Edited by The6thMessenger, 13 October 2016 - 06:44 PM.
Does Ac2 Have Higher Crit Chance?
#1
Posted 13 October 2016 - 06:43 PM
#2
Posted 13 October 2016 - 06:46 PM
The littlest dakka is still sad that PGI hasn't given it a cooldown module yet.
#3
Posted 13 October 2016 - 07:14 PM
Edited by El Bandito, 13 October 2016 - 07:24 PM.
#4
Posted 13 October 2016 - 07:19 PM
Don't much care for them on anything else, though; too slow and too hot.
#5
Posted 13 October 2016 - 07:25 PM
Edited by El Bandito, 13 October 2016 - 07:26 PM.
#6
Posted 13 October 2016 - 07:30 PM
The Bane (Kraken)
http://www.sarna.net/wiki/Bane_(Kraken)
Edited by Aleksandr Sergeyevich Kerensky, 13 October 2016 - 07:31 PM.
#7
Posted 13 October 2016 - 08:11 PM
http://www.sarna.net...i/Bane_(Kraken)
2.) LOL @ 4 tons of ammo for 10 UAC2s. 8 UAC2s and a boatload of ammo would be super annoying, though.
#8
#9
Posted 13 October 2016 - 08:34 PM
AnTi90d, on 13 October 2016 - 08:11 PM, said:
Well, DWF-UV arms would have 2 Ballistic hardpoints, couple that with two DWF-B Side torsi, boom 8 hardpoints, with 3 energy hardpoints with DWF-W HD and CT.
http://mwo.smurfy-ne...96e02197979786e
Just add 2 more UAC2s
Edited by The6thMessenger, 13 October 2016 - 08:36 PM.
#10
Posted 13 October 2016 - 08:36 PM
AnTi90d, on 13 October 2016 - 08:11 PM, said:
http://www.sarna.net...i/Bane_(Kraken)
2.) LOL @ 4 tons of ammo for 10 UAC2s. 8 UAC2s and a boatload of ammo would be super annoying, though.
Try the 8 LRM 15 build with 16 tons of LRM ammo if you want to never run out. I'd love to run the Bane 4 configuration if they ever added ATMs.
#11
Posted 13 October 2016 - 08:38 PM
Didn't it get increased for ghost heat purposes because it was triggering itself back when it used to be .5 instead of whatever it is now?
#12
Posted 13 October 2016 - 08:38 PM
AnTi90d, on 13 October 2016 - 08:11 PM, said:
http://www.sarna.net...i/Bane_(Kraken)
2.) LOL @ 4 tons of ammo for 10 UAC2s. 8 UAC2s and a boatload of ammo would be super annoying, though.
Balance Overlord's Nerfbat said:
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