Its going to be advantageous to take mechs that only use one type of weapon so you can
minimize the amount of points spent in the skill tree in the weapon categories. Mixed loadout mechs are going to be worse than ever once this skill tree goes live.
Also mechs that have more weapons of one type are going to be favored over mechs that have
less weapons of one type. A mech with 4 autocannons will get twice the bonus from AC skills as a mech with only 2 autocannons. So mechs with only 1-2 autocannons will fall out of favor.
The way I see it two things need to change:
1) skill tree needs to make allowances for mixed loadout mechs. the easiest way to do this is probably to let mixed loadout mechs keep some of their existing weapon quirks.
2) bonuses from the skill trees need to be divided by the number of weapons of that type the mech takes. that way you always get the same total bonus regardless of whether you have 4 autocannons or 2 autocannons. For example, an atlas with a single AC20 should get the same total bonus from putting points into autocannon skill that a jagermech with four autocannon 5s gets.
Edited by Khobai, 06 December 2016 - 07:27 PM.