So What about having 2 slots in QP, that you can put 2 different load outs of a mech. I'd say the only stipulation is they are different variants. This would also give reason in having more than one use-able variant right?
So, i can have 2 raven 3L and 4X, or maybe i'm running Stalker M and F, or i got my clan on for the Prime and C, Then once i know the map/mode, I can go with what i feel is better suited or my mood of which to try. People could have long range or medium or even short range builds. Would JJ's help me more this time, or maybe i want something that runs cold, or maybe even HOT!. Oh no I want ECM! Tons of variables on this, but 2 would give you a bit of option.
I am sure it would lead to a little more min-maxing naybe? It's not like you aren't dropping on teams with all long range, or tons of LRMs as it is. Might give ya the change to counter, like ECM, or JJ's or what ever might help you this time.
I think in the end it would even out, as every player, even new players will be getting 2 mechs of the same kind soon enough. And for those super new and in trials, i am not sure this would really make starting the game much harder. Perhaps it could even help. I can't count how many times i've need stuck in a brawler and not ever get into range because the entire match the closest any other member gets is 600M+. Or maybe that speedy build might work much better than a slow lumbering one.
Give everyone 2 bays, I'd also like to say, give us the option to buy 2 extra.. (my thinking is one for each game mode, but honestly not sure if that would go to far as the min/max thing goes) I think in the end it would help vet players be more useful no mater what the map, and even newer players will be leveling a mech soon enough and should have 2 viable builds to play with different types of set ups and start learning what works better for them on certain maps/modes.
I think this 2 variants optino is something the match maker could work with for solo QP with out any issues. And Group QP it should also work no problem. as you are basically playing the same mech. So weight is the same so no tonnage issue.
I know i've seen solo drop deck suggestions before, but i am not sure i have ever seen the Solo 2 variant idea before. Like R2 though, i have been known to make a mistake.
