Crockdaddy, on 28 October 2016 - 09:54 PM, said:
Map balance is about as off (on some maps) as mech balance is. If you end up in a match between perfectly balanced teams it could be important.
It's not what's getting people farmed though. A critical issues in FW is a tendency of players to try and blame "the system" for their loss.
It's like being in an open water race and saying the waves were too choppy. Everyone is swimming in it - if you're getting rolled under the problem is you and your approach.
It's not really maps or mech balance - though both certainly influence wins. The vast bulk of that however is carried by playing as a team and putting the effort into that and brining a decent deck. Those two factors in FW overshadow every other factor in FW.
Maps are not terrible. Certainly most could stand a rework but they're not terrible. Most players are and they're terrible because they are unwilling to do what wins - bring good robbits and play as a team for the team win over trying to play like it's QP.