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Ghost Heat 3.0


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#21 cazidin

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Posted 23 November 2016 - 08:06 PM

View PostRestosIII, on 23 November 2016 - 07:06 PM, said:


I really enjoy having my LRM 20's turned into scrap metal because if I fire them, I can't fire anything else. Makes my lore builds shine when they're punished, while optimized 30 alpha builds become even stronger.


If... only PGI could invent a system. Maybe one that is individualized for weapon systems... no... that's too complex, especially for them. Restoslll, wouldn't it be amazing if there was a system that would penalize you for reaching a certain threshold of... I don't know, heat? A kind of, Heat Scale, if you will.

#22 RestosIII

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Posted 23 November 2016 - 08:10 PM

View Postcazidin, on 23 November 2016 - 08:06 PM, said:


If... only PGI could invent a system. Maybe one that is individualized for weapon systems... no... that's too complex, especially for them. Restoslll, wouldn't it be amazing if there was a system that would penalize you for reaching a certain threshold of... I don't know, heat? A kind of, Heat Scale, if you will.


Heat... scale? What are these magical words you are speaking? Are you sure we don't need to just nerf MGs and light mechs more?

#23 LordKnightFandragon

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Posted 23 November 2016 - 08:29 PM

View PostRestosIII, on 23 November 2016 - 08:10 PM, said:


Heat... scale? What are these magical words you are speaking? Are you sure we don't need to just nerf MGs and light mechs more?

View PostRestosIII, on 23 November 2016 - 08:10 PM, said:


Heat... scale? What are these magical words you are speaking? Are you sure we don't need to just nerf MGs and light mechs more?


Naw, lets quirk the Timberwolf to lose 10% top speed, lets make the Dire Whale 15% larger, the Kodiak 10kph slower, the CERLL, lets give it another 3 heat just because.

#24 Exzander

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Posted 23 November 2016 - 09:12 PM

View PostLordKnightFandragon, on 23 November 2016 - 08:29 PM, said:


Naw, lets quirk the Timberwolf to lose 10% top speed, lets make the Dire Whale 15% larger, the Kodiak 10kph slower, the CERLL, lets give it another 3 heat just because.


Don't forget to make the CERLL burn for another second as well.

#25 RestosIII

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Posted 23 November 2016 - 09:14 PM

View PostExodus23, on 23 November 2016 - 09:12 PM, said:

Don't forget to make the CERLL burn for another second as well.


Paul: "I got it! I know how to balance Clan lasers! Make it so that once you fire them, they keep burning until your mech shuts down! Brilliant!"

#26 Exzander

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Posted 23 November 2016 - 09:20 PM

View PostRestosIII, on 23 November 2016 - 09:14 PM, said:


Paul: "I got it! I know how to balance Clan lasers! Make it so that once you fire them, they keep burning until your mech shuts down! Brilliant!"


Posted Image

#27 cazidin

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Posted 24 November 2016 - 08:04 AM

View PostRestosIII, on 23 November 2016 - 08:10 PM, said:


Heat... scale? What are these magical words you are speaking? Are you sure we don't need to just nerf MGs and light mechs more?


"No, no... this "Heat Scale", as it were, could be revolutionary! Yet it seems... so... familiar, hmm. Nevermind that now! Mister Restos the Third let's get this idea to PGI immedi-" before he could finish the Axe of the Balance Overlord fell upon him, striking him down. You hadn't seen the Balance Overlord in person before, but he towered a full foot and a half above you. His armor christened in blackened ferro fibrous and his visor glowed a menacing red. You dared not approach or even speak to him, did you?





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