Levi Porphyrogenitus, on 14 November 2016 - 09:52 PM, said:
MGs and AC2s do the same damage on the TT. They should buff MGs to eliminate the cone of fire and to match AC2 DPS and see what happens...
Unlikely to happen, especially for a weapon that currently generates NO heat AND has no cooldown. So how often is 0.08dmg being applied? 10 rounds/sec or 0.8 DPS zero heat, if I am reading Smurfy is right.
Crit chance +6% to do 0.72dmg, +3% to do 1.44dmg, +1% to do 2.16dmg
And Battletech was not FASA first rodeo. One of the reasons majority of the first set of mechs were jacks of all trades. Why fire an AC10 at infantry when you had MGs for suppression?
And I did mention that massed MG in Solaris boardgame, a high heat environment, were deadly due to the no heat and no cooldown? Without limited hardpoints like MWO and other games, mechs could pack on MG arrays unless the GM placed restrictions on mech construction.