Jump to content

Linebacker Hardpoints: The Reason I Can't Justify Buying It.


197 replies to this topic

#21 Banestorm

    Rookie

  • The Money Maker
  • 2 posts

Posted 23 September 2016 - 02:45 PM

He's not wrong!

#22 fbj

    Member

  • PipPipPipPipPipPip
  • Rage
  • Rage
  • 239 posts
  • LocationBethlehem, PA

Posted 23 September 2016 - 02:45 PM

MY CAT I WANT MY CAT BACK

#23 SlippnGriff

    Member

  • PipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 220 posts
  • LocationHyperborea

Posted 23 September 2016 - 02:46 PM

Its like getting half the mech you paid fully for. This is the way it'd have to go
Definitely need to get their omni mech **** together for sales

Also sader beats me

#24 ScarecrowES

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 2,812 posts
  • LocationDefending the Cordon, Arc-Royal

Posted 23 September 2016 - 02:52 PM

View Postdervishx5, on 23 September 2016 - 02:42 PM, said:

It was designed by the Warden Wolves to replace the Timber Wolf because it was deemed "too slow". Didn't work out and the Crusader Wolves kept it in production due to a lack of equipment after the split. It's a mech that doesn't fill its intended role that nobody wants but has to use.


When the Wardens left to become Wolf-in-Exile, the Linebacker became their premier heavy mech. The Crusaders hated it, but the Wardens loved it. You'll actually notice Arc-Royal mechs produced around the time the Wolves defected to the Sphere and later are all built around a theme typified by the Backer.

Not necessarily fair to say nobody wants to use it... the entire WiE/Kell Hounds battle structure is built around mechs like the Linebacker.

As to the topic at hand... would it be sufficient for PGI just to fix their coding to actually be able to know which versions of a mech you own, and let you use whichever pods are associated with those mechs? Except Heroes, obviously. Seems to me the fault here is in their "everyone or noone" release system.

Edited by ScarecrowES, 23 September 2016 - 02:53 PM.


#25 Alareth

    Member

  • PipPip
  • Knight Errant
  • Knight Errant
  • 35 posts
  • LocationJacksonville, FL

Posted 23 September 2016 - 02:56 PM

Your proposal has it's merits, despite it being a filthy clan mech that no one should buy for any reason.

#26 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 23 September 2016 - 02:57 PM

View PostSader325, on 23 September 2016 - 01:47 PM, said:


If a player purchases the Linebacker Reinforcement pack, give them 6 copies of every omnipod along with the mechs.



This is actually a great idea. I didn't think programming in a logic check regarding ownership of unreleased variants in the store was incredibly complex, but this definitely sounds simpler.

#27 BlueFlames

    Member

  • PipPipPipPipPipPip
  • The Clamps
  • 327 posts

Posted 23 September 2016 - 02:58 PM

View PostSlippnGriff, on 23 September 2016 - 02:46 PM, said:

Also sader beats me


Sader beats me as well. I up-voted his post as thanks.

Also, he's right. Omnipods are what set omnimechs and battlemechs apart, so it's garbage that when you pay cash for an omnimech, that avenue of customization is cut off. Heros and reinforcement add-ons shouldn't have even been implemented, until the store could distinguish between who should and shouldn't have access to particular pods.

#28 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 23 September 2016 - 03:07 PM

View PostScarecrowES, on 23 September 2016 - 02:52 PM, said:


When the Wardens left to become Wolf-in-Exile, the Linebacker became their premier heavy mech. The Crusaders hated it, but the Wardens loved it. You'll actually notice Arc-Royal mechs produced around the time the Wolves defected to the Sphere and later are all built around a theme typified by the Backer.

Not necessarily fair to say nobody wants to use it... the entire WiE/Kell Hounds battle structure is built around mechs like the Linebacker.


Guess that's why they built a Timber Wolf factory and not a Linebacker one.

Not seeing this theme you're talking about. I'm seeing fast medium mechs, but no swift heavies.

Edited by dervishx5, 23 September 2016 - 03:07 PM.


#29 Sader325

    Member

  • PipPipPipPipPipPipPipPip
  • 1,181 posts

Posted 23 September 2016 - 03:18 PM

I'm shocked that people would actually agree to this idea.

#30 Kin3ticX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 2,926 posts
  • LocationSalt Mines of Puglandia

Posted 23 September 2016 - 03:20 PM

I have a better idea

They can make the extra pods another $20

Think of all that value

#31 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 23 September 2016 - 03:21 PM

View PostKin3ticX, on 23 September 2016 - 03:20 PM, said:

I have a better idea

They can make the extra pods another $20

Think of all that value

PGI Marketing Deptartment said:

I like the cut of your jib!


#32 ScarecrowES

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 2,812 posts
  • LocationDefending the Cordon, Arc-Royal

Posted 23 September 2016 - 03:33 PM

View Postdervishx5, on 23 September 2016 - 03:07 PM, said:


Guess that's why they built a Timber Wolf factory and not a Linebacker one.

Not seeing this theme you're talking about. I'm seeing fast medium mechs, but no swift heavies.


I can't find a reference for the TBR factory, but that doesn't mean much... there are at least 4 known mech factories in the ARDC, and only one has been specifically named, Arc Royal Mechworks. I'm not aware of any TBR variants originating in Sphere factories, but we know new variants of the Linebacker were produced in the Sphere that were not produced in Clan space.

My reference to the Linebacker typifying a pattern for ARDC mechs was a reference to the fact that most front line mechs in the joint WiE/Kell Hounds lists tend to sit around 97kph. You don't have a lot of mechs that go much higher or lower in the light-heavy categories. The Wardens like their wolf packs.

#33 fbj

    Member

  • PipPipPipPipPipPip
  • Rage
  • Rage
  • 239 posts
  • LocationBethlehem, PA

Posted 23 September 2016 - 03:35 PM

View PostScarecrowES, on 23 September 2016 - 03:33 PM, said:


I can't find a reference for the TBR factory, but that doesn't mean much... there are at least 4 known mech factories in the ARDC, and only one has been specifically named, Arc Royal Mechworks. I'm not aware of any TBR variants originating in Sphere factories, but we know new variants of the Linebacker were produced in the Sphere that were not produced in Clan space.

My reference to the Linebacker typifying a pattern for ARDC mechs was a reference to the fact that most front line mechs in the joint WiE/Kell Hounds lists tend to sit around 97kph. You don't have a lot of mechs that go much higher or lower in the light-heavy categories. The Wardens like their wolf packs.


BUT LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORE

#34 shameless

    Member

  • PipPipPipPipPipPipPip
  • The Undertaker
  • The Undertaker
  • 500 posts

Posted 23 September 2016 - 03:39 PM

View PostScarecrowES, on 23 September 2016 - 03:33 PM, said:


I can't find a reference for the TBR factory, but that doesn't mean much... there are at least 4 known mech factories in the ARDC, and only one has been specifically named, Arc Royal Mechworks. I'm not aware of any TBR variants originating in Sphere factories, but we know new variants of the Linebacker were produced in the Sphere that were not produced in Clan space.

My reference to the Linebacker typifying a pattern for ARDC mechs was a reference to the fact that most front line mechs in the joint WiE/Kell Hounds lists tend to sit around 97kph. You don't have a lot of mechs that go much higher or lower in the light-heavy categories. The Wardens like their wolf packs.


you're mixing timelines here. At this point, the Wolves had NO manufacturing in the OZ, everything was back in the homeworlds... That was long before the ARDC...

#35 ScarecrowES

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 2,812 posts
  • LocationDefending the Cordon, Arc-Royal

Posted 23 September 2016 - 03:46 PM

View PostScarecrowES, on 23 September 2016 - 03:33 PM, said:

I can't find a reference for the TBR factory, but that doesn't mean much... there are at least 4 known mech factories in the ARDC, and only one has been specifically named, Arc Royal Mechworks. I'm not aware of any TBR variants originating in Sphere factories, but we know new variants of the Linebacker were produced in the Sphere that were not produced in Clan space.


Update... found them... WC Site 1 and Site 3 for WiE at Arc Royal. Technically, it seems, both TBRs and Linebackers produced on Arc Royal, but it seems that maybe only the Linebackers had variants not found in Clan space.

View Postshameless, on 23 September 2016 - 03:39 PM, said:


you're mixing timelines here. At this point, the Wolves had NO manufacturing in the OZ, everything was back in the homeworlds... That was long before the ARDC...


Of course, but the original point was that noone wanted to continue using the Linebacker. My counterpoint to that was only the Crusaders dropped support for it, and only after the Wardens split off and joined the Sphere. The Wardens continued to use and manufacture them in the Sphere.

#36 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 23 September 2016 - 03:49 PM

View PostScarecrowES, on 23 September 2016 - 03:33 PM, said:


I can't find a reference for the TBR factory, but that doesn't mean much... there are at least 4 known mech factories in the ARDC, and only one has been specifically named, Arc Royal Mechworks. I'm not aware of any TBR variants originating in Sphere factories, but we know new variants of the Linebacker were produced in the Sphere that were not produced in Clan space.

My reference to the Linebacker typifying a pattern for ARDC mechs was a reference to the fact that most front line mechs in the joint WiE/Kell Hounds lists tend to sit around 97kph. You don't have a lot of mechs that go much higher or lower in the light-heavy categories. The Wardens like their wolf packs.


The ARDC was a really brief thing that some people seem to hold onto for some strange reason.

Arc-Royal Mechworks is the Kell Hound factory. There's also TharHes Industries which is mostly Lyran. Wolf has its own factories set up (WC Site 1-4 + Aux) that make: [Arctic Wolf series, Phantom, Hellstar, Cygnus][BA][Adder, Crimson Hawk, Pack Hunter series, Timber Wolf][Vehicles][Aerospace] respectively.

I suppose for a brief period in the 3060s there was a spike in 97kph designs but they have plenty more that don't fit that category.

View PostScarecrowES, on 23 September 2016 - 03:46 PM, said:

Of course, but the original point was that noone wanted to continue using the Linebacker. My counterpoint to that was only the Crusaders dropped support for it, and only after the Wardens split off and joined the Sphere. The Wardens continued to use and manufacture them in the Sphere.


Posted Image

WOLF IN EXILE IS NO CLAN.

#37 ScarecrowES

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 2,812 posts
  • LocationDefending the Cordon, Arc-Royal

Posted 23 September 2016 - 03:56 PM

View Postdervishx5, on 23 September 2016 - 03:49 PM, said:

WOLF IN EXILE IS NO CLAN.


Ah... it all makes sense to me now ;).

I think the ARDC and everything that came after is a pretty important hub of activity in the late Clan Invasion, FedCom Civil War, and Jihad eras. I mean, Arc-Royal becomes the development center of many IS/Clan tech collaborations, takes over as the merc home world when Outreach is nixed, and becomes headquarters for Comstar, Wolf's Dragoons, etc. It's also home to one of the finest mechwarrior training programs in all of Battletech.

#38 SmokeGuar

    Member

  • PipPipPipPipPipPip
  • The Grizzly
  • The Grizzly
  • 451 posts

Posted 23 September 2016 - 03:58 PM

Other needed chance.
Want ams to that omni-mech? Can't have it. And even if you get it, bye bye quirks.
Where most IS mechs have ams as an option, on Clan mechs it is rarity, take ams and lose lot of firepower.

#39 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,609 posts

Posted 23 September 2016 - 04:17 PM

I'm tempted to order this 'mech just to have a heavy that can run over 97 kph. I hope it sits lower than the concept art portrays it.

What I'm trying to figure out is why we haven't seen the lore and blueprint for this 'mech yet Posted Image

#40 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 23 September 2016 - 05:42 PM

View PostSlippnGriff, on 23 September 2016 - 02:46 PM, said:

Its like getting half the mech you paid fully for...


Now people are just getting ridiculous. <smh>





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users