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There's Something Wrong When You Can't Pull 200 Damage In Heavies Or Assaults


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#101 KoalaBrownie

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Posted 21 November 2016 - 09:47 PM

View PostEl Bandito, on 21 November 2016 - 06:03 PM, said:


Now you are just lying. Even with 118 damage dealt, there is no way your PSR will go down in a win.


It's possible that I'm mistaken. That doesn't mean I'm lying.

#102 MrMadguy

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Posted 21 November 2016 - 10:02 PM

View PostKoalaBrownie, on 21 November 2016 - 09:47 PM, said:

It's possible that I'm mistaken. That doesn't mean I'm lying.

This is well known fact: I'm not at home now, but I have several screenshots, where I dealt 0 dmg and PSR didn't go down. Also PGI gives you around 20MS as victory bonus. And that BS causes double dependence between PSR and W/L. I.e. it's not only "^"-cap, that is 250 points lower on victory, but it's also shifted down by 20 points of victory bonus, i.e. low enough by itself 100 points "="-cap is being lowered down to just 80, which is complete nonsense - it's not possible not to have your PSR rising, while your teams carrie you with W/L~1, if you don't literally AFK all the time.

#103 PhoenixFire55

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Posted 22 November 2016 - 02:37 AM

View PostEl Bandito, on 21 November 2016 - 06:03 PM, said:

Now you are just lying. Even with 118 damage dealt, there is no way your PSR will go down in a win.


Ssshhhh. Tis a big secret but even with 0 damage your PSR won't go down in a win.

View PostKoalaBrownie, on 21 November 2016 - 09:47 PM, said:

It's possible that I'm mistaken.


You are. But its an honest mistake dictated by a fkn common sense.
But alas ...

Posted Image

#104 El Bandito

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Posted 22 November 2016 - 02:48 AM

View PostPhoenixFire55, on 22 November 2016 - 02:37 AM, said:

Ssshhhh. Tis a big secret but even with 0 damage your PSR won't go down in a win.


I already know that. Hence I said what I said.

#105 PhoenixFire55

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Posted 22 November 2016 - 02:50 AM

View PostEl Bandito, on 22 November 2016 - 02:48 AM, said:

I already know that. Hence I said what I said.


I know that you know that. But you needed to be more dramatic. Posted Image

#106 The Basilisk

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Posted 22 November 2016 - 02:59 AM

Guys, I see too much mud throwing here.

When you pull the short straw...some ppl seem to be eternal lucky with that...have incredible instincts or what ever...since you can't learn instinct the difference between luck, instinct and what ever else simply does not matter at all...when you pull the short straw and get focused by two or three mechs you die or at least you get hurt so serious you won't do much in that match.

This happens...a lot.

I see myself as prime example for that. I got as many games with 700+ dmg as I got below 100 dmg simply because I poped my head up at the wrong location at the wrong time.

And then sometimes you are piloting the most threatening mech among a bunch of obvious fun builds but nobody touches you.

Got two streaks of both sides of luck yesterday evening.
First five games in a row below 150dmg and then a whole bunch of games where I never did less than 500 dmg.
All games the same mech with the same outfit.

Now the guys I where with on the first side of luck may think I'm the most useless pilot ever in existance and the other guys may serach me in the leaderbords top hunred.

No skill involved. Just happenstance.

Edited by The Basilisk, 22 November 2016 - 03:03 AM.


#107 ice trey

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Posted 22 November 2016 - 03:09 AM

View PostGreenHell, on 20 November 2016 - 06:35 PM, said:

Worst I've ever had?
0 damage.
None.
...
How?
Instakilled in my Locust, 30 seconds into a match on HPG by a Kodiak-3...
Needless to say, I needed a drink after that...

I've had really bad matches, similar to that. Kind of a "Whoops looks like I found the entire team", combine with high ping and you can get killed even when you think you're in cover. I usually can get a half-a-volley in before getting fried, though.

There was that one time before the Clans were introduced where I was tinkering with my Spiders, and forgot to put medium lasers back in, giving me the Ostscout experience. That was an event. All I could do was spot, but of course, the "LRMs are for bads" was already in full swing, so there wasn't a whole lot I could do for the team.

#108 kesmai

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Posted 22 November 2016 - 03:10 AM

*ragequitmodeengaged*

#109 Ryllen Kriel

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Posted 22 November 2016 - 03:14 AM

If everyone did a minimum of 200 damage, then every match would be a draw because everyone would of killed each other or come very close to it. Sometimes people pick bad positions while scouting, get unlucky with an ammo explosion critical hit or get swarmed by the enemy. Lots of things can go wrong. These threads always crack me up.

#110 MW Waldorf Statler

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Posted 22 November 2016 - 03:18 AM

against High Tiers ..no Problem , you seeing the enemy ,you dead Posted Image
by Lower Tiers ...
-many running in 10m Brawl range in max Zoom,
-running away by 1% Damage less of Armor and wait of Help from the Team, like a Rabbit in a Hole
-News try twisting by stand for a Shutdown Mech or try to leg a Assault with Redcored CT in the Back ,
-tryto Terraforming the Map with lasers and LRMs ,and firing with Small Laser of targets away the 1000m Range,
-become Panic while seeing a Mech in Front or run alone like Rambo in the Enemy Mass
-not checking the Minimap and ignore Enemy and Damage behind or left and right ...
-Tunnelview of the Light 800m in Front and ignore the critical Atlas 100m left.
-Trollbuilds like a Atlas with only a AC10 and a LRM 10 Launcher, Daishis with 6 MGs and Flammern
-stand wide away and ignore all Teamplay, and wait in Cover of easy kills

Edited by Old MW4 Ranger, 22 November 2016 - 03:23 AM.


#111 Stone Wall

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Posted 22 November 2016 - 04:29 AM

View PostRestosIII, on 20 November 2016 - 06:12 PM, said:

Posted Image

I was one of those people having sub 300 damage games all day today. Who would have thought that a bad player being put in T2 would cause that bad player to have terrible matches due to facing people with aimbot levels of accuracy due to being scary good at the game? Seriously, I want out. When I have a match in my Adder where I get hit by the enemy assault lance and obliterated instantly despite sitting 30 meters directly behind our Atlas, with them firing between his legs to get me, I have a feeling I need to stop playing.


It's not your fault, it's the combat. No joke.

#112 LordNothing

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Posted 22 November 2016 - 09:06 AM

View PostEl Bandito, on 21 November 2016 - 07:14 PM, said:


Meh, I can pilot Adders and Archers and still stay max T1. Meta mechs/builds does help but skill is actually most important.


but the kind of skill you are talking about is edge of bell curve elite skill. sure when you are that for over, there is simply nowhere else to go. you could very well be in tier -3 but you would never know it. take that barrel scrapped varient and you might drop to tier -2. but when you are close to a teeter point its night and day. so i would say good builds are worth at least one tier.

also adders are top notch evil beasts of prey. its like a midget dire wolf. i routinely score 500+ damage games in the things.

Edited by LordNothing, 22 November 2016 - 09:12 AM.


#113 Zergling

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Posted 22 November 2016 - 04:05 PM

I've been playing Kit Foxes and Adders this month and done hilariously well for my skill level with them. 334 damage/battle with the Adders, 460 damage/battle with the Kit Foxes... although I expect the Kit Fox stats will fall as I play them more; I'm pretty sure I was just really lucky with some early battles.


One trick in them that I've learned is to use myself as bait when I'm near a bunch of friendly mechs. I just poke myself out of cover and snap off a shot, and enemies can't help but chase after me, because they think a slow light is an easy kill.

A memorable occasion this worked was on Canyon Network in my Kit Fox, up on the NE ridge when I saw an enemy Orion IIC moving my way, while I was supporting a dakka KDK-3 (who was currently out the Orion's sight). I fired off a couple shots at the Orion, and he just charged straight in, right into the KDK-3s line of sight.
The Orion managed to make it to cover before dying, at which point I poked out at fired another shot at him, which apparently made him see red as he charged out of cover firing at me exclusively, ignoring the KDK-3 entirely before dying.

In the end score screen, the Orion IIC only did 26 damage. Successful trolling was successful.

#114 Bombast

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Posted 22 November 2016 - 04:23 PM

Another apology, fellow players. Time to do daily doubles in a bunch of Blackjacks and Hunstman.

On the plus side, the Huntsman B with double LB-10X's is doing better then it has any right to.

#115 Kaeb Odellas

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Posted 22 November 2016 - 04:32 PM

I pretty frequently ended matches with less than 200 damage over the weekend in my Linebackers, usually dying quickly. I found myself playing super aggressively due to the value of solo kills and KMDDs in the leaderboard challenge, and paying the price for it many times. However, it only counts the best 10 matches, so getting a bunch of terrible games doesn't matter if you get a handful of really good ones too.

#116 Davegt27

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Posted 22 November 2016 - 04:40 PM

I did 19 damage in a match yesterday

I guess there was something wrong with my AC20s ammo Posted Image

#117 RestosIII

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Posted 22 November 2016 - 04:44 PM

View PostDavegt27, on 22 November 2016 - 04:40 PM, said:

I did 19 damage in a match yesterday

I guess there was something wrong with my AC20s ammo Posted Image


You were at 271 meters, duh.

#118 Davegt27

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Posted 22 November 2016 - 04:57 PM

it was point blank

#119 LordKnightFandragon

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Posted 22 November 2016 - 05:16 PM

I had a 129 point game earlier....

#120 Mystere

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Posted 22 November 2016 - 05:20 PM

View PostSnazzy Dragon, on 20 November 2016 - 05:58 PM, said:

I know everyone has bad matches but it's getting really old seeing people CONSISTENTLY pull less than 200 and sometimes even 100 in heavies and assaults. I can do 200 in a minute if I get some good shots on, and easily average 350-600 outside of assaults. Why is this even that bad of a problem?

View PostKin3ticX, on 20 November 2016 - 06:00 PM, said:

imagine the average player and now imagine half of everyone is worse than that

View PostDeathlike, on 20 November 2016 - 06:24 PM, said:

Shhh... the unicorns don't like being told they're seals.


Does spotting cause damage? Does relaying the enemies' position? Does launching UAV's, using TAG, marking enemies with NARC? Does commanding the team instead of shooting do so as well?

Get off your freaking high horses. <smh>


View PostLukoi Banacek, on 20 November 2016 - 07:52 PM, said:

Probably should focus on your own game skills rather than denigrating the "masses" around you. Doesn't help them get any better (not that anyone reading this thread would likely admit to be one of the deplorables you describe) and it just makes you look like a bittervet without the skillset to back it up.


I will be so sorely disappointed if I do not see these folks step up to the podium and be recognized as members of the champion team during MechCon. Posted Image

Edited by Mystere, 22 November 2016 - 05:25 PM.






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