Countdown To Marauder Iic Release
#1
Posted 06 December 2016 - 04:31 PM
#2
Posted 06 December 2016 - 04:35 PM
#3
Posted 06 December 2016 - 04:36 PM
Edited by Will9761, 06 December 2016 - 05:09 PM.
#5
Posted 06 December 2016 - 05:02 PM
Edited by xSONOHx, 06 December 2016 - 05:04 PM.
#6
Posted 06 December 2016 - 05:03 PM
#7
Posted 06 December 2016 - 05:06 PM
Will9761, on 06 December 2016 - 04:36 PM, said:
Me too. It was the first mech I played ever, in the MW2 demo (I must have played dozen of hours of that demo), back in 1995, before i bought the complete game.
Now I have my MW2 CD-rom ready for listening the soundtrack while mastering this mech.
EDIT: here is the old version:
Edited by Odanan, 06 December 2016 - 05:10 PM.
#8
Posted 06 December 2016 - 05:14 PM
Gas Guzzler, on 06 December 2016 - 04:37 PM, said:
I think it will, now that we don't have Energy Draw. (I'm really looking forward to several builds on this mech).
yea, High alpha warrior. Fun at the cost of balance.
Teir 1 Potato player, likes to stack all weapons on 1 button and fire.
Edited by BLOOD WOLF, 06 December 2016 - 05:20 PM.
#9
Posted 06 December 2016 - 05:20 PM
#10
Posted 06 December 2016 - 05:28 PM
Edited by Dee Eight, 06 December 2016 - 05:29 PM.
#12
Posted 06 December 2016 - 05:33 PM
Dee Eight, on 06 December 2016 - 05:28 PM, said:
Hope they make Gauss Cannons use the same barrel just like in the Lore.
#13
Posted 06 December 2016 - 05:37 PM
But seriously can't wait to level this thing over the holidays.
#14
Posted 06 December 2016 - 05:57 PM
Marack Drock the Unicorn Wizard, on 06 December 2016 - 05:48 PM, said:
And this time PGI wasn't even being original, they were just like "Hey we already made Marauder, so we don't need to make any real or new concept art. Just alter the Marauder we already have a little bit."
Pathetic.
#15
Posted 06 December 2016 - 05:57 PM
Marack Drock the Unicorn Wizard, on 06 December 2016 - 05:48 PM, said:
And this time PGI wasn't even being original, they were just like "Hey we already made Marauder, so we don't need to make any real or new concept art. Just alter the Marauder we already have a little bit."
Pathetic.
Whined by a troll who clearly has no sense of the game lore.
#16
Posted 06 December 2016 - 06:03 PM
Marack Drock the Unicorn Wizard, on 06 December 2016 - 05:48 PM, said:
And this time PGI wasn't even being original, they were just like "Hey we already made Marauder, so we don't need to make any real or new concept art. Just alter the Marauder we already have a little bit."
Pathetic.
You're driving while blind, right?
http://camospecs.com...ic_clanwolf.jpg
http://www.camospecs...anghostbear.jpg
https://s3-us-west-2...auder%20IIC.jpg
Do we need to get you a seeing eye Locust?
Edited by Aidan Kell, 06 December 2016 - 06:03 PM.
#17
Posted 06 December 2016 - 06:12 PM
#18
Posted 06 December 2016 - 06:25 PM
#19
Posted 06 December 2016 - 06:26 PM
BLOOD WOLF, on 06 December 2016 - 05:14 PM, said:
Teir 1 Potato player, likes to stack all weapons on 1 button and fire.
Pretty much any build on this mech, alpha or otherwise would have been neutered by Energy Draw. Your argument is invalid (as is tradition).
You may be shocked to discover that I make use of 4 weapon groups on pretty much every laser vomit build that I have. And any build involving lasers and ACs or PPCs and ACs also make use of different weapon groups. Could you be any more clueless? Let's not forget that Energy Draw actually made the game less balanced than it is now.
Marack Drock the Unicorn Wizard, on 06 December 2016 - 05:48 PM, said:
And this time PGI wasn't even being original, they were just like "Hey we already made Marauder, so we don't need to make any real or new concept art. Just alter the Marauder we already have a little bit."
Pathetic.
This mech is far from worthless dude...
Edited by Gas Guzzler, 06 December 2016 - 06:28 PM.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users