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Cyclops For C-Bills And Night Gyr For Mc
#1
Posted 05 December 2016 - 03:59 PM
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#2
Posted 05 December 2016 - 04:05 PM
I hope the Tacticon is still properly represented after the new skill tree drop.
Edited by Prosperity Park, 05 December 2016 - 04:06 PM.
#3
Posted 05 December 2016 - 06:01 PM
Prosperity Park, on 05 December 2016 - 04:05 PM, said:
I hope the Tacticon is still properly represented after the new skill tree drop.
I do too. I'm still a bit leery about the scale/grind required with this overhaul. Those of us with max current skill trees will have a definite edge over the newer players.
#4
Posted 05 December 2016 - 06:08 PM
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#5
Posted 05 December 2016 - 06:19 PM
#6
Posted 05 December 2016 - 07:11 PM
Prosperity Park, on 05 December 2016 - 04:05 PM, said:
I hope the Tacticon is still properly represented after the new skill tree drop.
I wouldn't worry about the Tacticon, as it's a full-blow piece of equipment that is present on the mech.
I am much more worried about the "laser heatsinks" that the Night Gyr currently has.
#7
Posted 06 December 2016 - 01:52 AM
No point in buying or leveling under-performing variants from now on.
I hope this is what you planned PGI when you decided to make the grind 10x what it is already.
#8
Posted 06 December 2016 - 09:09 AM
Great Mechs !
#9
Posted 06 December 2016 - 10:07 AM
#11
Posted 06 December 2016 - 11:10 AM
What layout will you use? I think I'm going for 4LPL (to melt the snow).
Edit: Now it works!
Edited by ThomasAH, 06 December 2016 - 12:18 PM.
#12
Posted 06 December 2016 - 01:59 PM
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~D. V. "Been wanting some of these..." Devnull
#13
Posted 06 December 2016 - 09:18 PM
#14
Posted 08 December 2016 - 02:59 AM
D V Devnull, on 06 December 2016 - 01:59 PM, said:
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~D. V. "Been wanting some of these..." Devnull
Yeah also curious about the cyclops, something about it makes me want to try it..
Edited by Willothius, 08 December 2016 - 02:59 AM.
#15
Posted 08 December 2016 - 03:09 AM
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#18
Posted 09 December 2016 - 12:01 PM
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