I Zeratul I, on 20 October 2016 - 03:13 PM, said:
Everyone will hit tier 1 if they play enough is 100% false. Its like saying everyone will become a millionaire if they work enough. You can only gain PSR by other people losing PSR. There aren't enough loose PSR points floating for everyone to do it. On a 1:1 level gaining one level of PSR means someone else has to lose a level of PSR. The effects are distributed among a population of people and not that noticeable. But no not everyone can hit tier 1 under the current system as it functions via displacement. Claiming everyone will hit tier 1, is like claiming everyone can have a KDR greater than 1.0. If you know the basics of numbers & statistics, you know that never happens. For you to repeat those types of silly myths should be a hit to your credibility and an indication that you don't really think about what you're saying, you simply repeat things you've heard because you don't know enough to certify whether or not they're true.
I suggest you check your facts before you go spouting false information.
There is
NOT a finite amount of PSR to go around; players gain PSR completely independent of others.
Here is how PGI describes PSR changes as happening:
And the leftmost section of this image showing some more exact figures for match score:
Basically, if you are averaging above 175 average match score, your PSR will go up until it hits Tier 1.
That is very easy to do; the average player typically has an average match score of around 200.
Only those players performing well below average will actually drop in PSR, so the majority of the playerbase will gain PSR until they reach Tier 1.
I Zeratul I, on 20 October 2016 - 03:13 PM, said:
The matchmaker does consistently deal some people a better hand than others when it comes to teams. For one thing there are too many variables for a matchmaker to account for. Qualities like skill, making good decisions, aim, having good loadouts are impossible to quantify with a single digit number. There are also shady practices like sync dropping the matchmaker could never hope to address. Then there's the extremely limited pool of players online at any given time. The odds are stacked against the matchmaker being accurate. But the thing that stands out the most to me are the 20-30 game losing streaks I know a number of people have had to deal with. The divide that exists where some experience 20-30 game losing streaks on a regular basis, whereas others have 20-30 game winning streaks is probably the biggest indication there are a number of MM hiccups which lead to extremely varied experiences with teams and matchmaking.
The matchmaker does not deal some players a better hand, and deal others a worse hand.
The matchmaker simply grabs people within a given PSR range, attempts to give each team 3 of each weight class (but practically never does) and also tries to give each team an equal number of mechs in each weight class.
But other than that, the selection of teams is entirely random; there doesn't appear to be any attempt to balance teams by skill.
And even if it did balance teams by skill, a skilled player would still show good stats, because the 'punishment' of being weighed down by bad teammates would not overcome the advantage in skill they have over the average player.
Further, a skill based matchmaker would not punish an average or below average skill player at all, nor would it punish an above average skill player to the point that they perform worse than the average.
Even if MWO did balance teams by skill (when there is no evidence that it does), it still would not excuse a player for having below average personal performance statistics.
So there is nothing to blame but yourself for your poor performance. Quit making excuses and admit it, then you might start improving.
I Zeratul I, on 20 October 2016 - 03:13 PM, said:
Anyways, I would like to make a prediction. If Solaris or some form of dueling is implemented. You're going to see a lot of people topping the stats list get smashed in 1 vs 1 duels. On the flipside, you're going to see a lot of people who have very crappy stats on the leaderboard wrecking people. I have seen a number of people topping the leaderboard list in game. Some of them are good. Some of them I've spectated and they're not good at all, even though they have WL and KDR stats in the 3 or 4 range.
There probably will be a difference in stats between normal play and 1 vs 1 duels, but not because of your claims that some people are being favored by the matchmaker, but because 1 vs 1 will have a different meta to normal 12 vs 12.
Such a different meta would naturally favor players with different play styles, so they would perform better or worse than in 12 vs 12.
I Zeratul I, on 20 October 2016 - 03:13 PM, said:
People shouldn't be concerned with stats or leaderboard numbers. They're more indications of how much the MM likes you, than they are skill or ability in this game. If solaris is ever released you're going to see that what I'm saying is a fact.
Stats and leaderboard numbers are of concern and should be discussed when personal performance is a topic being discussed.
You claimed the Kodiak isn't overpowered based on your poor performance in it, and your level of skill is entirely relevant to your performance in the Kodiak.
Edited by Zergling, 20 October 2016 - 07:08 PM.