Dr. Ian Deathlike: Gee, the lack of humility before customers that's being displayed here, uh... staggers me.
Andi Nagasia: Well thank you, Dr. Deathlike, but I think things are a little bit different then you and I had feared...
Dr. Ian Deathlike: Yeah, I know. They're a lot worse.
Andi Nagasia: Now, wait a second now, we haven't even seen the 'Con...
Matt Newman: No, no, Andi, Andi, Andi... let him talk. There's no reason... I want to hear every viewpoint, I really do.
Dr. Ian Deathlike: Don't you see the danger, Matt, inherent in what you're doing here? Developer power is the most awesome force the gaming industry's ever seen, but you wield it like a kid that's found his dad's gun.
Andi Nagasia: It's hardly appropriate to start hurling generalizations...
Dr. Ian Deathlike: If I may... Um, I'll tell you the problem with the developer power that you're using here, it didn't require any discipline to attain it. You didn't read what others have done and you took a blind step. You didn't earn the knowledge for yourselves, so you don't take any responsibility for it. You stood on the shoulders of developers to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now [bangs on the table] you're selling it, you wanna sell it. Well...
Matt Newman: I don't think you're giving us our due credit. Our programmers have done things which nobody's ever done before...
Dr. Ian Deathlike: Yeah, yeah, but your programmers were so preoccupied with whether or not they could that they didn't stop to think if they should.
Matt Newman: Mackies. Mackies are on the verge of obscurity...
Dr. Ian Deathlike: [shaking his head] No...
Matt Newman: If I was to create a mechpack of
Mackies in this game, you wouldn't have anything to say.
Dr. Ian Deathlike: No, hold on. This isn't some game that was emptied by mechpacks, or the addition of decals. IGP had their shot, and capitalism selected them for closure.
Matt Newman: I simply don't understand this troll attitude, especially from a long time player. I mean, how can we stand in the light of F2P, and not act?
Dr. Ian Deathlike: What's so great about F2P? It's a violent, penetrative genre that scars what it exploits. What you call a game, I call minimally viable.
Dr. Ellie Sader: Well, the question is, how can you know anything about the initial performance of a mech sim? And therefore, how could you ever assume that you can control it? I mean, you have players in this forum that are poisonous, you tolerate them because they pay you, but these are aggressive living things that have no idea what century they're in, and they'll defend themselves, violently if necessary.
Matt Newman: Dr. Gas Guzzler, if there's one person here who could appreciate what I'm trying to do...
Dr. Alan Gas Guzzler: The world has just changed so radically, and we're all running to catch up. I don't want to jump to any conclusions, but look... IGP and PGI, two companies separated by a couple of neighborhood blocks have just been suddenly associated together. How can we possibly have the slightest idea what to think?
Matt Newman: [laughing] I don't believe it. I don't believe it! You're meant to come down here and defend me against these characters, and the only one I've got on my side is the blood-sucking moderator!
Andi Nagasia: Thank you.