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Who Else Is Furious?


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#81 General Taskeen

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Posted 05 December 2016 - 10:17 AM

View PostElessar, on 04 December 2016 - 03:09 PM, said:

I believe that MW5 could be a good thing ... if it is a financial success, additional funds might be spent into MWO ... also people playing MW5 and not having tried MWO before might get interested in MWO (meaning new players and probably additional money).


Oh hell nah dude. You guys still want f2p s*it-tier antics attached to a MW product? Jesus man.

Give me a proper MP experience as the bonus extra of a real Mech Warrior game. Dedicated Server Software. Full Player Agency. Highly customizable servers with endless possibilities for game types, play types, and everything in between. NO f*ucked grinding bs. Fund THAT and forever banish "f2p" crud from MW.

New people to this franchise will unlikely ever experience proper MP MW and think MWO is what "multi" MW is with no pay slots, just pure fun. Just sad.

Edited by General Taskeen, 05 December 2016 - 10:18 AM.


#82 CygnusX7

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Posted 05 December 2016 - 10:17 AM

Selling mechs is begging for money?
Shoving down our throats?

#83 Hunka Junk

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Posted 05 December 2016 - 10:21 AM

View PostGas Guzzler, on 05 December 2016 - 09:00 AM, said:

So it is the OP's position that it is inapproriate for a company to use its profits to develop a new product?

I wonder where the profits from MW5 will go...


No, the problem is that they did it at the expense of MWO.

You don't **** where you eat.

#84 GabrielSun

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Posted 05 December 2016 - 10:25 AM

View PostMister Blastman, on 04 December 2016 - 03:43 PM, said:

Look at the bright side, in single player at least you don't have to deal with being stuck with bads on your team.


You know what the rule is, don't you? If you can't spot the bad player it's you.

#85 TKSax

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Posted 05 December 2016 - 10:27 AM

View PostHunka Junk, on 05 December 2016 - 10:21 AM, said:


No, the problem is that they did it at the expense of MWO.

You don't **** where you eat.



LOL no they didn't as I have explained several times already. The money used to start MW5 development was money that was never going to MWO development. That how it works software/game development. 100% of your purchase was never going back into MWO.

#86 WarHippy

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Posted 05 December 2016 - 10:31 AM

View PostImperius, on 04 December 2016 - 03:19 PM, said:

I'm glad my invested dollars made mw5 possible.

The only thing I didn't get out of my wishlist from MechCon was the Mad Cat MK II.

I got Unreal Engine 4
I got PVE standalone MW game to be sold as a complete product and to have DLC updates.

This Whale just opened his big wallet again!
Hmm.. You are kind of an oddity with regard to this game. I don't think you have ever actually liked MWO because it was never what you really wanted(PVE). Of course you don't care that your money helped create MW5 as that is the game you actually want, and heck maybe one day it will also have a Clan expansion and your precious Mad Cat MKII. Honestly, I think if MWO did vanish completely or never received another update at this point you would not care so long as you got MW5. That is of course fine, but I can see why others may in fact be "furious".

View PostNaelbis, on 04 December 2016 - 03:10 PM, said:

So for months people have been begging for single plaer..now they are pissed that PGI is working on a single player Mchwarrior game in a better engine? One that may allow them to eventually port MWO over and tie the two torgether?

View PostAgent1190, on 04 December 2016 - 03:37 PM, said:


Yes. That's exactly the conclusion I came to.

Because it isn't cool to say "high five, PGI, you're giving us the single player campaign we've been calling for." You have to be indignant. You have to be insulting. Your rally is "You've spent my mech pack money on a different game? How dare you! You weren't working on what I wanted, so I stopped paying you, and now I find out you were working on what I wanted, and I am angry you spent MWO money on it, money I didn't give you."

The player base isn't some monolithic thing. Not everyone cares about or wants a PVE game, or wants one that potentially pulls resources and focus from a already struggling game that is still in need of a lot of work. There is no contradiction as the two of you are trying to indicate only different people with different opinions and desires.

This may in the long run work out great for everyone, but as of right now there is reason for some concern given PGI and their less than stellar track record. I am actually looking forward to MW5, but I don't want to see MWO abandon in the process which is something I can see happening unfortunately.

#87 WarHippy

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Posted 05 December 2016 - 10:55 AM

View PostGas Guzzler, on 05 December 2016 - 09:00 AM, said:

So it is the OP's position that it is inapproriate for a company to use its profits to develop a new product?

I wonder where the profits from MW5 will go...

Well to answer your question the profits from MW5 assuming it becomes profitable will likely be reinvested into MW5 and future expansions for it. I don't have a problem with them using profits from MWO on MW5 and vice versa, but I do have a problem if significant improvements don't materialize for MWO while they still continue to funnel profits away to another project. These upcoming changes are a good start for sure(assuming they see the light of day and are actually good), but MWO still needs a lot of work which requires the investment of time and money to occur. I can very easily see MWO going into maintenance mode rather than active development once this current batch of changes goes through. In fact that was essentially what Russ said was going to happen when they announced Transverse.

Like I said I am looking forward to MW5 and I am okay with some MWO money going into that project, but I expect MWO to receive improvements. It is dishonest to continue to take money from people paying into MWO if you have no intention of making it better and see it as nothing more than a piggy bank for your other game.

#88 a gaijin

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Posted 05 December 2016 - 03:00 PM

View PostNaglinator, on 05 December 2016 - 10:07 AM, said:

You can beat the entirety of Mech 2 with a single fire moth with one flamer. What enjoyment do you get out of it 5 times???? Net Mech 2 is different.

When I first played these back when they first came out I played them using all weapons -- kind of as they were meant to be played. I also tried playing all the way through with the same chassis with different loadouts, a stock game, etc.

Did you even enjoy MW2 beating it that way? Do you even enjoy games at all or are they just "puzzles" to you?
Don't bother answering. They were both rhetorical questions.


Here's a real question for you: do you pilot Firestarters with nothing but flamers in MWO? And do you get enjoyment out of that?

#89 L1f3H4ck

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Posted 05 December 2016 - 03:06 PM

YES!!! I am SO furious, I am OUTRAGED about them FINALLY making the game I wanted ALL ALONG!!! HOW DARE THEY!?!?!IAMLITERALLYFROTHINGATTHEMOUTHGRAAAHRFGERG§$T§%"GT

Edited by Frechdachs, 05 December 2016 - 03:07 PM.


#90 Hunka Junk

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Posted 05 December 2016 - 04:39 PM

View PostTKSax, on 05 December 2016 - 10:27 AM, said:



LOL no they didn't as I have explained several times already. The money used to start MW5 development was money that was never going to MWO development. That how it works software/game development. 100% of your purchase was never going back into MWO.


LOL yes they did. The strawman here is making it simply about money. It's about time, focus, and effort. You finish what you start, especially if it's "what's keeping the lights on". That, now pay attention, is not saying MWO needed 100% of any of the above. The problem is that MWO is still a minimally viable hot mess that will never be more than a minimally viable hot mess. And don't gimme no line about two separate teams. MWO has had a team for years, and what became of it? Very little. Oh but now we have two teams!!! Yay.

You wanna know how it works in software/game development? Garbage in, garbage out. That's how it works. Duke Nukem? Stupid Fishing? Add MWO to the list of crappery associated with these devs, and I'm not so sure why anyone is excited that the nextest bestest title you've waited over a decade for is in the hands of the people with a track record of late, half-thought-through, half-finished garbage.

#91 MacClearly

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Posted 05 December 2016 - 04:50 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.

I do.

I do because MW5 is never going to happen. They can't even finish this game let alone release a new one. Keep in mind that MWO is already in a state of decline. Popultion and lack of growth don't lie. So there is not going to be any money to continue to feed whoever's pipe dream of MW5 is.

#92 Angel of Annihilation

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Posted 05 December 2016 - 05:16 PM

View PostNaelbis, on 04 December 2016 - 03:10 PM, said:

So for months people have been begging for single plaer..now they are pissed that PGI is working on a single player Mchwarrior game in a better engine? One that may allow them to eventually port MWO over and tie the two torgether?



Your missing the point. People wanted that single player experience in MWO where they may have already invested hundreds, if not thousands of dollars, not in a brand new game.

As to porting them over, Russ made it pretty clear that isn't going to happen. He said specially that MW5 would be single player only and would be separate from their multiplayer offering MWO.

#93 Mister Blastman

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Posted 05 December 2016 - 05:18 PM

View PostGabrielSun, on 05 December 2016 - 10:25 AM, said:


You know what the rule is, don't you? If you can't spot the bad player it's you.


You got me, bro! Terribad™ certified. Yeah.

Posted Image

#94 Demi-Precentor Konev

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Posted 05 December 2016 - 05:25 PM

Well, when MWO was first announced all I really wanted was previous MW games but brought into the modern age. So the company I've been supporting is now making that very game. I'm not really sure what I'm supposed to be furious about? I'm here for the setting and robots with lasers - the whole PVP part is mostly a downside.

And we all know there's going to be systems for people coming from MWO to get goodies/perks/etc. in MW5. PGI wouldn't pass that up.

#95 krash27

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Posted 05 December 2016 - 05:58 PM

View PostAgent1190, on 04 December 2016 - 03:37 PM, said:


Yes. That's exactly the conclusion I came to.

Because it isn't cool to say "high five, PGI, you're giving us the single player campaign we've been calling for." You have to be indignant. You have to be insulting. Your rally is "You've spent my mech pack money on a different game? How dare you! You weren't working on what I wanted, so I stopped paying you, and now I find out you were working on what I wanted, and I am angry you spent MWO money on it, money I didn't give you."


Or the people pissed about MW:5 are not the same people that were begging for single player...
I know, crazy.

#96 Elessar

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Posted 06 December 2016 - 12:27 AM

View PostViktor Drake, on 05 December 2016 - 05:16 PM, said:

...
As to porting them over, Russ made it pretty clear that isn't going to happen. He said specially that MW5 would be single player only and would be separate from their multiplayer offering MWO.


If you mean "Porting over" from Crysis Engine to UE4-Engine:

That actually isn't touched by those statements from Russ. They still remain separate games, but MWO will profit from the dlll library that gets programmed for MW5.
With other words, if they want to transfer MWO from Crysis Engine to UE4, they will have much less testing and programming efforts, as important libraries (for example weapons/damage effects and graphics) will already have been done for MW5 and can be used for an MWO-Version in UE4.
The most important thing that would have to be done anew would be the multiplayer/network elements.

This way both games would also profit from synergy effects:
Bugs discovered in MW5 (for dlls that get used by both games) can be fixed at the same time for MWO as well as MW5 ... and vice versa.

Nevertheless they still remain 2 separate games

#97 jjm1

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Posted 06 December 2016 - 03:15 AM

View PostFrechdachs, on 05 December 2016 - 03:06 PM, said:

YES!!! I am SO furious, I am OUTRAGED about them FINALLY making the game I wanted ALL ALONG!!! HOW DARE THEY!?!?!IAMLITERALLYFROTHINGATTHEMOUTHGRAAAHRFGERG§$T§%"GT


Sarcasm fail. Its too accurate.

#98 Besh

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Posted 06 December 2016 - 04:07 AM

I am not furious, at all . I am very, very happy to see the PGI DOES have Plans for the future as a Company, and that those Plans are intimately tied to the BT IP .

I am also convinced they really, really WANT to renew the MW:O license in 2018 by what I see them doing to the Game with the Changes introudced at MechCon .

Tieing MW5 development, and the state/possible (and hopefully happening) future of MW:O together with everything revealed so far in my mind, the only conclusion I can come to is: they do work towards keeping MW:O running way past 2018, and hope to be able to port it to a better engine, which - needless to say - would be UE4 .

I will even go so far as to write: IF they can manage to pull MW5 off, keep MW:O floating til then, and MW5 becomes a commercial success, AND they can start porting MW:O onto a new Engine ( be it as MW:O 2.0 or whatever ), they WILL start a honest, fullblown attempt at making MW:O the immersive, feature rich Game they initially set out to make . FW and all .

Different than many, many bashers, complainers and whiners here on these Forums, I do NOT think the people at PGI genuinely failed at making MW:O the Game they initially wanted out of mischief, and that it all just was a giant Con to moneygrab as much as possible and then Crash&Burn . I do think they want, and wanted, to make a good Game . I do see they still have not given up on it, despite ALL the doomsaying, criticism, problems, failures aso . I alos think pretty much most of what they got working in MW:O actually IS a good Game .

I do see they have learned from past mistakes, especially in terms of communication .

Maybe the people in Charge - Mr.Bullock, Mr. Ekman, Mr. Inouye - are just normal people . Not some shady semicriminal con artists . Maybe they just want to be successfull in what they are doing . Maybe they pretty well know the Situtaion they are in, and damn well work their whatevers off to make it all work, and be successfull .

But, judging by the posts and opinions of many people on these Forums, I may be a naive Idiot to thnk so .

It is just...I do not think I am .

Edited by Besh, 06 December 2016 - 03:33 PM.


#99 Dr Wubs

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Posted 06 December 2016 - 04:15 AM

View PostBesh, on 06 December 2016 - 04:07 AM, said:


I do see they have learned from past mistakes, especially in terms of communication .



Based on what?

#100 Besh

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Posted 06 December 2016 - 04:20 AM

View PostDr Wubs, on 06 December 2016 - 04:15 AM, said:


Based on what?



Announcement of FW Changes, new Game modes, ST 1.0 . It is pretty obvious to me those have been in the works already when having been spoken about . So I am confident to say: instead of painting a Castle in the Sky, the talks where about things that they knew they would deliver .

Edited by Besh, 06 December 2016 - 04:22 AM.






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