Griffin Help. Bought 2N, Need To Get More.
#1
Posted 25 September 2016 - 10:23 AM
#2
Posted 25 September 2016 - 10:56 AM
I would pick up the 3M and run 4xSRM4s in that torso.
#3
Posted 25 September 2016 - 11:02 AM
Cato Phoenix, on 25 September 2016 - 10:56 AM, said:
I would pick up the 3M and run 4xSRM4s in that torso.
I wanted to get the 3M, but it's like 8 million c-bills. The hardpoints on the 1S had me worried, but I thought I could make it work. Apparently this is going to be another Cataphract 4X experience though.
Edited by Sidefire, 25 September 2016 - 11:02 AM.
#4
Posted 27 September 2016 - 12:29 AM
GRF-3M
The 3M and 2N will be your main brawlers one with ecm other with more firepower and tankiness.
1S and 1N just mech so you can master griffin unles you planning to buy the hero sparky and make it a laser boat.
After you mastered griffin you can sell the 1S or 1N if you need mechbay space. They are inferior with there lesser missil slot for extra laser slot compared to 3M,2N.
#5
Posted 27 September 2016 - 08:28 PM
The GRF-1N is decent. All it's weapons are on one side so you can sword and board with it. Energy heat generation and missile cooldown quirks make it an all round solid design.
The GRF-1S is generally regarded as the worst variant. It doesn't have the missile hardpoints to splat with and all of it's energy points are on a single easily removed arm. I had the best luck running it as an LRM build, equipped LRM15+10 with Artemis, a tag and 3 MPL's in the arm, along with the XL275 I pinched from the 3M. Missile cooldown quirks let it happily spam away in the back, griffin torso/arm twist lets you get a tag lock on anything, anywhere at any time, and 3 MPL's with a laser duration quirk is quite the surgical implement.
Edited by CheeseThief, 27 September 2016 - 08:40 PM.
#6
Posted 27 September 2016 - 09:08 PM
Also sold it as soon as it was mastered...
Cheers!
#7
Posted 27 September 2016 - 09:22 PM
Edited by TercieI, 09 October 2016 - 11:37 AM.
#8
Posted 27 September 2016 - 10:28 PM
#9
Posted 28 September 2016 - 12:03 AM
#10
Posted 09 October 2016 - 01:26 AM
Probably one of the best heroes out there.
Sparky does something none other shadowhawk or griffon does, great quirks, perfect for hunting lights.
I actually prefer shadowhawk for SRM since i can punch with a lbx10 or something aswell but griffons are fine.
Edited by Mike Oakenwall - the khadoran, 09 October 2016 - 01:32 AM.
#11
Posted 09 October 2016 - 10:22 AM
1S is the only one that kinda limited but it still very maneuverable mech, give the trail version a go.
The 3M and 1N are the most popular after the Sparky and 2N.
#12
Posted 10 October 2016 - 08:03 AM
Sidefire, on 25 September 2016 - 10:23 AM, said:
They are a bit ****** at first for brawling without being basic'd, plus their quirks are a bit lacking. The fast way to get through your basic levels is to make it an LRM mech, then switch to an SRM brawler.
What XL engines do you have?
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