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Why Nerf The Marauders?


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#1 Kubernetes

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Posted 15 July 2016 - 09:12 PM

What dafuq...

Were people complaining that the Marauders were too agile? The 3R has no JJ and the BH2 has a 300 engine cap.

Ugh, I'm tired of spending real money on packages or Hero mechs just to watch them get nerfed away bit by bit. I'm still sore about the Ilya and Dragon Slayer and now they're bringing down the BH2?

Keep killing this game for me, PGI. My unit just switched to Clan and I was really considering pulling the trigger on Kodiaks, but fuq that noise. Why should I give them money when they just keep pulling this nonsense? They should give me a damn refund on my other "Heroes."

#2 FupDup

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Posted 15 July 2016 - 09:13 PM

These kinds of decisions are made by a dartboard.

#3 S 0 L E N Y A

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Posted 15 July 2016 - 09:17 PM

Maddy is not a bad mech, but far from a world beater.

Another great decision brought to you by Pgi. . .

#4 Y E O N N E

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Posted 15 July 2016 - 09:20 PM

I *think* this is their way of indirectly buffing the recently junked Lights.

It's a misguided approach, given that most 'Mechs in the game were untouched, but there it is. All this does is push us back toward the Timberwolf, not that the Timberwolf ever fell out of favor.

#5 Deathlike

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Posted 15 July 2016 - 09:21 PM

The nerfbat must hit everything and anything. It has no favorites (well, actually, that's a lie when it comes to a certain few).

#6 Y E O N N E

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Posted 15 July 2016 - 09:22 PM

View PostDeathlike, on 15 July 2016 - 09:21 PM, said:

The nerfbat must hit everything and anything. It has no favorites (well, actually, that's a lie when it comes to a certain few).


I hear cash is a pretty good nerf-repellent. Not totally effective, and it does get less effective over time.

#7 FLG 01

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Posted 15 July 2016 - 09:31 PM

I agree that the nerf was totally and absolutely unnecessary for the main line of Marauders.

However, the BH2 deserved it. That one is buffed massively already due to the more than liberal engine cap. (not that I am totally against that, but it is worth remembering and makes the nerf in mobility reasonable).

#8 Bishop Steiner

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Posted 15 July 2016 - 09:34 PM

View PostFupDup, on 15 July 2016 - 09:13 PM, said:

These kinds of decisions are made by a dartboard.

After a long session of huffing glue and eating paintchips.

View PostFLG 01, on 15 July 2016 - 09:31 PM, said:

I agree that the nerf was totally and absolutely unnecessary for the main line of Marauders.

However, the BH2 deserved it. That one is buffed massively already due to the more than liberal engine cap. (not that I am totally against that, but it is worth remembering and makes the nerf in mobility reasonable).

so not insta-crippling it like the CTF-4X with a terribad engine cap and DWF like speed is a "massive" buff, now?

Good to know. Would love to see how popular it would be and how many would have sold if I hadn't gotten Russ to massively overbuff it.

#9 Y E O N N E

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Posted 15 July 2016 - 09:34 PM

View PostFLG 01, on 15 July 2016 - 09:31 PM, said:

That one is buffed massively already due to the more than liberal engine cap.


wat

#10 Sigilum Sanctum

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Posted 15 July 2016 - 09:35 PM

Because clearly the Marauder and Warhammer were carving swathes of pilots from the under hive. Corpses upon corpses piled onto one another until finally it reached high enough to Russ, where a random pug was able to wheeze the words: "help us!"

To which Russ replied: "...sure."

EDIT:

View PostFLG 01, on 15 July 2016 - 09:31 PM, said:

I agree that the nerf was totally and absolutely unnecessary for the main line of Marauders.

However, the BH2 deserved it. That one is buffed massively already due to the more than liberal engine cap. (not that I am totally against that, but it is worth remembering and makes the nerf in mobility reasonable).


What the ****.

Edited by Sigilum Sanctum, 15 July 2016 - 09:35 PM.


#11 FupDup

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Posted 15 July 2016 - 09:35 PM

View PostBishop Steiner, on 15 July 2016 - 09:32 PM, said:

After a long session of huffing glue and eating paintchips.

It helps [He Who Shall Not Be Named] maintain his dart-throwing accuracy.

#12 Bishop Steiner

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Posted 15 July 2016 - 09:37 PM

View PostFupDup, on 15 July 2016 - 09:35 PM, said:

It helps [He Who Shall Not Be Named] maintain his dart-throwing accuracy.


I need a ringer inside PGI..... someone I can pay to burn the Dartboard of Destinytm.

#13 Chados

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Posted 15 July 2016 - 09:38 PM

Yeah...that one's got me shaking my head in disbelief. They buffed Jenners, too. Bow to your Jenner overlords. Because they're BACK. In spades.

#14 FLG 01

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Posted 15 July 2016 - 09:38 PM

View PostBishop Steiner, on 15 July 2016 - 09:34 PM, said:

so not insta-crippling it like the CTF-4X with a terribad engine cap and DWF like speed is a "massive" buff, now?


If the engine cap is raised from the usual 1.2x to what the BH2 got...


View PostBishop Steiner, on 15 July 2016 - 09:34 PM, said:

Would love to see how popular it would be and how many would have sold if I hadn't gotten Russ to massively overbuff it.


Not many which is why I am, as I said, not totally against it

Edited by FLG 01, 15 July 2016 - 09:39 PM.


#15 Bishop Steiner

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Posted 15 July 2016 - 09:40 PM

View PostChados, on 15 July 2016 - 09:38 PM, said:

Yeah...that one's got me shaking my head in disbelief. They buffed Jenners, too. Bow to your Jenner overlords. Because they're BACK. In spades.

don't forget bending those Meta-BJs over and giving them a sandpaper shaft........

View PostFLG 01, on 15 July 2016 - 09:38 PM, said:


If the engine cap is raised from the usual 1.2x to what the BH2 got...




Not many which is why I am, as I said, not totally against it

So let's also nerf the Panther and Urbanmech, shall we?

And bring the 50 tonners back to 260 caps.

Can't have those MASSIVE engine buffs.

#16 Chados

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Posted 15 July 2016 - 09:41 PM

View PostBishop Steiner, on 15 July 2016 - 09:40 PM, said:

don't forget bending those Meta-BJs over and giving them a sandpaper shaft........


So let's also nerf the Panther and Urbanmech, shall we?

And bring the 50 tonners back to 260 caps.

Can't have those MASSIVE engine buffs.


You have a point.

A good point.

#17 FLG 01

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Posted 15 July 2016 - 09:43 PM

View PostBishop Steiner, on 15 July 2016 - 09:40 PM, said:

So let's also nerf the Panther and Urbanmech, shall we?


No, since I do not advocate nerfing the engine cap. At all.
I merely said the reduced mobility quirks on a Mech with extra liberal engine cap - which, again, is ok - does not cause the sky to fall down.

#18 Y E O N N E

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Posted 15 July 2016 - 09:43 PM

View PostFLG 01, on 15 July 2016 - 09:38 PM, said:


If the engine cap is raised from the usual 1.2x to what the BH2 got...




Not many which is why I am, as I said, not totally against it


A 75 ton 'Mech having decent firepower while being stuck at the same maximum speed as a Kodiak getting some agility boosts to help it not get reamed by faster heavies which often sport similar or better firepower was OP enough to you that this change is okay?

Are you high?

None of the MAD variants are top-tier, and the ones that came even remotely close are not the Bounty Hunter 2.

Edited by Yeonne Greene, 15 July 2016 - 09:44 PM.


#19 Deathlike

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Posted 15 July 2016 - 09:44 PM

View PostBishop Steiner, on 15 July 2016 - 09:37 PM, said:

I need a ringer inside PGI..... someone I can pay to burn the Dartboard of Destinytm.


I could think of someone, but that would require self-incrimination.

Obviously it's the person that can tickle our Balance Overlord's fancy.

#20 Sigilum Sanctum

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Posted 15 July 2016 - 09:44 PM

View PostDeathlike, on 15 July 2016 - 09:44 PM, said:

Obviously it's the person that can tickle our Balance Overlord's fancy.


I refuse, he's not my type.





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