So, looking at Sarna.net, apparently there is this Super-Heavy Battlemechs, and there is apparently, 110t, 125t, 135t, 150t, and 200t battlemechs, WTF.
Matar - 110t
Poseidon - 125t
Ares - 135t
Omega - 150t
Orca - 200t
Personally, i would really really really like to have Super-Heavy mechs, with that sheer firepower and all, and Matar is practically within the scope of the game, if allowed to be functional at all. Puts Dire Wolf to shame, but realistically it's going to be a pain to balance isnt' it?
What are your thoughts?
Here's mine, although that is assuming the rest is up for grabs.
1.) What if it takes a Unit of 10, to own a single Superheavy Mech as their "Totem Mech" in a sense? It's only usable as a drop with only specific game modes, acting like a super-weapon when trying to take-over.
2.) Or what if, MWO has some sort of collaborative story-mode, and superheavies act as non-player objectives. It's sad to not be able to use them, ever, but i guess it could fit like that, without being a total pain in balancing.
Edited by The6thMessenger, 25 September 2016 - 05:43 AM.