But that got me thinking... in a practical warfare, is there a reason to design low mounted weapons? It seems to me like the designer could have easily "roll up the sleeves" per se, and hang the arm cannons a few meters more toward the top.
Now, on some mech, there's the case that the arms are actually not that rigid, as they have hands and can grab stuff, (For example, Atlas... I think) so that their low hanging arms aren't actually always "low hanging." (Just that, in the game, for practical purposes, they are)
But for a mech like Cataphract, it doesn't seem to be designed with a hand to start with. It's pretty much like a jet fighter with external missile hardpoints. So why do this?
I'm wondering not just form a Lore perspective, but a practical perspective. I mean, I would never design a tank with the treads higher than my cannon.
Could it be balance? Since all your kinetic energy is low to the ground, you get recoil reduction?
Could it be that it's designed to perch over a ridge? But then, a gun turret is not really well designed if the whole body has to be out there. (For practical comparison, EBJ is honestly a better a turret. And in a data-linked combat, the "super high mount" where other people can target for you is a lot better than cockpit level high mount)
Urban warfare where you only fight on horizontal planes so that mount height doesn't matter? But then, why design something with such limited application, right?
So the only other reason that I can think of, is for pilot safety. Rule 101, keep weapons away from the operator for maximum safety. (But then, ammunition storage can be stored within the torso... though you can technically argue that torso armor is a lot thicker, thus providing more protection anyhow for storing ammo)
Anyways, I don't have an answer. Wondering what's the opinion of the forum (as I know a lot of you guys are ex-veterans, perhaps you can provide better perspective on this)
(And also, this could be an interesting way to expand the roles of certain mechs... imagine if it has to do with recoil... instantly, Cataphract finds new life as a no-recoil ballistic platform whereas KDK-3 would wobble like a palm tree in hurricane.)
Edited by razenWing, 01 November 2016 - 01:16 PM.