Dimento Graven, on 08 December 2016 - 09:50 AM, said:
And yeah, as I understand it when you're researching the viability of product (or the marketing of a product) you take a given potential population, in this case all of China, then you figure out your target demographics, age, sex, education level, income level, etc. and come up with what your 'general target consumer' looks like, then from that you find out how much of a given population matches that, and that's your total of potential customers.
Given that China is something close to 1.5 billion in population, the amount of people matching the target demographic could be in the billions.
Anyway, enough of this, I'm not a marketing genius, I only play one on TV, or something like that anyway...
it depends on the buisness case. Someone will have to judge if they think making the % public will result in less keys bought. If the expected loss is supposed to hurt more than losing the chinese customer parts then they will not want those odds to be public. No one surely thinks that providing the odds will increase the sales because if that would be the expectation, those odss would already have been published. also it is quite possible that odds may be changed from time to time, so when sales happen it may not be unlikely that someone lowers thise % a bit.
Chines are mostly like many asians more into RPG games, so a game like MWO might not have such a big target audience, just look in their subforum and see how many activity there is. Oh wait, there isn't even a chinese subforum, so they aren't even enough to justify an own subforum. They ar ejsut gathered in the "APAC/Oceanic" one
TWIAFU, on 08 December 2016 - 09:57 AM, said:
They don't have to, I can, and we all know the odds already.
You will get something out of the box 100% of the time.
Plus, the "odds" are posted on the list of loot, from Common to Rare. Exactly what people asked for and got.
yes but the law will force them to show the exact odds for every single possible item in the box, which is an entire different quality of information then just "legendary" which could range form 0,01%-10%
Edited by Lily from animove, 08 December 2016 - 10:03 AM.