Bud Crue, on 15 November 2016 - 08:03 AM, said:
I disagree. A lot of folks were really jacked about different detection and sensor capabilities that were being proposed. That alone would have given us at least a pretense of "role warfare". But nope, no ghost damage, no roles for you.
Paul even suggested that those roles were the overarching goal of that PTS...that was the first time (I can find) where the stated goal of the changes was to provide balance in the sense that all mechs down to the variant level were to have equivalent value regardless of their roles. I can's fathom how/why including or not including ghost damage should impact that goal. But whatever, my point was just to give some context (and to an extent, refute) to the assertion that players killed infotech.
If increased paper doll/lock on times was the grand extent of role warfare and "making all mechs equivalent" then it's a good thing they dropped it.