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Don't Ruin It For Everybody Else With Your Negativity


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#1 Shiroi Tsuki

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Posted 05 December 2016 - 12:10 PM

Yes, I am hyped as frak and so are others. Let me and the others enjoy this moment.
You can whine and complain AFTER playing the update.

One more week.



Forgot to add this



Oh and there's that thing that some people seems to be crying about or something


Edited by Shiroi Tsuki, 05 December 2016 - 12:32 PM.


#2 Mystere

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Posted 05 December 2016 - 12:16 PM

What's even the point of factions after this change?

#3 PhoenixFire55

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Posted 05 December 2016 - 12:18 PM

Honestly? We've heard the same thing prior to FP1.0, then prior to FP2.0, then prior to FP3.0 ... ya know, it gets old real quick.

#4 Shiroi Tsuki

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Posted 05 December 2016 - 12:19 PM

View PostMystere, on 05 December 2016 - 12:16 PM, said:

What's even the point of factions after this change?

You can either have a White Teddy Bear, a Red Puppy, a Green Chicken or a Gray Kitty if you're a Clanner next to your name on the scoreboard

#5 Bombast

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Posted 05 December 2016 - 12:19 PM

View PostMystere, on 05 December 2016 - 12:16 PM, said:

What's even the point of factions after this change?


Cosmetic, it appears.

Still... I mean, the Star League and Clans (Just Clans? Clans United? Clan Invasion Corridor? The CIC?) are basically just super Factions.

Though... are they ditching the loyalty rewards (Mech Bays), or reworking them? Missed that bit.

#6 RestosIII

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Posted 05 December 2016 - 12:20 PM

Posted Image

I'll be a debbie downer as much as I want, and you can't do anything about it! MWAHAHAHAHAHAAHHA!

#7 Bud Crue

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Posted 05 December 2016 - 12:23 PM

View PostMystere, on 05 December 2016 - 12:16 PM, said:

What's even the point of factions after this change?


According to the video:
To "vote for attack vectors".
That is all.

In the spirit of the OP I am just feeling all excited, and most especially immersed. All those possible vectors really gets me in the spirit of the game.

#8 Shiroi Tsuki

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Posted 05 December 2016 - 12:24 PM

View PostRestosIII, on 05 December 2016 - 12:20 PM, said:

Posted Image

I'll be a debbie downer as much as I want, and you can't do anything about it! MWAHAHAHAHAHAAHHA!


FINE! I'LL JUST CRY ON THIS CORNER
SHIROI QQ
Posted Image

#9 Lostdragon

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Posted 05 December 2016 - 12:30 PM

Forgive me if I don't get excited for FW being reduced to a shell of what it was supposed to be none of the issues that make Invasion not fun being addresed.

#10 0bsidion

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Posted 05 December 2016 - 12:35 PM

Good luck getting much of anyone not to be negative at this point. PGI has worked so hard to earn the negativity, it'd be a shame not to give it to them in spades every chance we get Posted Image

#11 C E Dwyer

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Posted 05 December 2016 - 12:38 PM

Mixed feelings on both subjects neither down or up, just jaded around the edges

#12 Appogee

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Posted 05 December 2016 - 12:39 PM

I didn't see any of the existing FP maps in that video.

Does that mean QP matches on QP maps are now FP matches in the tug-of-war?

#13 Shiroi Tsuki

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Posted 05 December 2016 - 12:40 PM

View PostLostdragon, on 05 December 2016 - 12:30 PM, said:

Forgive me if I don't get excited for FW being reduced to a shell of what it was supposed to be none of the issues that make Invasion not fun being addresed.

I will admit, the promised CW from a few years ago didn't really worked out and it wouldn't work out if they continue. Very few people are playing CW and with 10 factions, the already small player base is only further getting thinned and spread out.

IMHO, THIS is a possible fix to CW. As a FRR pilot, I rarely see any groups queuing near our borders as the Clanners have already cut us off. This is a possible fix so that every faction will have more chance to fight and play CW. The board won't be divided in 10 where some factions may end up being cut off and not see action. Everyone will have a chance to fight.

People should be finding matches easier as there is only a single front line. The more people that stays playing CW means the new people coming over to CW will have people to play with. The new people won't be coming over to an abandoned game mode with no one to play. The cycle then continues when the next group of people wanting to try CW will keep playing since they have people to play with. IMHO that's how PGI will get people to play CW more, by actually letting us play CW. The borders and the map should be changing more rapidly here as the battles are focused on a single line, not Khala knows how many frontlines out there with 10 Factions fighting each other

Edited by Shiroi Tsuki, 05 December 2016 - 12:53 PM.


#14 Bombast

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Posted 05 December 2016 - 12:42 PM

View PostAppogee, on 05 December 2016 - 12:39 PM, said:

I didn't see any of the existing FP maps in that video.

Does that mean QP matches on QP maps are now FP matches in the tug-of-war?


Apparently, QP maps and modes have been added to FP.

Whether that means they removed the old FP maps and modes, or left them there as a sick joke, is beyond me. Because if people thought FP modes were dead before, well... wait until you see them now.

#15 RestosIII

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Posted 05 December 2016 - 12:45 PM

View PostBombast, on 05 December 2016 - 12:42 PM, said:


Apparently, QP maps and modes have been added to FP.

Whether that means they removed the old FP maps and modes, or left them there as a sick joke, is beyond me. Because if people thought FP modes were dead before, well... wait until you see them now.


I'm just sitting here worried that 1. Forum faction indicators will disappear, and 2. Clan Diamond Shark won't be added. Because those are the main things I care about. That, and we need the actual gameplay of CW/FW to be changed up to be, y'know, fun.

#16 NoiseCrypt

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Posted 05 December 2016 - 12:49 PM

View PostRestosIII, on 05 December 2016 - 12:45 PM, said:


I'm just sitting here worried that 1. Forum faction indicators will disappear, and 2. Clan Diamond Shark won't be added. Because those are the main things I care about. That, and we need the actual gameplay of CW/FW to be changed up to be, y'know, fun.


I just realised that the xp cost shown in the skill-tree demo is a cruel joke, and that they did it to get back at the "negative"-playerbase. Well played sirs. Well played ;)

#17 B L O O D W I T C H

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Posted 05 December 2016 - 12:50 PM

RIP *faction play*.

All hail our new gamemode overlord *play*.

That said, since modules going to get removed.. do we get a refund for our modules? I might get "slightly annoyed* if not... considering i've got like what... half a billion worth of c-bills of them..

#18 Shiroi Tsuki

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Posted 05 December 2016 - 12:54 PM

View PostToha Heavy Industries, on 05 December 2016 - 12:50 PM, said:

RIP *faction play*.

All hail our new gamemode overlord *play*.

That said, since modules going to get removed.. do we get a refund for our modules? I might get "slightly annoyed* if not... considering i've got like what... half a billion worth of c-bills of them..

They did say they're refunding everything except for consumables

#19 Appogee

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Posted 05 December 2016 - 12:55 PM

View PostToha Heavy Industries, on 05 December 2016 - 12:50 PM, said:

That said, since modules going to get removed.. do we get a refund for our modules? I might get "slightly annoyed* if not... considering i've got like what... half a billion worth of c-bills of them..

Yes, Russ said full refunds.

Plus all the money we'll get from selling all the Mechs we have no intention of every levelling.

XP will be the be the new grind, if anyone can be bothered.

#20 RedDragon

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Posted 05 December 2016 - 12:57 PM

So ... In escort mode, you get dropped by drop ships to escort the VIP to a place where it can be picked up by other drop ships?





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