Currenty
BlueFlames, on 27 October 2016 - 07:44 AM, said:
That's definately a build to keep you warm in the winter.
Personally, I think you're giving up too much for that high alpha strike number. Even ripple-firing all those weapons is going to overheat you, so--combined with the spread on the SRM6s and LBX10s--it's a deceptive performance metric. Also, those juicy, juicy legs.... I didn't know whale legs could be so appetizing.
In fiddling around with the build, what jumped out to me is that laser vomit range and UAC10 range are pretty similar and came up with two alternatives:
#1:
Use the same omnipods & keep some (smaller) SRM racks.
#2:
Drop the SRMs and move the UACs into the torsos.
The alpha strike isn't as big, but you're more effective at a typical pug-match standoff range, and you'll be capable of better continuous fire.
jjm1, on 27 October 2016 - 07:53 AM, said:
Currently doing the whole DWF terribad experiments thing myself. Some stuff I've run the last few days:
x6 LPL, on one side. chainfired in groups of two. great if the enemy is fully exposed at range.
x6 meds x2 LPL. hot meh
x8+ med x4 LPL. surprisingly had some fun matches, but you have to shoot left/right then retreat forever. Don't miss.
x2 UAC-10, x1 UAC20, x1 LB-20X. Brutal, splatted a wubmaster and went on to do 600 dmg before running out of ammo.
x14 SPLs + x2 guass,UAC or LBX. you read that right.
Overall all DWF builds are garbage thanks to map design, nascar and the poptart meta.
I've actually settled down with the following build:
DWF-S
Of course i'd lose that 128 max damage, but i can strike in three turns, with SRM one at a time.
This way, by the time the last SRM lands i'll be ready to full attack again, besides it got this neat 1,36 heat rate. And as a bonus i've got a tgt pc mkI.
Looking foward to field testing. very manageable really.