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Huntsman Thoughts


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#1 Davegt27

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Posted 19 October 2016 - 10:59 AM

I only started on mine this early AM and early first impressions

they are a bit on the slow side (when I say slow its more then the top speed its the overall feel of the Mech)

you see when Scouting missions first started I felt I would need to compete with Stormcrows

so I went and modified all my IS medium Mechs

all my IS Mediums do close to 100 KPH

The Huntsman so far the load-outs are ok but its not very nimble or fast, the Huntsman feels like a Heavy Mech


JMTCW

#2 C E Dwyer

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Posted 19 October 2016 - 11:05 AM

It's a lot less brutal than the Hunchback IIC but a lot more fun, is how I find it

After quirks (duh speed tweak) is going to be the same speed as the Nova

Edited by Cathy, 19 October 2016 - 11:07 AM.


#3 WarHippy

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Posted 19 October 2016 - 11:10 AM

I have only worked on one so far and it has been pretty fun, but I do agree that it feels a little sluggish. Speed is fine, but for a mech of its size it feels about 20-30 tons heavier than it actually is.

#4 Pariah Devalis

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Posted 19 October 2016 - 11:13 AM

Moves almost exactly like a Nova. Precisely like one before the rescale, actually. I was not surprised, nor disappointed, in how it handles. Exactly what I expected. A heavy hitting Clan medium jack of all trades. My problem is that CT hitbox is just bloody massive. The mech can armor roll very well, but if you don't get a chance to then practically anything that doesn't hit arm hits CT. It's downright obnoxious.

Would like to see either the ST hitboxes expanded inwards slightly, or only the CT of the mech given Nova like structure or armor quirks to compensate for the fact that it practically impossible to miss.

That everyone is trying to focus fire on any Huntsman that shows its fin, right now, due to the event, certainly is not helping matters.

Edited by Pariah Devalis, 19 October 2016 - 11:14 AM.


#5 Davegt27

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Posted 19 October 2016 - 11:19 AM

I never bought any Nova's and I sold the Hunchback IICs after the 2nd day

speed tweek is only part of what I am talking about it more of the feel of the Mech

the KDK SB is nimble and quick just a fun war machine

the Huntsman is in the OK category so far

#6 Gas Guzzler

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Posted 19 October 2016 - 12:05 PM

Yeah, it's alright. I don't have all the missile hardpoints and I don't want to spend extra money on it because I don't love mediums and Energy Draw still looms so I can't outright support PGI, so the jury is still out on all these crazy 8-missile brawl builds for me.

#7 FupDup

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Posted 19 October 2016 - 12:07 PM

View PostGas Guzzler, on 19 October 2016 - 12:05 PM, said:

Yeah, it's alright. I don't have all the missile hardpoints and I don't want to spend extra money on it because I don't love mediums and Energy Draw still looms so I can't outright support PGI, so the jury is still out on all these crazy 8-missile brawl builds for me.

Buying even the basic pack supports PGI. You're contradicting yourself. :P

#8 Tordin

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Posted 19 October 2016 - 12:08 PM

I love my Novas more so far, though I havent elited my Huntsmen yet, so I'll see after that. But nontheless, they DO pack a serious punch and are versatile.

#9 Coralld

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Posted 19 October 2016 - 12:23 PM

8x SRM4s splat-man is devistating. This I can attest to. I also have one with 3x UAC5s which is amazingly fun with 5t of ammo. Sure I can do the 2x UAC10 set up but it looks so freaking cool with the 3x UAC5s and still be brutal. I even made a Gauss + 2x ERPPC snipe-man build for the lols.

The Huntsman and it's speed is really not bad, at least for me, and it's hit box's is acctually decent, which was my biggest fears about this mech and is in mho better than the HBK-IIC.

The only thing the HBK-IIC can do that the Huntsman can't is run dual Gauss.

The Nova can still out lasor vomit but it can still hold it's own.

Edited by Coralld, 19 October 2016 - 12:40 PM.


#10 Rock Roller

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Posted 19 October 2016 - 12:30 PM

Really liking it so far. Have the collectors pack. Will most likely get the hero. Good mobility, great hard points, great build options and higher mounts. Only had time to run one of the mechs to finish the basics. Will most likely finish the basics in another one tonight.

By the weekend it should be mastered. As a fast medium or light pilot it works great for me.

One thing I noticed more than anything else last night: poptart are on the menu. This mech can do that we'll as well.

#11 Gas Guzzler

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Posted 19 October 2016 - 12:35 PM

View PostFupDup, on 19 October 2016 - 12:07 PM, said:

Buying even the basic pack supports PGI. You're contradicting yourself. Posted Image


I like playing with new shinys still, but I can do that without fully supporting PGI and buying heros and reinforcements too (unless of course they are really good).

Of course, if I stop playing the game when Energy Draw drops, or shortly after, I will likely cease spending completely, and might even pull out of any unreleased content. I cannot accept such a garbage mechanic.

Edited by Gas Guzzler, 19 October 2016 - 12:36 PM.


#12 IreScal

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Posted 19 October 2016 - 12:39 PM

I've gotten the first tier of Prime done and am working on the A variant. It immediately reminded me of my Novas, but with more hard points, space, and a higher profile. I initially love the mech, but noticed right away that it blows over like paper of you aren't careful. Right now with the event, I'm not doing so well, and the only reason I keep trudging along is to get the masteries on them so I can get a real opinion compare to my Novas.

So far, I'm not enjoying the experience. I can't even take a quick peak to do anything without getting melted once the enemy knows I'm around.

#13 Sun-Tzu Liao

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Posted 19 October 2016 - 12:46 PM

View PostPariah Devalis, on 19 October 2016 - 11:13 AM, said:


That everyone is trying to focus fire on any Huntsman that shows its fin...


BT fun fact: That "fin" comes from the IS designation, the Nobori-nin, meaning "Banner-Bearer" in JapanesePosted Image Posted Image Just thought i toss that out there.

#14 Pariah Devalis

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Posted 19 October 2016 - 01:43 PM

View PostChancellor Elias Jung Liao, on 19 October 2016 - 12:46 PM, said:


BT fun fact: That "fin" comes from the IS designation, the Nobori-nin, meaning "Banner-Bearer" in JapanesePosted Image Posted Image Just thought i toss that out there.


BT fun fact: that fin is actually a gigantic heat sink. It also looks awesome.

#15 Coralld

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Posted 19 October 2016 - 02:09 PM

View PostPariah Devalis, on 19 October 2016 - 01:43 PM, said:


BT fun fact: that fin is actually a gigantic heat sink. It also looks awesome.

Fun fact: I put a dekkle there... Fun fact #2: My techs are mad that they always have to re-apply the dekkle there because the heat coming off the giant heat sink keeps causes the paint to peal away.

#16 Lightfoot

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Posted 19 October 2016 - 02:58 PM

So far all the mech deaths leave the Huntsman with a neat hole in the center like a donut. It handles like it's had too many donuts too. Very weak to LRMs landing on it's tilted CT too. Avoid all LRMs. I keep the mech moving at full speed so it is being cored easily on the move. Movement is your main defense in a medium so the CT hitbox is immense. It carries a lot, but you will have a hard time making that work better than one of the more nimble mediums.

In short, 6 or 7 of the original 12 Clan mechs are still the best by far. Every Clan mech after that is being nerfed heavily in it's geometry and hitboxes. That's wrong to me since there is no fix for that. I can see why the Kodiak has a big CT, but a 50 ton mech with so little armor should not.

#17 Tordin

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Posted 19 October 2016 - 03:05 PM

View PostPariah Devalis, on 19 October 2016 - 01:43 PM, said:

BT fun fact: that fin is actually a gigantic heat sink. It also looks awesome.


Its like a land shark. Imagine a shark stalking you in the woods.. It gets you eventually and THEN it asks you about the fishing liscense!











ok... I gotta get some sleep now...

#18 Angel of Annihilation

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Posted 19 October 2016 - 03:06 PM

Just posted my overall disappointment with the Huntsman. If I would have scrolled down I would have just posted here.

Overall I feel it is a mech that could be good but needs some adjustment. In general I feel like a 50 ton mech needs to be really strong at one of two things to be competitive. It either A - Needs to be agile and quick or B - Need to be tanky. Of course a combination of both would be nice but it HAS to have one or the other.

The Huntsman's doesn't have one or other. Its agility feels like a heavy mech, not a medium and its CT is tissue paper so it needs some love bad.

First it is the same weight as the Nova and uses the same engine, so why doesn't it move like a Nova, why does it feel like a heavy mech rather than a nimble 50 ton medium mech. This needs to be corrected.

The second thing is the CT hitbox. It is bad and there is no way to sugar coat it. The STs aren't a vulnerable as I expected but I can honestly say I have never had a mech go down as fast as the Huntsman does when it takes damage to the CT. I mean I have been what feels like "One Shotted" through a pristine CT a couple times now.

I would also like to see the arms get a bit of love as well as they seem to vanish at the first brush of a small laser.

Correct these points and it will be a solid mech, leave it as is and soon is will be one of the legendary "Forgotten" mechs no one plays anymore.

#19 Y E O N N E

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Posted 19 October 2016 - 03:41 PM

Hey, man, when you just stare glibly at my Stalker with your CT open, that is not the 'Mech's fault... :P

#20 LORD ORION

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Posted 19 October 2016 - 04:01 PM

I have had no problem blowing the torsos out on these things from pretty much any angle.

Not sure why you would ever pilot one of these instead of an HBK IIC.





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