So, I ask you, what pool of energy does your Mech draw from when determining if it's feasible to fire your autocannons, missiles, and lasers without I curring a heat penalty?
Is it the electrical energy from the reactor? No, because autocannons require very little electrical energy compared to lasers and PPCs, and missiles just need a small spark to ignite the propellant. There is no electrical correlation between weapon damage output and the E.D. demands of a weapon. We ALL know that twin PPCs require much more electricity than a ballistic AC/20.
Is it based on Recoil Energy? No, lasers produce no noticeable firing recoil.
Is it based on Heat Output? No, we already know that Gauss Rifles are assigned 1 heat, but have the same E.D. value as one-and-a-half PPCs.
Is it based on... The Force?
YES! The only "energy" pool that our Mechs are drawing against is The Force: the unifying energy field that binds all living things together. You may have heard of it from Star Wars movies (don't ask me why PGI is borrowing IP from another SciFi franchise).
The Force is the only "energy" pool that would be drawn against when measuring someone's ability to project force and damage upon someone *regardless of the nature of the attack* because The Force is based on bioemotional factors. This means if you want to hurt someone for 20 damage then you'll tap The Force for 20-damage worth of bioemotional power.
This is the only explanation for how the Energy Draw system can tax your projected damage output simultaneously across energy, ballistic, and missile weapons since there is no physical principle to abide by
So, MW:O is now an offshoot of the StarWars universe.
Edited by Prosperity Park, 24 October 2016 - 10:25 AM.