So, where is this video the OP promised us?
If LRMs are so overpowered even with the amount of counters, then what about the other weapons?
All I could understand from the OP's post is "LRMs killed me. Therefore they are too powerful " .
I tend to drop with a Lurm boat myself (Spirit Bear: 3xLRM15+A, 1xLRM+A, 2xERLL for back-up. Around 10 ton of Lurms) and trust me, LRMs may seem powerful and I had loads of matches where I raked up nearly 1000 damage, and sometimes even beyond, but if you look at effective damage, it's far different than that. At least, when carrying the 15s and 20s, maybe the 10s as well.
Before I go deeper into this: I am not a pro and what I'm about to write, and what you're about to read if you give me a chance, is purely from my own experience, point of view, beliefs and my own theories.
For all I know, I could be wrong on some parts.
As I mentioned, effective damage.
Let's go and say I did 1000 damage. Pretty neat, right? "Goober, you must've raked in the kills!" Sure! Let's have a loo- yeah, no. Just 2 kills. Why? Because when I deal 1000 total damage in a match, only an estimated 25% of that damage was actually effective (probably using the wrong word here, because all damage is effective in a way) and the other 75% was mostly done on the side torsos,... Torsi? Side toasters, the arms, maybe rarely on the cockpit for some magical reasons and, believe it or not, the legs (Yes. I have managed to destroy legs, and it's kinda funny to achieve that). That's damage nonetheless, but not as effective as damage directly done to the center toas-- torso, although that's my opinion to it.
Of course. If you're getting killed and then eaten alive (harr harr) by Lurmsies because you were standing in the open, did not make use of cover, AMS, ECM or even the optional modules, then you deserve that punishment.
An infinite, plus one, times over.
LRMs are pretty rewarding when they land on the enemy, because in most pugs my, and I'm pretty sure other people's, team mates tend to peek at the enemy, then scoot back before you finish blinking, resulting in me losing my lock and when I have already thrown my missiles, they will most likely plummet into the ground and thus wasting ammo and damage. Unless the target was sitting there, either being a dummy or very badass by volunteering for face-tanking those rockets, which is also a bit of a dummy-thing though. But still.
Of course, I have experienced being the pot of gold at the end of the Lurm Rainbow many times and threw a little tantrum here and there, but in the end it was just my fault for being such an easy target.
In my opinion, as someone who has used LRMs for quite a chunk of my total game time (although I have still a lot of hours ahead of me), they're alright as they are now. They can be powerful, they can be used to simply put fear into people and force them to take cover, plus they make your screen shake like no tomorrow causing you to get disoriented for a short time and your aim will be off target.
They need neither a buff or a nerf.
TL;DR:
Stop talking **** and get your game on.
Edited by Goober Gabber v2, 24 November 2016 - 02:53 AM.