Mouse Sensitivity
#1
Posted 09 November 2016 - 11:13 AM
I saw someone's (BlackhawkSC?) video a while ago about setting sensitivity where you go to mech trial and try to hit center torso on a stationary mech as you're walking perpendicular to its facing.
Useful.
And I get it, turn it down to help stabilize the reticle more when zoomed in.
BUT:
What effect does it have when zoomed out?
I recently bought the advanced zoom for a dual PPC sniper, and the mouse tends to still jump a bit. Will it affect my other mechs if I turn sensitivity down further?
In other words, If I'm turning sensitivity way down, does that mean when I'm in a more brawly mech I'm underperforming?
Thanks.
#2
Posted 09 November 2016 - 11:27 AM
Also when it is zoomed out then sensitivity does not corrected.
Edited by Vlad Striker, 09 November 2016 - 11:27 AM.
#3
Posted 09 November 2016 - 12:06 PM
Having a mouse which can adjust sensitivity on the fly (dpi) can be a little beneficial in this area, but I think most experienced players go for a "set it and forget it" sensitivity setting
#4
Posted 09 November 2016 - 12:34 PM
#5
Posted 09 November 2016 - 01:01 PM
I would also recommend sniping without advance zoom. It causes tunnel vision and slows you down. I snipe frequently with erppc and erlarge laser and never use zoom.
#6
Posted 09 November 2016 - 01:12 PM
ScottAleric, on 09 November 2016 - 11:13 AM, said:
In other words, If I'm turning sensitivity way down, does that mean when I'm in a more brawly mech I'm underperforming?
Unfortunately it's a trade off, as you said if you turn mouse sensitivity down further than you will find it difficult to manouvre mech when you're zoomed out. I found my "sweet spot" at 0.3 (but it also depends on the DPI of the mouse).
Edited by invernomuto, 09 November 2016 - 01:12 PM.
#7
Posted 09 November 2016 - 01:15 PM
Prof RJ Gumby, on 09 November 2016 - 12:34 PM, said:
Yeah, I don't have a lot of space for my mouse, so that's not a great option; but if I get your meaning, it's true that it does affect zoomed out aiming?
Ghengis Cohen, on 09 November 2016 - 01:01 PM, said:
This is what I've come to as a temporary solution, after some few games, especially since it seems the IS ERPPC is not really a precision weapon.
If I were using gauss rifles, it might make more sense.
#8
Posted 09 November 2016 - 01:54 PM
I think its harder to hit targets while in adv zoom due to cry engine limitations with multiple screens.
I like regular max zoom when it comes to sniping.
That being said, my ingame sensitivity is set between 0.16~0.18 (depending on the mech).
And i adjust my actual mouse sensitivity high. Seems to be smoother "for me".
#9
Posted 09 November 2016 - 02:15 PM
Aleksandr Sergeyevich Kerensky, on 09 November 2016 - 01:54 PM, said:
And i adjust my actual mouse sensitivity high. Seems to be smoother "for me".
Seems the popular option. my actual mouse sensitivity is pretty high. I'll give this a shot... soon. maybe tonight.
Not sure what you mean by cryengine limitations...?
#11
Posted 09 November 2016 - 02:36 PM
Boogie138, on 09 November 2016 - 02:17 PM, said:
Cryengine is the program/engine that serves as the foundation for MWO.
Obviously - it tells us that every time the game loads.
But - I haven't really noticed any issues and I run dual screens. Maybe I'm just blissfully ignorant.
#12
Posted 09 November 2016 - 02:41 PM
I believe the default temp on/off listed as Arm Lock in the keyboard settings is Left Shift key. I deleted that command and made Left Shift key for the Toggle Arm Lock.
Edited by Tarl Cabot, 09 November 2016 - 02:48 PM.
#13
Posted 09 November 2016 - 04:08 PM
ScottAleric, on 09 November 2016 - 02:15 PM, said:
Not sure what you mean by cryengine limitations...?
Cryengine has a hard time processing two screens (not to monitors, but things like a screen in a screen).
Since adv zoom makes a screen inside your screen- its frame rate goes to all hell
#14
Posted 09 November 2016 - 04:15 PM
If you have thermal or IR turned on AND you toggle adv. zoom then there is a chance your zoom toggle will no longer work until you toggle thermal or IR off.
#15
Posted 09 November 2016 - 11:14 PM
#16
Posted 10 November 2016 - 12:28 AM
Tarl Cabot, on 09 November 2016 - 02:41 PM, said:
I believe the default temp on/off listed as Arm Lock in the keyboard settings is Left Shift key. I deleted that command and made Left Shift key for the Toggle Arm Lock.
Yes, this is good advice. I never really managed to use the temporary arm lock on left shift, I still have the key but I binded the arm lock toggle into a button between left shift and Z(not available on typical US keyboards). I use it on mechs have that mainly or only weapons on torso at the start of game.
By default the arm lock toggle key is unbinded.
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