Oh, wait...
Maybe it can be changed? Maybe we should calm down and not scream and shout like kindergarteners about millions of XP. Maybe we should provide feedback after we actually begin using the system.
And another thing that I feel must be pointed out: if you consider your bounty of Mechs to have been "Mastered" already and it's not fair to make you spec them again, then you're basically endorsing the old skill tree.
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UPDATE - Hey, everyone... Russ said on Twitter that the values in the previews are just placeholders, and that the time to Master your Mechs (75 nodes) will be similar in the new system to the old system.
Wow, I guess I was wrong... it's not in final form yet! Who would have guessed...?
Kael Posavatz, on 06 December 2016 - 02:56 PM, said:
I think I would be okay with the latter. It's the lack of info about whether the ReSpec will be monetized or not that is really bothering me.
Tbe only "monetizing" will come from when you start spec'ing under the new system, and you then later want to unspec and respec. You will need MC to get your nodes replenished if you want to re-respec.
When the new system drops, you get all your XP/GXP back and full C-Bill refunds on all affected modules.
Edited by Prosperity Park, 06 December 2016 - 03:17 PM.