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The Only Thing Worse For The Game Then Clan 'mechs

Balance BattleMechs Gameplay

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#1 Goose

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Posted 26 October 2016 - 05:43 PM

is ECM …

That is all

#2 Mcgral18

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Posted 26 October 2016 - 07:06 PM

The Magic Jesus Box isn't as obnoxious as it once was, at least.


The Magic Jesus Field is the same 25% sensor range, but at least there's a larger than 20M buffer where you can target shrouded mechs (now that the bubble is 90M)



It could have stayed 180M, had they fixed the Magic Jesus Field (=50%, instead of 25%)

#3 Goose

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Posted 26 October 2016 - 09:21 PM

No: Even if TAG went 1500m, it's still much harder then carring teh magic Jebus Box around …

You can't hit what you can't see, and your "team" can't swarm what's not on the sensor net.

#4 El Bandito

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Posted 26 October 2016 - 10:11 PM

I have argued for the removal of ECM's lock immunity and replace it with lock delay. I still stand by it. Then the range can be 180 meters again for all I care.

#5 STEF_

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Posted 26 October 2016 - 10:40 PM

OP, you are 2 year late.
Now, ...I prefer 1 extra ton, instead of ecm; go figure...

#6 Chuck Jager

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Posted 26 October 2016 - 11:28 PM

ECM is not as bad as before, and most ECM mechs have the negatives as far as hardpoints and tonnage before the changes.

If you are a lrm boat, you deserve all ECM mechs on the enemy team until you grow a pair of brezts/ballz and go direct fire.

Edited by Chuck Jager, 26 October 2016 - 11:29 PM.


#7 kf envy

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Posted 26 October 2016 - 11:32 PM

the people that wont work as a team.

*edit and IS mechs

Edited by kf envy, 26 October 2016 - 11:32 PM.


#8 Mcgral18

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Posted 27 October 2016 - 12:21 AM

View PostEl Bandito, on 26 October 2016 - 10:11 PM, said:

I have argued for the removal of ECM's lock immunity and replace it with lock delay. I still stand by it. Then the range can be 180 meters again for all I care.


Lock delay, or Dorito Delay?

Later is good too, my suggestion (a simple number change) would allow you to see Dorito's from 400M (800*.5) instead of the current 200 (800*.25)
Variable, due to sensor range differences


It also allows a larger coverage (back to 180), while being slightly more fair to LRMs (ie, Dorito's before min range)

#9 El Bandito

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Posted 27 October 2016 - 02:26 AM

View PostMcgral18, on 27 October 2016 - 12:21 AM, said:

Lock delay, or Dorito Delay?

Later is good too, my suggestion (a simple number change) would allow you to see Dorito's from 400M (800*.5) instead of the current 200 (800*.25)
Variable, due to sensor range differences


It also allows a larger coverage (back to 180), while being slightly more fair to LRMs (ie, Dorito's before min range)


That works too. As long as LRMs become less feast or famine because of ECM.

#10 PhoenixFire55

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Posted 27 October 2016 - 03:03 AM

Direct fire weapons do not care about ECM. Time to gitgud maybe?

#11 a gaijin

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Posted 27 October 2016 - 05:15 AM

Funny thing (not really funny) but just in the other post over people are complaining about the "current Lurmageddon problem" and over here it's ECM (kind of complaining about each other it seems).

LRM boats I see in PUG drops do mostly just fine, and they carry their own TAG and gets lots of kills. As for ECM, I call em out to team and (sometimes) we hammer them first and problem solved. Then again sometimes we send a scout over to launch a UAV and run back to us. This is in quick play too.
I haven't noticed ECM being OP. I never carry it but I think it's handy when it's available.

Maybe OP is just having bad luck lately?

#12 razenWing

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Posted 27 October 2016 - 08:14 AM

Carry UAV

/end thread

#13 Djinnhammer

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Posted 27 October 2016 - 12:02 PM

Over quirked IS mechs?

#14 William Pryde

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Posted 27 October 2016 - 12:16 PM

Blackjacks that tank like an Atlas?

#15 Y E O N N E

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Posted 27 October 2016 - 07:16 PM

View PostArkham Chase, on 27 October 2016 - 12:02 PM, said:

Over quirked IS mechs?


View PostWilliam Pryde, on 27 October 2016 - 12:16 PM, said:

Blackjacks that tank like an Atlas?


Both of these are extinct concepts. There are no more IS 'Mechs over-quirked and the best one merely competes with the Timber Wolf.

Blackjacks are about as squishy as a Huntsman.

#16 Felicitatem Parco

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Posted 27 October 2016 - 07:48 PM

PGI still refuses to remove the Angel ECM from this game and replace it with Guardian ECM.

#17 Bud Crue

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Posted 27 October 2016 - 07:52 PM

Quirks used to balance as opposed to giving character. That imho is the worst thing.

#18 Y E O N N E

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Posted 27 October 2016 - 07:55 PM

View PostBud Crue, on 27 October 2016 - 07:52 PM, said:

Quirks used to balance as opposed to giving character. That imho is the worst thing.


Heavy Gear 2 actually had a quirk system. Your Gear had a maximum threat level it could be, and so you would pick drawbacks to lower your rating so you could fit better guns or positive quirks to complement your equipment.

It was awesome.

#19 Goose

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Posted 27 October 2016 - 08:23 PM

View PostrazenWing, on 27 October 2016 - 08:14 AM, said:

Carry UAV

/end thread

'Cause you can throw them 2km?

#20 Carl Vickers

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Posted 27 October 2016 - 08:32 PM

View PostGoose, on 27 October 2016 - 08:23 PM, said:

'Cause you can throw them 2km?


Much like you can lurm someone at 2km away ;p

Learn to TAG.





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