Jump to content

Please Stop Asking For New Mechs!


49 replies to this topic

#21 BuckshotSchell

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 143 posts
  • LocationIn a private drop ship, on the way to your planet. Please have C-bills on hand.

Posted 20 October 2016 - 09:42 AM

View PostKhalcruth, on 20 October 2016 - 09:06 AM, said:


Yet another that's seemingly unable to grasp that without new content, there won't be anyone left playing to buy those mech packs.

What's the point of a million mechs when you have no one to play against?



^-------This!

That is exactly what i'm trying to say!

#22 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 20 October 2016 - 09:52 AM

View Post0bsidion, on 20 October 2016 - 09:24 AM, said:

That would make total sense if the same people that worked on balance, level design, and/or other content were the same ones that work on mechs. I know it seems that way because mechs are the only thing that appears to get done on a regular basis, but what really needs to happen is the other departments need to get their **** together.

Ultimately that is likely down to a failure of leadership. They're either not getting the right people or they're not giving the right people clear, obtainable objectives and/or enforcing milestones.

Absolutely, there is (should be) departmental separation of work/responsibilities. And the mech production department has zero impact on the other departments. That's the point I was making...

Folks need to understand and appreciate that said, the department that is tasked with mech content creation are the principle contributors to the active revenue stream. They work in parallel to the other departments that are working on "other content" to include non-monetized assets. In effect, the mech-making department pays for the other departments as well as covers soft operational expenses.

Reality is the non-monetized content departments are closed door development entities. We have no idea where they are in development and how much content is actually there. All the community sees is more mechs being pumped out and little if any non-monetized content being presented.

And PGI wonders why everyone is so salty? Posted Image

Fact is PGI's gone gun-shy... They've reneged and redacted so many time that they refuse to show their hand anymore because it's easier to deflect accusations than to offer mea culpa for yet another failure to make good on something promised.

#23 0bsidion

    Member

  • PipPipPipPipPipPipPipPip
  • 1,653 posts

Posted 20 October 2016 - 10:11 AM

View PostDaZur, on 20 October 2016 - 09:52 AM, said:

Absolutely, there is (should be) departmental separation of work/responsibilities. And the mech production department has zero impact on the other departments. That's the point I was making...

Folks need to understand and appreciate that said, the department that is tasked with mech content creation are the principle contributors to the active revenue stream. They work in parallel to the other departments that are working on "other content" to include non-monetized assets. In effect, the mech-making department pays for the other departments as well as covers soft operational expenses.

Reality is the non-monetized content departments are closed door development entities. We have no idea where they are in development and how much content is actually there. All the community sees is more mechs being pumped out and little if any non-monetized content being presented.

And PGI wonders why everyone is so salty? Posted Image

Fact is PGI's gone gun-shy... They've reneged and redacted so many time that they refuse to show their hand anymore because it's easier to deflect accusations than to offer mea culpa for yet another failure to make good on something promised.

I figured your post was satire, but the OP wasn't. But you're right, the mech makers are at the forefront of everything and seem to be the only ones that are visibly and transparently productive. So we know they are capable of having a functional productive development team. What we're left wondering is why aren't the others like that?

#24 Ronious

    Member

  • PipPipPip
  • Little Helper
  • Little Helper
  • 82 posts

Posted 20 October 2016 - 10:19 AM

I agree with what Buckshot is saying. At some point the, which I believe has long past, new mechs are purely cosmetic. How long can you sustain the game by skinning the same content. I bought the Warhammer because of my childhood crush. I leveled it up and parked it in my mech bay because it doesn't play well in the game. I'm sure many Battletech fans in the game have done the same. I understand Mech Packs fund the game but it's hard to continue to ask the player base to continue to pay for something that doesn't add gameplay. I would pay for map packs and game modes. PGI hasn't monetized content that expands gameplay, so we don't see it (or very infrequently).

#25 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 20 October 2016 - 10:20 AM

View Post0bsidion, on 20 October 2016 - 10:11 AM, said:

I figured your post was satire, but the OP wasn't. But you're right, the mech makers are at the forefront of everything and seem to be the only ones that are visibly and transparently productive. So we know they are capable of having a functional productive development team. What we're left wondering is why aren't the others like that?

IMHO... It boils down to:
a.) Nothing promised nothing to apologize for when it doesn't happen.
b.) Secondary to glacial state of non-monetized content development its counter productive to announce anything because they can seemingly never meet their reach goals and even when they do... they've been unceremoniously neutered and no longer match the original intent.

Edited by DaZur, 20 October 2016 - 10:21 AM.


#26 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 20 October 2016 - 10:59 AM

Stop asking for more time to be wasted on CW.

#27 Single Mom

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 118 posts

Posted 20 October 2016 - 11:04 AM

I stab a cat in the throat with a rusty oyster shucker every time someone begs for Mad Cat Mk II

#28 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 20 October 2016 - 11:05 AM

View PostDeathlike, on 20 October 2016 - 08:34 AM, said:

PGI will create new mechs because that's all they can do reliably to make money.

For everything else, they honestly don't know how to keep you here otherwise.


And the drug addicts will still keep on buying. Posted Image

#29 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 20 October 2016 - 11:07 AM

View PostSingle Mom, on 20 October 2016 - 11:04 AM, said:

I stab a cat in the throat with a rusty oyster shucker every time someone begs for Mad Cat Mk II

Who said anything about the MK II? lol I love it you just see my name and hear it now. Mission accomplished!

#30 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 20 October 2016 - 11:08 AM

View PostImperius, on 20 October 2016 - 10:59 AM, said:

Stop asking for more time to be wasted on CW.


No! Posted Image

I'm not here for PokéMechs.

Edited by Mystere, 20 October 2016 - 11:09 AM.


#31 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 20 October 2016 - 11:17 AM

View PostMystere, on 20 October 2016 - 11:08 AM, said:


No! Posted Image


I'm not here for PokéMechs.

Neither am I you're better than that I had higher expectations in your understanding about users here! :(
You should obviously know my main pushes for MWO (before my mad cat MK II rant) were engine upgrade or swap and PVE single/coop.

CW needs to die like the failure I said it was going to be since announced over providing an actual game foundation.

Edited by Imperius, 20 October 2016 - 11:18 AM.


#32 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 20 October 2016 - 11:23 AM

View PostImperius, on 20 October 2016 - 10:59 AM, said:

Stop asking for more time to be wasted on CW.


CW actually has to actually NOT suck to keep this game going.

Having PvE actually culls the potatoes and makes them think they are a star... to again be wrecked when the come back to shooting "people with intelligence".

#33 0bsidion

    Member

  • PipPipPipPipPipPipPipPip
  • 1,653 posts

Posted 20 October 2016 - 11:26 AM

View PostImperius, on 20 October 2016 - 11:17 AM, said:

Neither am I you're better than that I had higher expectations in your understanding about users here! Posted Image
You should obviously know my main pushes for MWO (before my mad cat MK II rant) were engine upgrade or swap and PVE single/coop.

CW needs to die like the failure I said it was going to be since announced over providing an actual game foundation.

CW doesn't need to die, it needs to be reworked so it's not just QP 2.0 with planet selection and respawns.

#34 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 20 October 2016 - 11:31 AM

View PostDeathlike, on 20 October 2016 - 11:23 AM, said:

CW actually has to actually NOT suck to keep this game going.

Having PvE actually culls the potatoes and makes them think they are a star... to again be wrecked when the come back to shooting "people with intelligence".


People who expect "safe spaces" in a purely PvP game like MWO should instead play in one of Elite Dangerous' private groups.

Elite Dangerous. Safe Spaces. Got it? Posted Image

Edited by Mystere, 20 October 2016 - 11:32 AM.


#35 Khalcruth

    Member

  • PipPipPipPipPipPipPip
  • Hero of Steiner
  • Hero of Steiner
  • 816 posts
  • LocationYou gotta lose your mind in Detroit! Rock City!

Posted 20 October 2016 - 11:50 AM

View PostImperius, on 20 October 2016 - 10:59 AM, said:

Stop asking for more time to be wasted on CW.


Only when you stop asking for the madcat mark 2.

Actually, not even then, because CW is the only mode in this game that's actually enjoyable.

#36 Aiden Skye

    Member

  • PipPipPipPipPipPipPipPip
  • Galaxy Commander II
  • Galaxy Commander II
  • 1,364 posts
  • LocationThe Rock

Posted 20 October 2016 - 12:21 PM

Idk OP, as far as meaningful content goes, and Uziel would feel pretty meaningful in my Hangar.

Edited by W A R K H A N, 20 October 2016 - 12:23 PM.


#37 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 20 October 2016 - 12:25 PM

Just remember that most of your mechpack dollars are literally going straight into making the next mechpack after that one.

With the number of people willing to keep shelling out for them every single time, PGI has nearly zero economic incentive to do anything else. Why bother doing anything else if the current scheme is working as intended?

#38 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 20 October 2016 - 12:51 PM

View PostDeathlike, on 20 October 2016 - 11:23 AM, said:


CW actually has to actually NOT suck to keep this game going.

Having PvE actually culls the potatoes and makes them think they are a star... to again be wrecked when the come back to shooting "people with intelligence".

No you missed the point again which at this point I'm not surprised. AI will be the filler that the potatos used to be. At this point you've got very little chance of getting a potato to come back and be fodder for the experienced units.

So quit trying to make this games focus be CW for any longer it failed.

#39 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 20 October 2016 - 12:55 PM

View PostMystere, on 20 October 2016 - 11:31 AM, said:


People who expect "safe spaces" in a purely PvP game like MWO should instead play in one of Elite Dangerous' private groups.

Elite Dangerous. Safe Spaces. Got it? Posted Image

You missed the point as well. Those people who needed safe spaces already left that is why CW is dead. CW will never be more than a game mode where you fight AI (replacement for the potatos that will never come back) and on the rare occasion it finds you another unit willing to fight you.

#40 GRiPSViGiL

    Member

  • PipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 1,904 posts
  • Twitch: Link
  • LocationHillsboro, OR

Posted 20 October 2016 - 12:56 PM

View PostCathy, on 20 October 2016 - 08:12 AM, said:


Your right they won't, and they'll stop paying staff wages and close servers.

I would be totally fine with this. It is what PGI deserves.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users