Johnny Z, on 07 November 2016 - 12:24 PM, said:
Yes, per match. Its the most accurate number for showing player participation. Any trash pilot can hold fire and kill steal.
I wonder when people will realize that in a TEAM game there is NO SUCH THING AS KILL STEALING.
It is a TEAM game. The objective (for most folks) is to WIN the GAME. This is done by KILLING the OPPONENTS as QUICKLY as possible. This means that EVERYONE should be firing at the weakest component of their weakest opponents until they are done ... rinse and repeat.
In an RPG, experience is sometimes awarded for getting the kill. Unjustifiably earning experience by finishing off something that another player has mostly killed ... is kill stealing. Those are NOT team games unless you are working in a group and then experience is shared.
Bottom line ... if you think kill stealing exists in MWO then you aren't playing the same game as everyone else.
Johnny Z, on 07 November 2016 - 12:28 PM, said:
Damage done is more accurate than win/loss for determining pilot skill. Kills ranks 2 or 3. Assists is like 4 or 5. Win/loss is important but hard to determine.
Unfortunately, this is not true unless you think Lurms are one of the more skillful weapons in the game?
The fact is that the best players will do focused damage that kills opponents ... this often requires LESS damage and not MORE.
Consider ... a match in a KDK-3 that does 1200 damage with 3 kills and 5 assists ... average of 150 damage/mech. A 100 ton assault only needs 186 damage to kill it through the center torso. 1200 damage is enough to more than solo kill 6 100 ton assault mechs. Bottom line is that maybe this pilot doesn't aim as well as he could though he does appear to effectively splatter damage all over his targets. Is he a skillful pilot? Certainly yes by your definition of more damage = more skill. I'd also refer you to some of the huge damage numbers regularly put up by LRM boats.
Finally, I've spectated in a few matches where folks put up 1000+ damage with kills and assists ... some of them were great pilots and some were just bad ... they sniped into melee from range using TBR or other mechs and racked up significant damage spread all over the place ... then when the other team went to kill them off they managed to get a number of kills because the opponents were all damaged from wiping out the rest of our team.
Bottom line ... in my opinion, damage != skill, in many cases.
Edited by Mawai, 07 November 2016 - 01:23 PM.