I've spent a considerable amount of time in forum searches on this topic and cannot find anything newer than 2013. What is the current status on running the game across multiple monitors? I see the videos of three-monitor setups spanning the cockpit, and would like to replicate it, but I don't see any guides to it or options in the game.
Right now I've only got 2 monitors but have a new 1060 video card on the way. If I can get it working on 2, I'd consider a third, honestly.
3
Multiple Monitors - 2016
Started by KishPrime, Sep 27 2016 09:35 AM
8 replies to this topic
#1
Posted 27 September 2016 - 09:35 AM
#2
Posted 27 September 2016 - 10:58 AM
There's no UI scaling, so as long as you can deal with that, there's probably a way to make it work. There are definitely a few guys that use 3-monitor setups. 2 is awful because of bezels.
#3
Posted 27 September 2016 - 11:11 AM
I utilize displayfusion along with 3x Hanns-G HL272 27" 2ms gaming monitors since 2012 when I built my current PC - building a new gaming rig based on the i7 Skylake beginning next week with SLI EVGA GTX 1070 ACX 3.0+ - replacing my ASUS Sabertooth Z77 & i5-3570K o/c to 4.2Ghz w/single EVGA GTX 970 SC 4GB. I've been acquiring parts for awhile now to fill in the gaps. Anyhow, I recommend using software to solve your problem until PGI decides to address the issue with an in game option(s).
haha, apologies -- so psyched about bringing new build together I went off topic just a tad Best of luck, Kish <S>
haha, apologies -- so psyched about bringing new build together I went off topic just a tad Best of luck, Kish <S>
#4
Posted 28 September 2016 - 10:48 AM
STR8-Eight, on 27 September 2016 - 11:11 AM, said:
I utilize displayfusion along with 3x Hanns-G HL272 27" 2ms gaming monitors since 2012 when I built my current PC - building a new gaming rig based on the i7 Skylake beginning next week with SLI EVGA GTX 1070 ACX 3.0+ - replacing my ASUS Sabertooth Z77 & i5-3570K o/c to 4.2Ghz w/single EVGA GTX 970 SC 4GB. I've been acquiring parts for awhile now to fill in the gaps. Anyhow, I recommend using software to solve your problem until PGI decides to address the issue with an in game option(s).
haha, apologies -- so psyched about bringing new build together I went off topic just a tad Best of luck, Kish <S>
haha, apologies -- so psyched about bringing new build together I went off topic just a tad Best of luck, Kish <S>
Thanks for the suggestion, and congrats on the rig! What software does one use to fix the issue?
#5
Posted 29 September 2016 - 05:55 PM
I currently use DisplayFusion https://www.displayfusion.com/ - I hope that helps buddy!
#6
Posted 02 October 2016 - 09:47 AM
I found out I can just use NVidia surround. So now I just need a better monitor setup! Thanks for the help.
#7
Posted 15 October 2016 - 06:22 AM
Nvidia surround works perfectly fine for gameplay... but as mentioned the UI is unreadable. a friend of mine ended up using a 4th 17" monitor mirrored that is what he uses for the UI, then turns off for gameplay.
#8
Posted 28 October 2016 - 07:58 AM
Personally after moving to a ultrawide 34in display its much better then dealing with bezels. I just wish I could use a second monitor for the mini map though.
#9
Posted 28 October 2016 - 12:07 PM
Works great in Nvidia surround. I didn't really have a problem with the ui... just that it spanned all three displays. So the mech lab can be a lot of back and forth with your head. Don't expect to record game play in surround tho. You're going to hate 2 monitors with the bezel right down the center
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