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Who Else Is Furious?


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#1 Undercover Brother

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Posted 04 December 2016 - 03:02 PM

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.

Edited by T Decker, 04 December 2016 - 03:03 PM.


#2 Mcgral18

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Posted 04 December 2016 - 03:03 PM

Ideally, if an MWO2 does come into existence, there is the possibility they'd just transfer your account over.

Same stuff, just prettier



MW5, being Single Player exclusive, isn't quite the same thing. DLC MechPacks or Campaigns could replace Mechpacks, but why not have both?

Edited by Mcgral18, 04 December 2016 - 03:04 PM.


#3 Piney II

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Posted 04 December 2016 - 03:05 PM

LOL!

[Redacted]

Edited by John Wolf, 05 December 2016 - 04:21 PM.
Unconstructive. Please post constructively.


#4 Elessar

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Posted 04 December 2016 - 03:09 PM

I believe that MW5 could be a good thing ... if it is a financial success, additional funds might be spent into MWO ... also people playing MW5 and not having tried MWO before might get interested in MWO (meaning new players and probably additional money). ANd, as someone else said in another thread, the development of a new engine for MW5 might also result in this engine getting adapted for MWO.

#5 Naelbis

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Posted 04 December 2016 - 03:10 PM

So for months people have been begging for single plaer..now they are pissed that PGI is working on a single player Mchwarrior game in a better engine? One that may allow them to eventually port MWO over and tie the two torgether?

#6 Imperius

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Posted 04 December 2016 - 03:19 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.

I'm glad my invested dollars made mw5 possible.

The only thing I didn't get out of my wishlist from MechCon was the Mad Cat MK II.

I got Unreal Engine 4
I got PVE standalone MW game to be sold as a complete product and to have DLC updates.

This Whale just opened his big wallet again!

#7 C E Dwyer

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Posted 04 December 2016 - 03:23 PM

Well not furious, I was disgusted, now I'm just apathetic about the whole game, and it's additions

M.W.O simply isn't going to get good enough fast enough to hold enough population it will slowly decay even without MW5M coming into being.

This new stand alone, might give it another year maybe two, and if it's a genuine stand alone and not something you have to play online, it might for some, be good to have, so that the assets continue into the future when the severs finally do close.

If that's the case then this new thing is probably going to last longer than the current game, it might be a pgi swan song that actually makes up for four years of slow arsed and often broken or nonsensical development of MWO.

I'm not going to back it, but I will keep an eye on it, to see if it does make it to a playable state, in 2018 and not two years late like most of P.G.I's work, once it hits open beta give it a try, if it seems worth the effort

Edited by Cathy, 04 December 2016 - 03:24 PM.


#8 Agent1190

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Posted 04 December 2016 - 03:37 PM

View PostNaelbis, on 04 December 2016 - 03:10 PM, said:

So for months people have been begging for single plaer..now they are pissed that PGI is working on a single player Mchwarrior game in a better engine? One that may allow them to eventually port MWO over and tie the two torgether?


Yes. That's exactly the conclusion I came to.

Because it isn't cool to say "high five, PGI, you're giving us the single player campaign we've been calling for." You have to be indignant. You have to be insulting. Your rally is "You've spent my mech pack money on a different game? How dare you! You weren't working on what I wanted, so I stopped paying you, and now I find out you were working on what I wanted, and I am angry you spent MWO money on it, money I didn't give you."

#9 Livewyr

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Posted 04 December 2016 - 03:42 PM

I'm not excited, or enraged, or even amused. My emotional investment in this franchise has been squandered.

New Mechwarrior game! (But it's PGI.)
It's PvE! (But it's... PGI.)

(If PGI can't grasp the simple concept that MWO is poisoned by bad gameplay, how do we expect them to do anything other than fail with the next one.)

#10 Mister Blastman

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Posted 04 December 2016 - 03:43 PM

After Star Citizen I've learned to back nothing until the game is finished. Look at the bright side, in single player at least you don't have to deal with being stuck with bads on your team.

Edited by Mister Blastman, 04 December 2016 - 03:56 PM.


#11 Naglinator

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Posted 04 December 2016 - 03:48 PM

What's the point of a single player mechwarrior? People played the mech 2, 3,4 campaign once maybe twice, it was nothing special, then you played multiplayer. A linear non-branching story campaign is fun for like 20 hours. The game will cost what, 70 bucks? Lol spend that money on mech packs instead. I doubt the AI in mech 5 will be that great anyways. If you'd like to fight players that have the skills of bad bots just play against BnB.... :)

#12 Tempest Omega

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Posted 04 December 2016 - 03:49 PM

View PostMister Blastman, on 04 December 2016 - 03:43 PM, said:

Look on the bright side, in single player at least you don't have to deal with being stuck with bads on your team.


That might not be true for everyone Posted Image

#13 Mcgral18

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Posted 04 December 2016 - 03:52 PM

View PostMister Blastman, on 04 December 2016 - 03:43 PM, said:

After Star Citizen I've learned to back nothing until the game is finished. Look on the bright side, in single player at least you don't have to deal with being stuck with bads on your team.


You underestimate the power of AI

#14 5th Fedcom Rat

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Posted 04 December 2016 - 04:19 PM

View PostMcgral18, on 04 December 2016 - 03:52 PM, said:


You underestimate the power of AI


Bad AI is inherently less annoying. Knowing there are actual independent human beings behind the controls of some of the mechs I've seen wandering around over the years has made me lose some faith in the intelligence of the whole human race.

#15 burns

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Posted 04 December 2016 - 04:29 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

because they've been busy spending all that time and money creating a whole new game.

You want to believe this because you´ve spent x-amount of money.

Technically i think they could´ve mashed up that UE4 tech demo (which delivers on the ancient mwo pitch video we all asked for) in about a year flat. Sometimes that´s all it takes when you´ve got the base assets ready (look at HBS). I´m ecstatic about mwo5:mercs Posted Image !



View Post5th Fedcom Rat, on 04 December 2016 - 04:19 PM, said:

Bad AI is inherently less annoying. Knowing there are actual independent human beings behind the controls of some of the mechs I've seen wandering around over the years has made me lose some faith in the intelligence of the whole human race.

As far as Ai goes, i´m sure the Raven was piloted by another human being. They simply cannot have whipped up that kind of situational awareness for bots after not having touched any AI routines at all (other than standing around, don´t matter the engine) for so long to just have it appear out of nowhere Posted Image

Edited by burns, 04 December 2016 - 04:36 PM.


#16 Lucian Nostra

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Posted 04 December 2016 - 04:49 PM

View PostImperius, on 04 December 2016 - 03:19 PM, said:

I'm glad my invested dollars made mw5 possible.

The only thing I didn't get out of my wishlist from MechCon was the Mad Cat MK II.

I got Unreal Engine 4
I got PVE standalone MW game to be sold as a complete product and to have DLC updates.

This Whale just opened his big wallet again!


God I just liked an Imperius post, what's become of mE!!!!

View PostNaglinator, on 04 December 2016 - 03:48 PM, said:

What's the point of a single player mechwarrior? People played the mech 2, 3,4 campaign once maybe twice, it was nothing special, then you played multiplayer. A linear non-branching story campaign is fun for like 20 hours. The game will cost what, 70 bucks? Lol spend that money on mech packs instead. I doubt the AI in mech 5 will be that great anyways. If you'd like to fight players that have the skills of bad bots just play against BnB.... Posted Image


I think I played the MW2 Campaign like.. ten times from both factions each than through GBL at least a dozen times. MW3 I know I played through a min of 6 times.. Didn't get MW4 cuse my computer could never play it.

#17 Wil McCullough

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Posted 04 December 2016 - 04:55 PM

View Postburns, on 04 December 2016 - 04:29 PM, said:

You want to believe this because you´ve spent x-amount of money.

Technically i think they could´ve mashed up that UE4 tech demo (which delivers on the ancient mwo pitch video we all asked for) in about a year flat. Sometimes that´s all it takes when you´ve got the base assets ready (look at HBS). I´m ecstatic about mwo5:mercs Posted Image !




As far as Ai goes, i´m sure the Raven was piloted by another human being. They simply cannot have whipped up that kind of situational awareness for bots after not having touched any AI routines at all (other than standing around, don´t matter the engine) for so long to just have it appear out of nowhere Posted Image


this is not how the gaming industry works.

90% of the time, the "game footage" shown at conventions/events are scripted stand-alones that don't reflect actual gameplay. it's kinda like a demo version on rails created by a dedicated showcase team meant to hype audiences for that specific moment. which is why i'm reserving judgement on this new development.

it's the gaming industry's version of advertising's pitch teams.

#18 LordNothing

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Posted 04 December 2016 - 04:56 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.


while i normally enjoy being bent over the counter, etc, i do kind of feel a little shafted, and not in a good way (tehe). i wanted to help keep mwo alive long enough to get some new features, weapons, etc. but everything is going elsewhere. however if the development of mw5 somehow trickles over to mwo, like mwo gets a port to ue4 because of it, then it might be a good thing. otherwise i dont see mwo being supportable for long beyond where it is now. the engine is just too old, doesnt come with support or updates and might not even work with whatever windows is out in 2020.

Edited by LordNothing, 04 December 2016 - 04:58 PM.


#19 MauttyKoray

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Posted 04 December 2016 - 04:58 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.

The in fact stated that MWO would do just that.

MWO and MW5 are being developed by separate teams. MWO is multiplayer focused, MW5 is single player focused. The two products do not overlap, MWO is not stopping development, PGI is not cutting their team in half to work on MW5.

As a long time Mechwarrior fan, the lack of campaign was a sad note for me and MW5 being just that is a great announcement.

On top of that MW5 may even provide a framework for MWO to leap to so that it can continue to exist beyond its currently outdated engine and multitude of core problems.

#20 Lucian Nostra

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Posted 04 December 2016 - 04:59 PM

View PostT Decker, on 04 December 2016 - 03:02 PM, said:

So...Apparently PGI has been shoving an inferior product down our throats, and begging for money, because they've been busy spending all that time and money creating a whole new game. Who here honestly believes MWO will continue to exist, or will ever be "upgraded" from where it stands now, once MW5 is released?

Who else feels like they've invested hundreds or even thousands of dollars now, under false pretenses? I know I feel like I've been bent over the counter, and f*cked up the *ss right now.


Damn whine a bit harder I don't think you've managed to burst into flames yet. I do enjoy though all the people that assume MWO development is done for because of MW5, cause you know that would totally be in PGIs best interest to let a game totally die to just make a different game.. cause you know.. what company wants 2 games to pull in money from? That's just CRAZY talk!





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