Pretty simple, bring the premium private match option, of Stock Mode to QP. Please give us the filters to allow this to happen.


Bring Stock Mode To Qp
Started by Alteran, Dec 03 2016 11:20 AM
9 replies to this topic
#1
Posted 03 December 2016 - 11:20 AM
#2
Posted 03 December 2016 - 11:24 AM
As long as we get tech level filters as well. Most stock IS 3025 mechs are going to fare poorly against nearly any stock cLan mech.
#3
Posted 03 December 2016 - 11:36 AM
Sure, I think the stock-only players will love their Faction Play wait times in the QP queue...
#4
Posted 03 December 2016 - 11:37 AM
I wouldn't play stock mode if clan mechs are allowed. That's just asking for people to run around in stock kodiaks.
#5
Posted 03 December 2016 - 11:39 AM
I'm fine with a same tech only filter. What other kinds of filters would people like to see?
Oh, ones I'd include: No Quirks and no modules.
Oh, ones I'd include: No Quirks and no modules.
Edited by Alteran, 03 December 2016 - 11:40 AM.
#6
Posted 03 December 2016 - 11:41 AM
Alteran, on 03 December 2016 - 11:39 AM, said:
I'm fine with a same tech only filter. What other kinds of filters would people like to see?
Pre-Invasion. That pretty much covers it.
Now, if we get "clan buster" stock loadouts for IS mechs, then maybe I'd consider trying it with clans. I.E. double gauss double ER large laser King Crab
#7
Posted 03 December 2016 - 11:45 AM
One word: buckets.
That pretty kills your suggestion. The idea is nice in principle, though.
But what's needed is a way to consoldate match population, not spread it even further. E.g. combine quickplay into faction play.
That pretty kills your suggestion. The idea is nice in principle, though.
But what's needed is a way to consoldate match population, not spread it even further. E.g. combine quickplay into faction play.
#8
Posted 03 December 2016 - 11:45 AM
But guys.

#9
Posted 03 December 2016 - 11:52 AM
Paigan, on 03 December 2016 - 11:45 AM, said:
One word: buckets.
That pretty kills your suggestion. The idea is nice in principle, though.
But what's needed is a way to consoldate match population, not spread it even further. E.g. combine quickplay into faction play.
That pretty kills your suggestion. The idea is nice in principle, though.
But what's needed is a way to consoldate match population, not spread it even further. E.g. combine quickplay into faction play.
In QP? I don't see an issue with population in QP, not unless you're seeing something I don't.
#10
Posted 03 December 2016 - 12:06 PM

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