Jump to content

C-Ac Dec 2016


7 replies to this topic

#1 cazidin

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 4,259 posts

Posted 10 December 2016 - 11:43 AM

Greetings MechWarriors. Today I have a simple question. Would somebody please give me a spreadsheet comparing the effective DPS of C-UACs now vs C-ACs after their CD buff? Thank you.

#2 SpiralFace

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,151 posts
  • LocationAlshain

Posted 10 December 2016 - 11:45 AM

They seem like they will be identical to the stats of current UAC's minus the double tapping attributes.

So if you basically want Auto cannons with zero jam chances, there you go.

#3 Tordin

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 2,937 posts
  • LocationNordic Union

Posted 10 December 2016 - 12:15 PM

Basically slug LBX?

#4 Bandilly

    Member

  • PipPipPipPipPipPipPip
  • The Deadly
  • The Deadly
  • 635 posts

Posted 10 December 2016 - 12:22 PM

View PostTordin, on 10 December 2016 - 12:15 PM, said:

Basically slug LBX?


Yes, now everything seems to matche from CAC to CLBX.

There is a difference from CAC to CUAC though. The CACs take 1 more critical slot. The CAC 2 and 5 have more range, and the CAC 2 is lower heat.

I still don't think they will be common, but the 2 and 5 have a reason to exist. For 10 and 20 rated cannons you are still always better off with the UAC version.

#5 FireStoat

    Member

  • PipPipPipPipPipPipPipPip
  • The Tracker
  • The Tracker
  • 1,053 posts

Posted 10 December 2016 - 12:26 PM

Still pointless due to the difference in critical slot requirement. Unless the plain clan AC is having those matched against the Ultra AC size.

#6 Stugg

    Member

  • PipPipPip
  • Little Helper
  • Little Helper
  • 53 posts

Posted 10 December 2016 - 01:04 PM

https://www.youtube.com/user/Kanajashi

In a day or two he will have all the info you need.

#7 Champion of Khorne Lord of Blood

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,806 posts

Posted 10 December 2016 - 01:31 PM

I just find it weird they are still ingame instead of patched out since they shouldn't exist, but I guess its good that they are at least making them viable. They'd be pretty good if they had one slug less per volley than the UACs, giving them more reason to exist.

#8 The Unstoppable Puggernaut

    Member

  • PipPipPipPipPipPipPipPip
  • The Grizzly
  • The Grizzly
  • 1,022 posts
  • LocationLondon

Posted 10 December 2016 - 01:45 PM

Meta is quad lbx 10 folks :)
The tight spread is very good now, feels weird saying that.

C-AC is still poor, I mean really poor. I feel it will get a bump hopefully otherwise as some people have said, just take it out the game.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users