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Mw5 - Why No Co-Op>


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#1 Hillslam

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Posted 05 December 2016 - 06:59 PM

boggles my mind companies still don't get this

#2 Wecx

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Posted 05 December 2016 - 07:04 PM

Cause pgi.

#3 50 50

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Posted 05 December 2016 - 07:09 PM

You're joking right?

All those who begged, threatened and screamed for a single player story driven Mechwarrior title who can now set their sights on 2018 and change their pants..... and you have the hide to ask why it isn't multiplayer (co-op or not)?

#4 Lupis Volk

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Posted 05 December 2016 - 07:11 PM

View Post50 50, on 05 December 2016 - 07:09 PM, said:

and you have the hide to ask why it isn't multiplayer (co-op or not)?

Welcome to modern gaming. If it's not multiplayer it's dead to them.

#5 Glaive-

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Posted 05 December 2016 - 07:24 PM

I don't think saying "single-player campaign only" immediately implies no co-op. I think they mean rather that there will be no match-based multiplayer like in most games. I think that co-op is a total possibility, and honestly would be easier to implement in something like a Mechwarrior Title than many other single player games, due to the nature of lances and how you almost always have allied mechs on your side.

And it's still very early in the game's development. PGI could totally add co-op in later down the line. And who knows, maybe pestering them about it will increase the chances we see co-op Posted Image

#6 50 50

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Posted 05 December 2016 - 07:36 PM

I have to ask, other than a player mod, were any of the prior mechwarrior titles co-op?
In fact.... I can't recall the last time I played a game that had a good in depth story line/campaign plus had good co-op.
There always seemed to be a problem with coordinating the story amongst the players, who had lead, what happened if one player hit a story point while others were still in the think of things, keeping the group together etc.

If it has it, well, yay. If not, I would think that it would be easier to implement co-op elements in MWO through mission based objectives with some AI elements mixed in. Faction Play seems ripe for that sort of addition.

With the new Escort mode coming in a few days, this seems a far more likely direction.

#7 AnimosityMonk

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Posted 05 December 2016 - 07:40 PM

Does it really matter? Does PGI really believe that we will buy there new game? If anyone else was doing MW5 I would pre-order so fast I would break some fingers.

What's that? PGI is doing MW5. Hard pass from me on that one. Hard pass from a lot of MWO players on that one.

#8 cazidin

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Posted 05 December 2016 - 07:45 PM

MW:V should have the option for a LAN game. Make it a TRUE classic. Posted Image

#9 El Bandito

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Posted 05 December 2016 - 07:57 PM

MW4: Mercs used to be single player only. Then some genius modded it so it can be played as co-op. Me and my friend had a blast playing it.

#10 MauttyKoray

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Posted 05 December 2016 - 08:12 PM

View PostHillslam, on 05 December 2016 - 06:59 PM, said:

boggles my mind companies still don't get this

Cause many of us really want a new Mechwarrior Campaign first off.

Second, having any sort of 'multi-play' would be a grey area infringing upon the turf of MWO.

Third, I'd personally rather them concentrate on making MW5 a great single player campaign/story experience first and foremost. If that leads into a co-op mode later on so be it, if not maybe we'll get something like co-op PVE missions in MWO. The heights of that hope is that after completing MW5, PGI will then use its framework to re-establish MWO onto the newly constructed framework that they created while making MW5.

#11 Hillslam

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Posted 05 December 2016 - 09:44 PM

not asking for PVP multiplayer.

Asking for PvE co-op.

There's a difference.

Companies are clueing into it. Except PGI

#12 Random Carnage

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Posted 06 December 2016 - 12:37 AM

I'll put my 2 cents in for the record supporting PvE co-op. I'd pay for that, as long as it was a one-off purchase, and the ability to purchase/gift accounts for my friends.

Not holding my breath.

#13 JP Josh

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Posted 06 December 2016 - 02:34 AM

why not just treat the campaign like the first two halos treated coop...... every one is the main character!!!!Posted Image

or my personal favorite every one else is the support character and if the host dies then its game over.

Edited by JP Josh, 06 December 2016 - 02:35 AM.


#14 DovisKhan

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Posted 06 December 2016 - 02:37 AM

Well it's pretty simple math


X people buy single player

Y% out of those X people would buy a copy to their friend/girlfriend/boyfriend to play together

Company would see an Y% increase in sales



Only question that remains is - would Y% cover the additional development costs

#15 Clownwarlord

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Posted 06 December 2016 - 02:49 AM

Want co-op play MWO Faction Warfare, there you can effect or is it affect the galaxy with not just 1 friend or 4 but 12!!! (or more if you are in a big unit with more people).

#16 a gaijin

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Posted 06 December 2016 - 03:28 AM

View PostAnimus41, on 05 December 2016 - 07:40 PM, said:

Does it really matter? Does PGI really believe that we will buy there new game? If anyone else was doing MW5 I would pre-order so fast I would break some fingers.

What's that? PGI is doing MW5. Hard pass from me on that one. Hard pass from a lot of MWO players on that one.

I'll buy MW5M from PGI. But I won't pre-order it. And I will definitely read reviews before making that purchase.

Only idiots pre-order games.

#17 TWIAFU

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Posted 06 December 2016 - 03:58 AM

View PostHillslam, on 05 December 2016 - 09:44 PM, said:

not asking for PVP multiplayer.

Asking for PvE co-op.

There's a difference.

Companies are clueing into it. Except PGI



Well, you have two plus YEARS to whine and complain enough for them to maybe put it in sometime after 2018, IF they meet that deadline - lol.

What we need now is a separate MW5 forums since this one is about MWO.

#18 Dr Wubs

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Posted 06 December 2016 - 04:01 AM

MW5 Co-op mode instructions.

1) Get a big *** desk or two smaller ones.

2) Put your rig next your buddy's.

3) Launch MW5 at the same time.

4) Just pretend it's the same game.

#19 Tristan Winter

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Posted 06 December 2016 - 04:06 AM

Because Russ has already promised what amounts to a tremendous undertaking. The ability to travel around the galaxy and negotiate contracts to fight missions on world's with dynamically generated terrain? It's extremely ambitious. You want them to promise even more, at this early stage?

#20 Dr Wubs

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Posted 06 December 2016 - 04:10 AM

View PostTristan Winter, on 06 December 2016 - 04:06 AM, said:

Because Russ has already promised what amounts to a tremendous undertaking. The ability to travel around the galaxy and negotiate contracts to fight missions on world's with dynamically generated terrain? It's extremely ambitious. You want them to promise even more, at this early stage?


Did he say dynamically generated terrain?





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