Can We Get Some Focus On What The Community Is Saying? Please.
#1
Posted 27 September 2016 - 07:22 AM
#2
Posted 27 September 2016 - 07:44 AM
It's the new meta.
#3
Posted 27 September 2016 - 08:03 AM
The things they give away in these events are barely worth putting up with the stress. Especially the leaderboard rewards. But, it seems the only way to keep player counts up lately. Maybe if they listened to the community, just not the "inner circle" people.
How about some good old double XP weekends? Been a while.
#4
Posted 27 September 2016 - 08:04 AM
It's a no win that is best served by doing something versus nothing.
#5
Posted 27 September 2016 - 08:09 AM
But the dumb puggery needs to stop.
#6
Posted 27 September 2016 - 08:24 AM
DaZur, on 27 September 2016 - 08:04 AM, said:
It's a no win that is best served by doing something versus nothing.
I rarely bother with the challenges in their event, and just take what I get by playing normally. That said, the MechWarrior Things event did at least lead to some different gameplay as people were chasing the challenges. Operation Frontline 2 brought enough people to FP to make it playable while it was going on, which was good.
I would like to see more FP events (to encourage population), or events that promote something other than farm damage, farm more damage, then farm all the damage you can. Leaderboard events would be better if they were done over a longer span of time, rather than overwhelming the queue with a particular weight class for 5 days. Give out leaderboard rewards on a monthly or quarterly basis for all chassis.
#7
Posted 27 September 2016 - 08:33 AM
Myantra, on 27 September 2016 - 08:24 AM, said:
I rarely bother with the challenges in their event, and just take what I get by playing normally. That said, the MechWarrior Things event did at least lead to some different gameplay as people were chasing the challenges. Operation Frontline 2 brought enough people to FP to make it playable while it was going on, which was good.
I would like to see more FP events (to encourage population), or events that promote something other than farm damage, farm more damage, then farm all the damage you can. Leaderboard events would be better if they were done over a longer span of time, rather than overwhelming the queue with a particular weight class for 5 days. Give out leaderboard rewards on a monthly or quarterly basis for all chassis.
But Mechwarrior Things encouraged third person view. I REALLY do not want that to happen again.
#8
Posted 27 September 2016 - 08:45 AM
RestosIII, on 27 September 2016 - 08:33 AM, said:
But Mechwarrior Things encouraged third person view. I REALLY do not want that to happen again.
I do not disagree, or intend to imply that it was perfect. It just was not: get x KMDD, get x damage, get x match score. I call it a step in the right direction.
#9
Posted 27 September 2016 - 09:15 AM
#10
Posted 27 September 2016 - 11:02 AM
What is the reason for it? I think the points taken up in the video is valid of course. Another thing could be alt accounts coming in, mainly in the later part of the challenges. Then I have always wondered for myself if PGI is somehow adjusting the matchmaker during events. I mean, if it is a heavy challange the bulk of the players will play heavies, and what does PGI then have to do to prevent queues etc?
But its now been a while so I am actually starting to feel a "need" to play QP again, but that will not happen during an ongoing event.
#11
Posted 27 September 2016 - 11:37 AM
Weight class events should be a seasonal thing.. spring, summer, fall, winter... one wieght class per season..
#12
Posted 27 September 2016 - 11:47 AM
Slow Speed, on 27 September 2016 - 11:02 AM, said:
I do not think they adjust it at all. It is set to balance weight classes on each team. As a result, during that event in solo QP you saw Timberwolves and Warhammers in alpha lance, instead of the normal lights and mediums. I played in several matches where the lightest Mech was a Mad Dog.
JadePanther, on 27 September 2016 - 11:37 AM, said:
Weight class events should be a seasonal thing.. spring, summer, fall, winter... one wieght class per season..
I favor the idea of the weight class leaderboards being a seasonal event, but for all of them, not just one.
#13
Posted 27 September 2016 - 11:49 AM
I think it's better to have lower-quality games and keep the FTP players happy and incentivize the casuals and those that play multiple games.. than not have events and only have the hardcore-dedicated mechwarriors playing.
The higher MWO can keep its population numbers, the more attractive it looks to new gamers on Steam.
The only thing I really have to say against the events is that requiring KMDDs, solo kills or killing blows to finish the events promotes people to charge in and tunnel the first eligible target they see. I think to instead require straight damage numbers or kill assists would promote a bit more teamplay on the weekends.
#14
Posted 27 September 2016 - 11:50 AM
KodiakGW, on 27 September 2016 - 08:03 AM, said:
Its PVEs fault!!! Cuz if we didnt have PVE the puggies could play PVP and git gud right?
#15
Posted 27 September 2016 - 11:57 AM
"Mom those Kodiaks' killed me again" lol
#16
Posted 27 September 2016 - 12:01 PM
The problem with challenges, leaderboards especially, is that people do not act with enlightened self-interest. They try to game the system, not realizing that cowering behind their teammates will not efficiently allow them to achieve the challenge goals - nor produce the kind of scores needed to be successful in the leaderboards. Ditto with racking out the LRM launchers and camping over the horizon. Playing aggressively and as part of a team yields the best results, but currently the game does a poor job of conditioning those behaviors in normal matches, so when players try to game the challenges, they do it in exactly the wrong ways.
PS: In before some idiot chimes in with "want to buy a 'mech pack."
#17
Posted 27 September 2016 - 12:07 PM
#18
Posted 27 September 2016 - 12:08 PM
Although, the problem is really that random PUG intelligence is random, given that the lack of a good NPE prevents players from moving in a forward/position direction. Letting people do things on their own produces totally random results anyways.
#19
Posted 27 September 2016 - 12:12 PM
#20
Posted 27 September 2016 - 12:12 PM
...complaints about the events has to be about 171st on my list.
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