MWO is PVP. PVP is not coop. Even when you team up.
Co-Op overwhelmingly implies PVE. Missions, quests, objectives, story progression.
PVP alone is not co-op. Although it is multiplayer.
In MWO there is no AI, no mission objectives, no combined arms or mission scripting. There is a very thin shell call faction play which is a glorified matchmaker.
MWO is arena combat in a decade+ old formulaic sense. It offers no meaningful difference aside from explosions, ip and avatar from: WoT, WoWS, WT, Overwatch, CoD, TitanFall, It monetizes the same, it progresses the same, it has slightly different lobbying.
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Co-op is the trend.
If you're looking at games already released you're looking 2-4years too late. Any trend you identify there is a tail end of the previous industry move.
Co-Op games already out examples: Vermintide, Destiny, The Bureau
Co-Op games in development example: Deathwing, many others
MW5 is ripe for co-op
Edited by Hillslam, 06 December 2016 - 04:09 PM.