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New And Exciting Inner Sphere Mechs!


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#1 Hit the Deck

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Posted 08 December 2016 - 05:14 PM

Sorry for sounding like a broken record but..., is it possible without new tech?

Annihilator is too slow and you need to ask PGI to break the engine limit rule to make it otherwise.

Axman and Assassin are just for Winter and Bishop, respectively.

I'd like a Hollander but because I just love the idea of a 'Mech built around a gun! ....and because of MechCommander.

There are Gunslinger and other 'Mechs which can do dual Gauss or boat ballistic but, I guess Clan 'Mechs can do it better like always barring quirks.

#2 Bombast

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Posted 08 December 2016 - 05:17 PM

Seriously? There's an absolute crap ton of mechs, IS wise, that can be made with the current tech base, and a double crap ton if they gave IS the full SSRM, Ultra, and LB-X range.

Or are you just asking what we want? In which case, once again, #DervishOrIRiot #SunderOrIRiot.

Edited by Bombast, 08 December 2016 - 05:17 PM.


#3 Moonlight Grimoire

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Posted 08 December 2016 - 05:21 PM

Champion is a viable mech and one I would love to get my hands on, yes the dragon can in theory run it's loadouts but I want my 60 ton Cicada-Locust mech.

There are a few others that I could point to, without new tech so long as the three mech rule is in play the Hammerhands is off the table, but, with the new skill tree PGI could do the Hammerhands with it's I believe 2 in timeline builds without issue. It is basically a 75 ton jump capable ballistic Warhammer.

There are still a good swath of mechs from TRO3025 and 3039 that PGI could do.

#4 MischiefSC

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Posted 08 December 2016 - 05:24 PM

Few good mechs and fewer still that have hardpoint layouts to be good in MWO.

#5 Bombast

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Posted 08 December 2016 - 05:24 PM

View PostMoonlight Grimoire, on 08 December 2016 - 05:21 PM, said:

Champion...


I really hope not... talented as Alex may be, he's going to butcher the Champion. I just have zero faith that anyone could make this Goof Tub work with MWO's unified aesthetic. Not without ruining what makes it great, anyway.

Posted Image


Edited by Bombast, 08 December 2016 - 05:25 PM.


#6 Davers

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Posted 08 December 2016 - 05:27 PM

Simple answer, no. At least for many tonnage levels

At this point players are really just buying new skins. Look at the Dervish- what does it bring that Griffins, Shadowhawks and Kintaros can't? With the new skill tree we can't even hope that it gets unique quirks.

Are there some mechs that would add variety at some tonnage levels? Sure, the 20, 25, and 30 could use more variety. But even then they are not adding to the game as much as filling out player's art collections.

#7 TheArisen

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Posted 08 December 2016 - 05:30 PM

The Nightstar would be solid.
Posted Image

I'd also suggest the Anvil, 60t energy boat, ecm, JJ.

#8 MischiefSC

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Posted 08 December 2016 - 05:40 PM

Anvil looks ugly though. Wonky wings and stuff. Just not very BT.

I'd rather have an original design.

Night star centers my joystick.

#9 Bombast

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Posted 08 December 2016 - 05:42 PM

For funsies, here's some mechs the can do, from a couple TROs. Without any judgements from me whether it would be a good idea or not (Excluding mechs that can't be done, like melee mechs, quads and LAMs).

TRO: 2750
Spoiler


TRO: 3025
Spoiler


View PostMischiefSC, on 08 December 2016 - 05:40 PM, said:

Anvil looks ugly though. Wonky wings and stuff. Just not very BT.


Are you kidding me?

Posted Image



Looks pretty damn Battletech to me.

Edited by Bombast, 08 December 2016 - 05:42 PM.


#10 cazidin

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Posted 08 December 2016 - 05:45 PM

I have an idea for a new IS mech.

Apocalypse
100 Ton
Battlemech
As many LRM 20's, 15's or 10's as can be realistically fit across 3-7 different variants. No LRM 5s. One variant will be all SRM 6's. A minimum of 4 missile hard points, with 6-8 being the average. Variants may have 2-3 Ballistic slots and there's at least one energy boat variant, but it carries small lasers as backup weapons to its LRMs.

What do you all think? Posted Image

#11 Bombast

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Posted 08 December 2016 - 05:46 PM

View Postcazidin, on 08 December 2016 - 05:45 PM, said:

I have an idea for a new IS mech.

Apocalypse
100 Ton
Battlemech
As many LRM 20's, 15's or 10's as can be realistically fit across 3-7 different variants. No LRM 5s. One variant will be all SRM 6's. A minimum of 4 missile hard points, with 6-8 being the average. Variants may have 2-3 Ballistic slots and there's at least one energy boat variant, but it carries small lasers as backup weapons to its LRMs.

What do you all think? Posted Image


So an overweight Longbow?

Posted Image


Edited by Bombast, 08 December 2016 - 05:46 PM.


#12 MischiefSC

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Posted 08 December 2016 - 05:46 PM

Compare it to anything from tro 3025.

It looks terrible.

Most of the later pre-dark age TROs are pretty bad, many based on player made/submitted designs.

#13 Navid A1

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Posted 08 December 2016 - 05:48 PM

Posted Image

#14 TheArisen

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Posted 08 December 2016 - 05:51 PM

View PostMischiefSC, on 08 December 2016 - 05:46 PM, said:

Compare it to anything from tro 3025.

It looks terrible.

Most of the later pre-dark age TROs are pretty bad, many based on player made/submitted designs.


What about this pic of the Anvil?
https://s-media-cach...7b6a69b36ab.jpg

#15 JediPanther

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Posted 08 December 2016 - 05:55 PM

Hollander is already in game: Hollander 1 Nevermore

A new light mech that adds new features?
http://www.sarna.net/wiki/Stinger_LAM.

STG-A5 only has 3 med lasers. But it can fly and switch modes.

http://www.sarna.net...er_LAM_Mk._I_(2).jpg

#16 Bombast

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Posted 08 December 2016 - 05:56 PM

View PostMischiefSC, on 08 December 2016 - 05:46 PM, said:

Compare it to anything from tro 3025.

It looks terrible.

Most of the later pre-dark age TROs are pretty bad, many based on player made/submitted designs.


Well, first, I'd appreciate it if you thought your post's out first. This is going to be a long, tiresome process if you keep stating your opinions as facts, and then are forced to backpedal every time.

Second, I don't agree on it's look. And, luckily, attractiveness is subjective. Doubly luckily not every mech has to be super beautiful anyway

Third, I dare you to prove the Anvil, or any other TRO: 3055 mech, was fan drawn.

#17 El Bandito

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Posted 08 December 2016 - 06:17 PM

Every single IS mech that is within timeline would have to rely on quirks, or base node boost, or whatever crutches it needs. Unfortunately.

Even still, I'd love to have the Longbow. With missile boating Hero version. I don't want another Misery.

Edited by El Bandito, 08 December 2016 - 06:19 PM.


#18 Chados

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Posted 08 December 2016 - 06:28 PM

Bring on the Hollander II.

That, the Cougar, and the Rifleman IIC are about the only ones I'm really interested in. Might buy Bushwackers next year, tho.

#19 cazidin

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Posted 08 December 2016 - 06:29 PM

View PostBombast, on 08 December 2016 - 05:46 PM, said:


So an overweight Longbow?

Posted Image





Yeah, basically. I don't think there's a hundred ton dedicated missile boat in TT, is there?

#20 TheArisen

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Posted 08 December 2016 - 06:32 PM

View PostBombast, on 08 December 2016 - 05:56 PM, said:


Well, first, I'd appreciate it if you thought your post's out first. This is going to be a long, tiresome process if you keep stating your opinions as facts, and then are forced to backpedal every time.

Second, I don't agree on it's look. And, luckily, attractiveness is subjective. Doubly luckily not every mech has to be super beautiful anyway

Third, I dare you to prove the Anvil, or any other TRO: 3055 mech, was fan drawn.


Well for the Anvil or an other "ugly" mech we just remember that Alex will work his magic and at bare minimum make it decent looking. #InAlexwetrust

View Postcazidin, on 08 December 2016 - 06:29 PM, said:


Yeah, basically. I don't think there's a hundred ton dedicated missile boat in TT, is there?


The Bane does have a variant with 9 missile HP's but its clan.....





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