Idea For Missile Doors
#1
Posted 08 October 2016 - 02:30 AM
If damage was mitigated by a higher value - say, 20% - it would give players more of a reason to actively manage whether doors are open or closed.
Your view?
#2
Posted 08 October 2016 - 02:44 AM
There's absolutely no reason to not have them open 24/7 now (apart from looking dumb).
Edited by Juodas Varnas, 08 October 2016 - 02:44 AM.
#4
Posted 08 October 2016 - 06:29 AM
Zeoraimer, on 08 October 2016 - 06:23 AM, said:
Oh yes. I remember when PGI first showed the Archer bay door opening animation in Instagram, people ****** in their pants from excitement. Now it just looks super silly when opened. Especially since it further handicaps a mech that has stupidly low cockpit. Stupidly. Low. Cockpit. MWO is a FPS game, not a bloody TT game. Archer cockpit should be raised.
Edited by El Bandito, 08 October 2016 - 06:32 AM.
#5
Posted 08 October 2016 - 06:29 AM
#6
Posted 08 October 2016 - 06:35 AM
In the end we got nothing. I screwed up and should have asked for a refund due to. Russ never answered any of the questions relating g to this before release.
https://twitter.com/...723021780074496
Edited by Monkey Lover, 08 October 2016 - 06:37 AM.
#7
Posted 08 October 2016 - 06:35 AM
A giant middle finger.
#8
Posted 08 October 2016 - 07:49 AM
Juodas Varnas, on 08 October 2016 - 02:44 AM, said:
There's absolutely no reason to not have them open 24/7 now (apart from looking dumb).
Remember, not to long ago, the reason the Kintaro couldn't be CT killed was because it had 100% damage reduction?
Some mechs still have it
#9
Posted 08 October 2016 - 07:53 AM
Mcgral18, on 08 October 2016 - 07:49 AM, said:
Remember, not to long ago, the reason the Kintaro couldn't be CT killed was because it had 100% damage reduction?
Some mechs still have it
But was it caused by the missile doors though?
Because i'm pretty sure not all kintaros have missile doors in the CT, but ,if i recall correctly, all were affected.
#10
Posted 08 October 2016 - 08:11 AM
#14
Posted 08 October 2016 - 09:04 AM
It's fun to have a CPLT or Stalker or Centurion with additional protection when missile doors are shut, but in those cases where you forget to open the doors before-hand, that 0.2 second delay is probably going to kill you.
It would be different if MWO had huge maps like MW:LL, and the extra protection and smaller profile from having the doors closed was valuable when you were moving unseen through the terrain. But MWO is just an arena shooter with tiny maps, basically.
#15
Posted 08 October 2016 - 10:09 AM
#16
Posted 08 October 2016 - 11:17 AM
Edited by Belacose, 08 October 2016 - 11:19 AM.
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