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Who Else Is Furious?


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#21 MauttyKoray

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Posted 04 December 2016 - 05:02 PM

View PostWil McCullough, on 04 December 2016 - 04:55 PM, said:


this is not how the gaming industry works.

90% of the time, the "game footage" shown at conventions/events are scripted stand-alones that don't reflect actual gameplay. it's kinda like a demo version on rails created by a dedicated showcase team meant to hype audiences for that specific moment. which is why i'm reserving judgement on this new development.

it's the gaming industry's version of advertising's pitch teams.

From what I'd heard...Russ was piloting the shadowhawk, but no, the Raven would've been an AI. Its not hard to script that event:

1) Players leaves mech hanger, moves a certain distance.

2) Raven attack commences, turns and engages when fired upon.

3) Combat AI dictates the Raven's responses in battle.

4) Once Raven is downed the game begins the RTB call.

5) When player gets near hanger, the dropships begin.

Having the human player follow a similar 'script' is not impossible. In fact if you watch the live stream version and the released 'teaser' the shadow hawk moves differently and the raven dies differently. It is from the best that I can tell, an ingame 'situation' that occurs and a player is part of. Would be great if they released it to all of us in that state, as I would kill to just even try that out, but I'm sure it could be broken if not stuck to the defined movement paths and objectives (i.e. run away from the base).

Edited by MauttyKoray, 04 December 2016 - 05:06 PM.


#22 Rift Hawk

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Posted 04 December 2016 - 05:03 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.


Anyone who thinks that money spent to a company in one game, goes solely to further the development of that one single game and not other projects, have no concept of business. There have been no false pretenses. Once the money leaves your wallet and enters their wallet, it becomes their money. They can do what they please with their money.

#23 naterist

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Posted 04 December 2016 - 05:03 PM

OP, im mad about stuff to but not this

think how a business works. they offer you a product, you buy it if you like it for their set price if that price is acceptable for you, and they take that money for paying off the costs of creating said product, and use whats left for more products, so they can continue making money, as businesses must to to stay a business. your anger makes little sense, unless you bought things under a pretense that itll be used only on the stuff you want it used on, which i highly doubt hapopened.

chill dude, they didnt cheat you. in fact one might say that their investing in us, because last time they tried to make a seperate game alongside mwo, they failed. now their adding a new game, that is basically just solo play for mechwarrior online, your mad? seriously? idk how pgi coulda bent over backwards for you any more.....

would i like them investing more into mwo, ya, but if you listen, russ practically let slip that mw5 is do or die for pgi cause mwo isnt the cash cow they thought itd be, AND THEYRE STILL STICKIN WITH IT, even though it doesnt pay all the bills, theyre still keepin mechwarrior online alive. thats a major shift in priorities to becoming fully dedicated to mwo. im all about that.

#24 Cabusha3

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Posted 04 December 2016 - 05:04 PM

View PostNaglinator, on 04 December 2016 - 03:48 PM, said:

What's the point of a single player mechwarrior? People played the mech 2, 3,4 campaign once maybe twice, it was nothing special, then you played multiplayer. A linear non-branching story campaign is fun for like 20 hours. The game will cost what, 70 bucks? Lol spend that money on mech packs instead. I doubt the AI in mech 5 will be that great anyways. If you'd like to fight players that have the skills of bad bots just play against BnB.... Posted Image


WRONG. Maybe YOU played the campaigns once or twice. I played the hell out of the campaigns, multiple runs. And I had **** internet so I ignored the multiplayer.

Your gaming needs are not mine, and I for one would LOVE a new PVE experience.

#25 TKSax

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Posted 04 December 2016 - 05:05 PM

As I have said in several other threads, but you really have no right to be furious. The Money PGI used to start the MW5 deve team was not money that was ever earmarked for MWO. IT was money either from a General Fund or something else. Your purchases do not go 100% to MWO and they never have.

#26 Alteran

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Posted 04 December 2016 - 05:05 PM

View PostAgent1190, on 04 December 2016 - 03:37 PM, said:


Yes. That's exactly the conclusion I came to.

Because it isn't cool to say "high five, PGI, you're giving us the single player campaign we've been calling for." You have to be indignant. You have to be insulting. Your rally is "You've spent my mech pack money on a different game? How dare you! You weren't working on what I wanted, so I stopped paying you, and now I find out you were working on what I wanted, and I am angry you spent MWO money on it, money I didn't give you."


I don't believe that anyone can lump a large portion of the MWO community into any of the different camps right now.

Personally, I don't want a stand alone PVE Mechwarrior game. PGI will spend $ Millions on it and for what, 8-10 hours of content, if that? As it's been pointed out already, the previous MW games were ok for 1 or 2 go arounds in the PVE portion, but the long game was in the PVP.

What I see happening, MW5 is released in 2018, DLC packs are announced for every 6-8 months, MWO announces a full cancellation of services mid-2019 and MWO:2 is released late 2020 with the new engine of MW5.... and we start all over again.

#27 Ted Wayz

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Posted 04 December 2016 - 05:06 PM

View PostMcgral18, on 04 December 2016 - 03:03 PM, said:

Ideally, if an MWO2 does come into existence, there is the possibility they'd just transfer your account over.


Wishful thinker 1.

View PostElessar, on 04 December 2016 - 03:09 PM, said:

I believe that MW5 could be a good thing ... if it is a financial success, additional funds might be spent into MWO ... also people playing MW5 and not having tried MWO before might get interested in MWO (meaning new players and probably additional money). ANd, as someone else said in another thread, the development of a new engine for MW5 might also result in this engine getting adapted for MWO.

Wishful thinker 2.

#28 MauttyKoray

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Posted 04 December 2016 - 05:06 PM

View PostAlteran, on 04 December 2016 - 05:05 PM, said:


I don't believe that anyone can lump a large portion of the MWO community into any of the different camps right now.

Personally, I don't want a stand alone PVE Mechwarrior game. PGI will spend $ Millions on it and for what, 8-10 hours of content, if that? As it's been pointed out already, the previous MW games were ok for 1 or 2 go arounds in the PVE portion, but the long game was in the PVP.

What I see happening, MW5 is released in 2018, DLC packs are announced for every 6-8 months, MWO announces a full cancellation of services mid-2019 and MWO:2 is released late 2020 with the new engine of MW5.... and we start all over again.

Not for everyone... I've played MW campaigns far more than multiplayer prior to MWO.

#29 Ted Wayz

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Posted 04 December 2016 - 05:07 PM

View PostNaelbis, on 04 December 2016 - 03:10 PM, said:

So for months people have been begging for single plaer..now they are pissed that PGI is working on a single player Mchwarrior game in a better engine? One that may allow them to eventually port MWO over and tie the two torgether?

Wishful thinker 3.

#30 Dee Eight

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Posted 04 December 2016 - 05:07 PM

A single purchase MW5 that you own forever, for PC, opens up the possibility that they release a version for Playstation and then THIS game here will see an influx of console gamers. Big enough influx and they think to themselves...ok....now maybe we update MWO to the Unreal 4 engine also.

Or you can be a whiny salt flinging pessimist that brings nothing to the community.

#31 Ted Wayz

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Posted 04 December 2016 - 05:09 PM

View PostImperius, on 04 December 2016 - 03:19 PM, said:


I got Unreal Engine 4
I got PVE standalone MW game to be sold as a complete product and to have DLC updates.


Oh, they have already released it? Wait, another promise? And you expect the quality to be....well I invite you to look at single player campaigns PGI has developed. Wikipedia>>>>>

Another wishful thinker.

#32 Champion of Khorne Lord of Blood

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Posted 04 December 2016 - 05:09 PM

MWO makes more money than what MW5 would make just because of multiple transaction, either way what you are complaining about is literally what all game companies are *supposed* to do. They make a game, they profit off of it, they use those profits to make other games.

#33 Dee Eight

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Posted 04 December 2016 - 05:09 PM

View PostCabusha3, on 04 December 2016 - 05:04 PM, said:


WRONG. Maybe YOU played the campaigns once or twice. I played the hell out of the campaigns, multiple runs. And I had **** internet so I ignored the multiplayer.

Your gaming needs are not mine, and I for one would LOVE a new PVE experience.


I was still playing MechCommader 2 at least once every month or so, up until January 4th, 2016 (the day I joined this gaming community). I haven't played it since then.

#34 naterist

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Posted 04 December 2016 - 05:10 PM

View PostTed Wayz, on 04 December 2016 - 05:07 PM, said:

Wishful thinker 3.


******* #1

#35 Ted Wayz

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Posted 04 December 2016 - 05:14 PM

View PostDee Eight, on 04 December 2016 - 05:07 PM, said:

A single purchase MW5 that you own forever, for PC, opens up the possibility that they release a version for Playstation and then THIS game here will see an influx of console gamers. Big enough influx and they think to themselves...ok....now maybe we update MWO to the Unreal 4 engine also.

Or you can be a whiny salt flinging pessimist that brings nothing to the community.

Ha ha ha ha....

Yes, for Playstation....oh my. This game will be yuge because PGI has pulled this off before!

Keep em coming. Here is mine. MW5 will be ported to VR and contain as a mini game...wait for it...Half Life 3!

View PostDakota1000, on 04 December 2016 - 05:09 PM, said:

MWO makes more money than what MW5 would make just because of multiple transaction, either way what you are complaining about is literally what all game companies are *supposed* to do. They make a game, they profit off of it, they use those profits to make other games.

No, a company makes a game for which they make wild promises, fail to deliver, in order to make money to make a game which will...not follow the same pattern?

Hey, where are all the Championship threads? Money well spent.

#36 Kaeb Odellas

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Posted 04 December 2016 - 05:15 PM

View PostTed Wayz, on 04 December 2016 - 05:06 PM, said:

Wishful thinker 1.


Wishful thinker 2.


Do you have anything meaningful to contribute to the conversation?

#37 Wil McCullough

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Posted 04 December 2016 - 05:17 PM

View PostMauttyKoray, on 04 December 2016 - 05:02 PM, said:

From what I'd heard...Russ was piloting the shadowhawk, but no, the Raven would've been an AI. Its not hard to script that event:

1) Players leaves mech hanger, moves a certain distance.

2) Raven attack commences, turns and engages when fired upon.

3) Combat AI dictates the Raven's responses in battle.

4) Once Raven is downed the game begins the RTB call.

5) When player gets near hanger, the dropships begin.

Having the human player follow a similar 'script' is not impossible. In fact if you watch the live stream version and the released 'teaser' the shadow hawk moves differently and the raven dies differently. It is from the best that I can tell, an ingame 'situation' that occurs and a player is part of. Would be great if they released it to all of us in that state, as I would kill to just even try that out, but I'm sure it could be broken if not stuck to the defined movement paths and objectives (i.e. run away from the base).


the team would have made the "teaser", then used the art assets to create the "demo" that russ played. at this point, it's practically an interactive trailer and nothing more.

so far, the only thing i can really see is that russ knows how to hire artists. PGI really did a good job with mech design in mwo and this mw5 trailer.

while one part of me hopes that this is a real taste of what the final game will look like, another part of me is kinda sceptical. remember the "in-game footage" label on the original mwo trailer? yeahhhhh.

#38 Ted Wayz

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Posted 04 December 2016 - 05:19 PM

View PostTKSax, on 04 December 2016 - 05:05 PM, said:

As I have said in several other threads, but you really have no right to be furious. The Money PGI used to start the MW5 deve team was not money that was ever earmarked for MWO. IT was money either from a General Fund or something else. Your purchases do not go 100% to MWO and they never have.

But should I have thought it was going towards content they said they would deliver at a minimum?

Yes, companies usually use money to start other projects. But not usually when the first one is half finished. But good luck with MW5. I am sure it will not be another Duke Nue 'em Forever or Bass Pro Shops title. Wait! maybe in MW5 our mechs will be able to fish! Sign me up!

View PostKaeb Odellas, on 04 December 2016 - 05:15 PM, said:

Do you have anything meaningful to contribute to the conversation?

Says the person with the one liner.

Okay.

#39 Ted Wayz

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Posted 04 December 2016 - 05:28 PM

So to sum up MW5 is going to be a single player game on par with the tension of Last of Us and the all out fun of a Call of Duty title. It will be so successful, after it is ported to XBox and PSX, that a whole new generation of followers will come to know and love the Battletech lore. In addition PGI being the straight up cats that they are will take some of the billions (trillions?) they make and re-invest in MWO because heck what is a few hundred million. We will have dropships and faction warfare in 3025 and 3051 timelines. We will have 8 v 8 Solaris and......quads....vehicles...elementals....you name it.

Really people.

I invite you to watch the teaser trailers and interviews before MWO was released.

And then I invite you to take the blue pill.

#40 Kaeb Odellas

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Posted 04 December 2016 - 05:31 PM

View PostTed Wayz, on 04 December 2016 - 05:19 PM, said:


Says the person with the one liner.

Okay.


When I posted that, all I saw was you insulting others by calling them wishful thinkers, so that's what I responded to.





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