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#1 _____

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Posted 20 November 2016 - 03:26 PM

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Edited by _____, 07 September 2021 - 11:07 PM.


#2 Rattler85

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Posted 20 November 2016 - 05:13 PM

The lots of the littler dakka dakka!

#3 FearNotDeath

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Posted 21 November 2016 - 11:20 AM

View PostBlackhawkSC, on 20 November 2016 - 03:26 PM, said:

This video showcases the Dire Wolf Ultraviolet hero mech and specifically the "minigun" 8xUAC2 build.



Lot of heat soaking have you tried 7 uac2's with 5 more dhs and a tc1 to compare?

#4 Kuaron

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Posted 21 November 2016 - 12:56 PM

Great!
So where is the 8 LB2X video? :D

#5 Cold Darkness

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Posted 21 November 2016 - 01:57 PM

use 8 AC2 instead, runs much cooler and has no jams, as well as high speed projectiles compared to the equaly cool running LB2X.

yes, non-ultra-clan-autocannons. they finally have their place >.>

#6 NRP

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Posted 21 November 2016 - 06:42 PM

So, is it worth a purchase?

#7 NRP

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Posted 22 November 2016 - 07:27 AM

Also, I wonder if cAC2s would be better, at least for heat efficiency?

#8 Tordin

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Posted 22 November 2016 - 08:21 AM

Now thats awesome! *thumbs up*
Im kinda hardwired to make the most of the stock pods on any omnimech, only swapping out pods for testing on a spare config/ variant. I run 4 x UAC 10 + 4 x ersml for backup on my UV. Nowhere near the dps of that 8 x UAC 2, so its more of a first strike, heavy pounder instead of a suppresser.

#9 Nava LaCrosse

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Posted 25 November 2016 - 12:10 PM

I've been running something similar to this build for some time now. 6 ac2, T-comp VII, an extra DHS, and 13 tons of ammo.

It took me a bit of tweaking, and the recent heat reduction on ac2 fire helped, but the build can now fire pretty much indefinately, even on maps like Terra Therma and Tourmaline. It's very comfortable overall, I rarely get the low ammo warning, and have yet to go below 40-50 ammo remaining.

The idea of 8 ac2 has me wondering however. Is that extra 8 damage every 1.2 odd seconds really worth the 1 ton less overall ammo, heat efficency, projectile velocity, and most importantly, the 1100-1200 meter pinpoint zoom the t-comp offers?

For me, the "ultraviolent" offers 2 additional cannons, but none of the extras that makes the build concept really excel. It's all about the damage, I guess. Is that a trade worth $25?

#10 Seraphic Law

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Posted 25 November 2016 - 05:15 PM

As an experienced user of six LBX2 auto-cannons, the mastered DWF-Prime is the peak of heat efficiency, rate of fire and damage output. So when I purchased to DWF-UV, mastered it and upgraded to eight LBX2, I found that it offers the same amount of ammo and rate of fire as my DWF-Prime build as well as increased damage. However, the heat efficiency is a good deal worse and you can overheat easily if you are not careful. This is something you would not encounter when using six LBX2.

Edited by Seraphic Law, 25 November 2016 - 05:44 PM.


#11 _____

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Posted 25 November 2016 - 10:02 PM

View PostFearNotDeath, on 21 November 2016 - 11:20 AM, said:

Lot of heat soaking have you tried 7 uac2's with 5 more dhs and a tc1 to compare?


I should, could be worth it!

View PostKuaron, on 21 November 2016 - 12:56 PM, said:

Great!
So where is the 8 LB2X video? Posted Image


Oh I actually tried that one, but the spread was kind of annoying past 500m or so. I felt like the pellets missed a lot.

View PostNRP, on 21 November 2016 - 06:42 PM, said:

So, is it worth a purchase?


I think so if you have the spare funds.

View PostNRP, on 22 November 2016 - 07:27 AM, said:

Also, I wonder if cAC2s would be better, at least for heat efficiency?


It can work but I like the burst damage on the UAC2s. I think the only way the DWF really works though is you can take out enemies quickly and the UACs do it more effectively imo.

#12 Tier5 Kerensky

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Posted 26 November 2016 - 03:21 PM

Do you really think 6xUAC2 can work? I tried it sometimes when I was practicing shooting, but it really left like total waste on tonnage to use so small caliber UACs.

#13 _____

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Posted 26 November 2016 - 06:08 PM

View PostTeer Kerensky, on 26 November 2016 - 03:21 PM, said:

Do you really think 6xUAC2 can work? I tried it sometimes when I was practicing shooting, but it really left like total waste on tonnage to use so small caliber UACs.


If you have 6 ballistic slots, go with the 2xUAC10 3xUAC5 build. You need to boat a lot of UAC2s to make it worthwhile. Also consider that the HBK-IIC can already mount 4 of them, doubling the weight but adding just 2 is kind of a waste imo.

#14 Kuaron

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Posted 29 November 2016 - 04:32 AM

Concerning LB2X I was curious about:

Just noticed Majestic did it.



I usually don't watch him regularly. because... I suppose one has to be American to enjoy excited shouting. Posted Image
But anyway.
Unfortunately everything happens in rather close range so one cannot judge how it behaves on mid-long, where you criticised the spread. I'd be more concerned about the lower projectile velocity compared to UAC2s.

Anyone knows Mechs where one could try something similar without buying a real money Mech?
There won't be another 8 ballistic slots, ofc, but still something similar?

#15 _____

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Posted 04 December 2016 - 07:21 AM

View PostKuaron, on 29 November 2016 - 04:32 AM, said:

Anyone knows Mechs where one could try something similar without buying a real money Mech?
There won't be another 8 ballistic slots, ofc, but still something similar?


Maybe this? http://mwo.smurfy-ne...1e3322d9eb269bf

Gauss and UAC2 velocities sync. Plus Gauss generates near-zero heat.

#16 Kuaron

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Posted 04 December 2016 - 07:31 AM

Ah, well, I guess I’ll have to buy a DWF-B at one point when I have spare silver then. I was avoiding buying it’s omnipods (for my W) to not have double copies after I buy the entire Mech later anyway for mastering the chassis.
I’m wondering if in the new skill will still require 3 variants for access to higher skills.





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