I will post below parts of a mail I just wrote to MWO concerning an alternative game mode without ghost heat, delayed gauss firing and the inability to fire a certain amount of the same weapons at the same time.
My Idea was that the players can choose which mode they want to play in with other players in the same mode.
I would call the new mode the BADASS MODE.
This is my try to get everybody the option to play the way they want so please don't hate me if you do understand Battletech better than me and therefore think my idea is stupid.
What do you folks think about this?
Here is what I wrote to them:
Ladies and gentlemen,
Concerning physics there is this one single topic that is probably one of the most discussed topics in the MWO community: Ghost heat.
I am very sure you invested lots of thinking and testing in the balance the way it is now.
However, many players, including myself, think that ghost heat is very hard to justify regarding laws of physics and also the technically advanced state the Battletech universe is set in.
So here is my suggestion: What would you thingk about giving the players the ability to choose between two game modes. The one that is standard now and a second one that I will call the "Badass mode" for now.
The Badass mode would not have any ghost heat, delayed gauss firing, or inability to fire a certain amount of the same weapons simultanousely. Also you could take a look backwords in your mech. When you are in badass mode of course you can only do gameplay with players which have cosen this mode as well.
This might be a way to give everybody the chance to play the way he or she believes is right and have people stop complaining.
Also older Mechwarrior games (actually I am referring to Mechwarrior 4 Mercenaries) had no ghost heat as well and it worked fine.There was not too much boating and at least I had created tons of variants for each chassis that were all interesting.
The only side effect was indeed that there were some weapons that nobody used because other weapons were just plain better.
But since in MWO weapons have a very high diversity in firing patterns and other things I believe this would not even be an issue.
Edited by KRZZPFFF, 15 October 2016 - 05:46 AM.