quite as few as it has been changed into. :(

~D. V. "Emerald Taiga Changes? Rating -- 11/20 -- the map still needs work..." Devnull





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