Widowmaker1981, on 02 November 2016 - 10:39 AM, said:
Well, Im not okay with them nerfing the whole kodiak chassis in the name of the KDK-3. I worry that they might, because PGI. I mean.. they actually thought the OP Kodiaks at release would be the 1 and 5, when everyone who understands the game at all knew the 3 would be best by miles.
I dont LIKE that some chassis are just terribad, but i think its a much worse problem for one mech to be the absolute best in class than it is for there to be some lemons like Vindicators and Victors, from a mech variety perspective.
My point is that Piranha is willing - with some frequency, if not the frequency everyone seems to want - to hammer down 'outliers' on the top end.
Outside of occasionally throwing out a SuperMegaUltraQuirk or two, they are
NEVER willing to spend time actually working on underperforming 'Mechs, however they got to be so, for much the same reason you mentioned - it's not as time-efficient as simply knocking the leaders on the head and letting whatever's next poke its noodle.
Which means if your 'Mech becomes Bad, at any time, for any reason, You Are Stuck There Forever.
Pardon me for trying to avoid this 'Garbage Forever' fate for as many machines as I can. We already have too many trash heaps in MWO as it is, we do
not need more.
Widowmaker1981, on 02 November 2016 - 10:39 AM, said:
Id like some new weapons i guess, to fill some holes in the lineup, but PGI would have to balance them first.. and also figure out ammo switching** .. but its not a huge priority. More, better, gamemodes first.
FutureTech is more than just new guns. It's new systems and equipment, as well. It's an IS LFE that can help offset the whole CXL imbalance issue. It's potential new armor types that can shake up the "ES/STD 4 LYFE" construction rule we've all been dealing with for years. It's new electronics and EW systems that might actually usher in something faintly resembling the pale shadow of Information Warfare.
It's a bunch of absolutely awesome stuff we're never going to get because Russ is skeered of heavy lasers and doesn't want to spend development time prototyping new gear that he could spend on Commodity Warfare Phase 4.5 instead, God damn the entire world.
New game modes are a laudable goal indeed, but we've seen where that goes ('Domination', anyone?) There are so many problems FutureTech could solve that will never be solved because
RUSS IS SKEERED OF HEAVY F***ING LASERS!!
Well, I hope he's equally skeered of earning less money. Because I'm pretty much back to where I was in 2013 when I passed on the Saber pack and took a long break from MWO. Little faith, no reason to be here outside of passing time at work. And I was one of a rapidly dwindling breed of folks who still gave half a damn.
MechCon had better
blow our f***ing minds if they want to pull out of the nose dive this time. And
not nerfhammering a dozen different assault 'Mechs to get at the KDK-3 would be a good way to start.