

How Many Of You Approve Of Pgi Spending Mwo Development Time/money To Make Mw5?
#121
Posted 04 December 2016 - 12:18 PM
#122
Posted 04 December 2016 - 12:29 PM
#123
Posted 04 December 2016 - 12:31 PM
game devs have to expand to more than one title to survive, they cant just live off MWO forever, so theres nothing wrong with spending MWO money on other games.
Quote
mechwarrior 5 will easily get fully crowdfunded once they offer founders packs for it
not everyone rips off game devs by pirating games like you.
Edited by Khobai, 04 December 2016 - 12:34 PM.
#124
Posted 04 December 2016 - 12:37 PM
#125
Posted 04 December 2016 - 12:38 PM
#126
Posted 04 December 2016 - 12:48 PM
I found the MW5 announcement squee worthy.
Approved.
~Leone
Edited by Leone, 04 December 2016 - 12:49 PM.
#127
Posted 04 December 2016 - 12:51 PM
#128
Posted 04 December 2016 - 12:58 PM
RestosIII, on 04 December 2016 - 12:50 AM, said:
agreed. they did burn bridges, hopefully they can rebuild. but people will not be building thier half until they see tangable. that fully playable alpha demo is a big step in todays AAA pre rendered demo's if you ask me. *points to colonial marines fiasco*
Thats what they have to make sure doesn't happen.
#129
Posted 04 December 2016 - 01:04 PM
The OP of this thread has a right to be concerned and critical. PGI is NOT in the same state of old SOE in that the current game has been outright neglected, a conscious decision made by the staff for the creation of the new game.
#130
Posted 04 December 2016 - 01:17 PM
I know most of you do not understand Software Development.
MWO will have its own Budget.
MW5 will have its own Budget.
You Purchases for MWO were never going 100% back into MWO. They always were funneling some into a General Fund to pay for other things (Building Stuff (rent power water...), Staff not covered by MWO Development). I am sure they pulled money out of the General Fund to get MW5 started but that was money that was never earmarked for MWO Development in the first place. You keep the budgets separate so the failure of another project does not affect existing projects. As much as I give PGI a hard time it does not seem that MWO is being put in "sunset" mode, development is ongoing. Since MW5 will be Single Player only, its team will not be as large as the MWO team, also giving that they are using art Assets from MWO already for mechs that is going to help them a lot (much like it did for HBS).
Now I have stated I will not be giving PGI anymore of my money unless things change. They have a year and half to change my mind, because even though I love the Mechwarrior franchise I am not going to give them any of my money unless they show improvements in MWO's communication and feature development.
#131
Posted 04 December 2016 - 01:23 PM
Karl Marlow, on 04 December 2016 - 12:38 PM, said:
Im not upset that they are developing PvE. In fact Im very happy about it.
Ive been ready to leave the constant TDM, PSR Upward Dragging, Elitist, Go Meta or Go Home crap behind for a long time now.
Ive been ready to fork over cash for some Battletech PvE for over a year, and I dont care if its a stand alone game or integrated into this one.
But thats not the title of the thread though.
The question is if people are upset at the possibility of the money that they have been paying to fund and improve this game, instead went to funding something completely different.
Could the reason for the snails pace rate of progress and almost null new content here in MWO over these last few years be because they have been putting minimal investment back into MWO, while using those funds and/or resources to develop something else?
Personally, I have no idea if they have actually been doing that. But the title of the thread is assuming that they have been and is asking how we would feel about it.
Edited by JaxRiot, 04 December 2016 - 01:25 PM.
#132
Posted 04 December 2016 - 02:05 PM
#133
Posted 04 December 2016 - 02:08 PM
now about MW5 Mercs, while a nice animation which is in game was quite fun to watch but still noticed PGI style. we see everything but not the pilot entering the cockpit, HUD design is quite bad and color make you loose your crosshairs when firing a ballistic weapon or being hit by one or missiles. I know its Pre-Alpha but so far its a big no.
MWO, the upcoming changes are for changes sake`s and that end here. Last year`s Mechcon we got served empty promises, this one is just as empty.
Guys, it`s PGI.
#134
Posted 04 December 2016 - 02:13 PM
The time for the Founders to claim that their money will be spent only on MWO has long passed.
No offense meant to the Founders, but this game has evolved well beyond you having a stronger voice in the direction of this game and particularly in how PGI spends their money.They never promised you guys a seat on the Board of Directors for the life of the game.
It's past time to put the Founder's mentality to rest............it's history.
#135
Posted 04 December 2016 - 02:15 PM
Jun Watarase, on 04 December 2016 - 12:43 AM, said:
And you think it's a better business plan to put all your eggs into one basket?
It's perfectly natural for a successful company to branch out into multiple projects, and MWO was originally intended to be a single player game but they couldn't garner the necessary interest at the time.
While the MW5 is a bit of a surprise, what's not surprising is that players are still doom and gloom. In the early hours of mechcon, people were fuming mad at the roughneck announcement, and later on after Solaris, after MW5, after the skill tree changes people still choose to be negative. Just goes to show that some people won't be happy no matter what happens.
Edited by KoalaBrownie, 04 December 2016 - 02:16 PM.
#136
Posted 04 December 2016 - 02:18 PM
JaxRiot, on 04 December 2016 - 01:23 PM, said:
I didn't spend money on MWO to improve the game, I spent money to get a Linebacker. To get premium time. To buy MC to get a skin for my mechs.
This game isn't early access.
It's not Kickstarter.
Not indiegogo.
Not Beta.
It's released. Spending money to support development of the game is long past, it's ancient history.
#137
Posted 04 December 2016 - 02:19 PM
#138
Posted 04 December 2016 - 02:24 PM
KoalaBrownie, on 04 December 2016 - 02:15 PM, said:
And you think it's a better business plan to put all your eggs into one basket?
It's perfectly natural for a successful company to branch out into multiple projects, and MWO was originally intended to be a single player game but they couldn't garner the necessary interest at the time.
While the MW5 is a bit of a surprise, what's not surprising is that players are still doom and gloom. In the early hours of mechcon, people were fuming mad at the roughneck announcement, and later on after Solaris, after MW5, after the skill tree changes people still choose to be negative. Just goes to show that some people won't be happy no matter what happens.
IS omni, quads, new weapons, new maps, Solaris VII FFA/last man standing with a leader board, major rebuild of CW/FW so everyone can participate without getting farmed or stomp the opposition, PvE and Coop.
not as a big of a suprise but people would have been happy with one or two of those.
#139
Posted 04 December 2016 - 02:42 PM
#140
Posted 04 December 2016 - 02:43 PM
As for MWO, even if they were to push more money into it, it's already 4 years old, on a **** engine, and probably past its prime already.
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