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Is It Just Me Or Has The Over All Pilot Aim Gotten Better In Tier 1?


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#41 G4LV4TR0N

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Posted 12 December 2016 - 06:25 AM

I'm not T1/2 player and have noticed this as well. For some reason certain players are capable of keeping their lasers on single mech part even when you run at 100+ kph or zigzag/hoover.

Edited by G4LV4TR0N, 12 December 2016 - 06:26 AM.


#42 Johnny Z

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Posted 12 December 2016 - 06:43 AM

View PostG4LV4TR0N, on 12 December 2016 - 06:25 AM, said:

I'm not T1/2 player and have noticed this as well. For some reason certain players are capable of keeping their lasers on single mech part even when you run at 100+ kph or zigzag/hoover.


In that case use the complaint button. No one can do full burn on a zig zagging locust going 160. So things like that use complaint button.

Aim bots are rarely seen and rarely ever used because those guys get perma banned.

The smart ones only use them to get the win and then shut them off, because they are easy to detect. Even then they get perma banned.

Edited by Johnny Z, 12 December 2016 - 06:45 AM.


#43 meteorol

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Posted 12 December 2016 - 07:21 AM

View PostJohnny Z, on 12 December 2016 - 05:55 AM, said:


What ever man keep trolling me. My word is worth more than 100000 of guys like you. If you were smart you would know that, and not be trolling me. I am not a newbie and basically incapable of lying and seen and done more than you could hope to dream of. :)

You know why guys like me cant lie? Because we don't like to fight when we are not right or rather wont.


Actually, your word is worth literally nothing. Zero. Can't be worth less. Because you never delivered one piece of evidence for your countless hackusations. And just for the record, i don't think you are "lying". Because that would require you to be able to realize you are making a notorious amount of false claims. You are not lying, you are simply lacking the little brain capacity required to differentiate between suspicious gameplay and potential cheats and obviously legit play.

Honestly, i would really be relieved if you were lying. Because that would make you a troll and i could get along with that. Sadly, i'm sure you are dead serious about all the gibberish you are producing. Tinfoil industry is rejoicing though.

#44 nehebkau

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Posted 12 December 2016 - 07:28 AM

I did get head shot and killed while in a 3L moving 139 at >800m by a summoner using 2 ppcs... must be hacks rather than a lucky shot by a scum-sucking "lets play american sniper" douchbag.

#45 mogs01gt

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Posted 12 December 2016 - 07:31 AM

I feel the same way as the OP. I hopped into my Cicada the other day and it felt like I was in a assault for how often I was getting hit. This is at 130kph.. I was like WTF is going on.

#46 Johnny Z

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Posted 12 December 2016 - 07:32 AM

View Postmeteorol, on 12 December 2016 - 07:21 AM, said:



Actually, your word is worth literally nothing. Zero. Can't be worth less. Because you never delivered one piece of evidence for your countless hackusations. And just for the record, i don't think you are "lying". Because that would require you to be able to realize you are making a notorious amount of false claims. You are not lying, you are simply lacking the little brain capacity required to differentiate between suspicious gameplay and potential cheats and obviously legit play.

Honestly, i would really be relieved if you were lying. Because that would make you a troll and i could get along with that. Sadly, i'm sure you are dead serious about all the gibberish you are producing. Tinfoil industry is rejoicing though.


All this shows is your lack of understanding and noobishness. You can read so your not that stupid.

See if you were right you wouldn't bother trying to prove me wrong and I would just be making a fool of myself.

Edited by Johnny Z, 12 December 2016 - 07:34 AM.


#47 Snazzy Dragon

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Posted 12 December 2016 - 07:39 AM

View PostG4LV4TR0N, on 12 December 2016 - 06:25 AM, said:

I'm not T1/2 player and have noticed this as well. For some reason certain players are capable of keeping their lasers on single mech part even when you run at 100+ kph or zigzag/hoover.


I can do that on mechs where the arms have all the lasers and full range of movement but torso mounts don't track well enough to do that

Edited by Snazzy Dragon, 12 December 2016 - 07:40 AM.


#48 meteorol

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Posted 12 December 2016 - 07:41 AM

View PostJohnny Z, on 12 December 2016 - 07:32 AM, said:


All this shows is your lack of understanding and noobishness. You can read so your not that stupid.

See if you were right you wouldn't bother trying to prove me wrong and I would just be making a fool of myself.


Strong comeback there. Hit my like a truck. Are you taking debating courses or something like that? kek.

Just a little hint... you are making a fool of yourself. Constantly.

Edited by meteorol, 12 December 2016 - 07:41 AM.


#49 Johnny Z

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Posted 12 December 2016 - 08:17 AM

View Postmeteorol, on 12 December 2016 - 07:41 AM, said:



Strong comeback there. Hit my like a truck. Are you taking debating courses or something like that? kek.

Just a little hint... you are making a fool of yourself. Constantly.


I am at least trying to participate in this topic even while under quite a few personal attacks from you. I think you may want to rethink things a bit, that for a start.

#50 Dimento Graven

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Posted 12 December 2016 - 08:19 AM

View Postmeteorol, on 12 December 2016 - 07:41 AM, said:

Strong comeback there. Hit my like a truck. Are you taking debating courses or something like that? kek.

Just a little hint... you are making a fool of yourself. Constantly.
Guys, guys...

Step back and think a bit.

Once you've played this game long enough at a high enough level, you are more apt to spot when things 'aren't right'.

NOW, we all know this game has enough hickups that the 'aren't right' type situations will happen at a fairly consistent pace, and happen for pretty much everyone at a random rate.

That said, when you see certain individuals who are constantly being blessed by the 'random hickup' fairy, it is NOT unreasonable to become a bit suspicious.

At the very least some people occasionally play 'hacktasticly', where it's so damn good, inspired, it is LIKE they're hacking.

Anyway, whatever... I've dropped with and against Johnny Z a lot lately, I know he's got skills, and I assume he's got the observational power above your average potato, and doesn't deserve the automated vitriol some of you reflexively spew.

#51 G4LV4TR0N

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Posted 12 December 2016 - 08:29 AM

View PostSnazzy Dragon, on 12 December 2016 - 07:39 AM, said:


I can do that on mechs where the arms have all the lasers and full range of movement but torso mounts don't track well enough to do that


When I play CW games where there are no ranks I can clearly see that there are superior players who can hit you at 1200 distance with Gauss when you are moving fast. But I can also see them missing like half of those shots, and I am talking about QP people who miss maybe like 10-15% of what they throw? There is a 'stat' button to check your aim with weapons but it's not relevant because you can have 100% rate with Gauss against stationary targets while other guy will have 90% vs moving ones.

Now in CW it's usually bit more possible because if you position yourself well (camp) and have your whole team cover you, you don't need to move and can just sit on max zoom taking those awesome sniper shots one after another. But in QP pugs you can't really rely on allies, you play fast ECM mech, you know enemy mech position and know they are moving and not aware of you. And then out of nowhere they just turn their torsos right at you and volley your CT with double Gauss or something, while you're at range and full speed. That is what I have actually encountered recently and it happens now more often than lets say two weeks ago.

But of course some of those could also be those cheap shots that randomly happen all the time.

Edited by G4LV4TR0N, 12 December 2016 - 08:36 AM.


#52 Dimento Graven

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Posted 12 December 2016 - 08:47 AM

View PostG4LV4TR0N, on 12 December 2016 - 08:29 AM, said:

...

But in QP pugs you can't really rely on allies, you play fast ECM mech, you know enemy mech position and know they are moving and not aware of you. And then out of nowhere they just turn their torsos right at you and volley your CT with double Gauss or something, while you're at range and full speed. That is what I have actually encountered recently and it happens now more often than lets say two weeks ago.

But of course some of those could also be those cheap shots that randomly happen all the time.
Yeah, I've seen more and more horribad light pilots trying to take advantage of speed/size/lack of knock downs/some 'mech's lack of ability to aim low enough to hit you, attempting to flank the enemy and inject yourselves as laser/missile boat suppositories, into the rears of larger 'mechs.

When I see you, I watch for you.

I have seismic, I just wait for the red flashy.
I pay attention to my HUD, when it gets blurry, I know an enemy with ECM is near.

It's your own fault you've given everyone else enough practice to start getting good at those close in shots...

Edited by Dimento Graven, 12 December 2016 - 08:48 AM.


#53 Mole

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Posted 12 December 2016 - 08:50 AM

As much as people complain about potatoes in tier 1, and believe me there are plenty, you run into a lot more players who actually are skilled in tier 1 as well. I remember back before PSR and everything was based off of ELO I could feel confident repeatedly poking against the same target from the same location until I destroyed their front armor in my Raven 2X. They'd try to shoot back, but they'd never hit me, even when they were just standing perfectly still just waiting for me to come around that corner again. I have not been able to do that in any of my lights (Locust included, so it's not the fault of the rescale) since I made it into the upper tiers in the tier system. Trying to repeatedly poke a target from the same location until they are dead in a light 'mech will get you vaporized pretty damn quick.

#54 meteorol

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Posted 12 December 2016 - 08:58 AM

View PostDimento Graven, on 12 December 2016 - 08:19 AM, said:

Guys, guys...

Anyway, whatever... I've dropped with and against Johnny Z a lot lately, I know he's got skills, and I assume he's got the observational power above your average potato, and doesn't deserve the automated vitriol some of you reflexively spew.


Oh, he absolutely hasn't. Not too long ago he was on my team, spectating after he died and claimed "lagshield hack" on someone on the enemy team that i (!) was trying to kill. Even after i, the person who tried to kill this dude, repeatedly told him that i was simply missing my shots (!) he was flat out insulting the guy on the other team, asking others to report this guy aswell. He was neither rubberbanding, nor warping, nor was he not registering damage. I was simply missing him. Well not from Johnnys observation. Clear hax.

View PostJohnny Z, on 12 December 2016 - 05:36 AM, said:

if someone is not taking damage use the complaint button and keep an eye out for it because its not as obvious as some other cheats.


Look at this. In this very thread he claims a hack that isn't even possible because the damage registration is done serverside. His observational power is obviously so sharp he can even see things that don't exist.

#55 PyckenZot

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Posted 12 December 2016 - 09:02 AM

View PostMole, on 12 December 2016 - 08:50 AM, said:

As much as people complain about potatoes in tier 1, and believe me there are plenty, you run into a lot more players who actually are skilled in tier 1 as well. I remember back before PSR and everything was based off of ELO I could feel confident repeatedly poking against the same target from the same location until I destroyed their front armor in my Raven 2X. They'd try to shoot back, but they'd never hit me, even when they were just standing perfectly still just waiting for me to come around that corner again. I have not been able to do that in any of my lights (Locust included, so it's not the fault of the rescale) since I made it into the upper tiers in the tier system. Trying to repeatedly poke a target from the same location until they are dead in a light 'mech will get you vaporized pretty damn quick.


Yeps, even if PSR is far from perfect, it does generate some decent segregation. Anyone not believing it, just make a new account and drop in T4 and T5.

#56 Mole

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Posted 12 December 2016 - 09:03 AM

Whether Johnny Z is a skilled player or not doesn't factor into it. You can be good at this game and still have an insufferable personality. The fact of the matter is that Johnny Z wants to blame EVERYONE for cheating and does so regularly and is not afraid to resort to petty insults and swear words to attack people he has decided are using hacks. It's bad juju, man.

#57 Dimento Graven

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Posted 12 December 2016 - 09:05 AM

View Postmeteorol, on 12 December 2016 - 08:58 AM, said:

Oh, he absolutely hasn't. Not too long ago he was on my team, spectating after he died and claimed "lagshield hack" on someone on the enemy team that i (!) was trying to kill. Even after i, the person who tried to kill this dude, repeatedly told him that i was simply missing my shots (!) he was flat out insulting the guy on the other team, asking others to report this guy aswell. He was neither rubberbanding, nor warping, nor was he not registering damage. I was simply missing him. Well not from Johnnys observation. Clear hax.
Won't comment on that I wasn't there. I'll have to give each of you the benefit of the doubt on that one. Perhaps in observation there was the tell-tale 'teleportation' that happens occasionally, and sometimes, all to seemingly 'conveniently'... [edit]and what I mean is, maybe HE was seeing it from his observer view, where you weren't, and that caused the confusion[/edit]

Quote

Look at this. In this very thread he claims a hack that isn't even possible because the damage registration is done serverside. His observational power is obviously so sharp he can even see things that don't exist.
There are known means of inducing lag 'artificially' which if done in the correct manner f'up HSR and hit detection.

While it is impossible to affect the server directly, you can muck up what the server sees, absolutely.

Edited by Dimento Graven, 12 December 2016 - 09:06 AM.


#58 Blue Pheonix

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Posted 12 December 2016 - 01:48 PM

Well guys, only a few on this thread said they have seen what I have seemed to experience. The majority seem to say they have seen no difference. If those responding on this thread do meet all the criteria of:

1. Being in tier 1
2. Playing a lot of games
3. Piloting lights regularly

and they aren't seeing a difference, then it seems that there isn't something going on and that it is just me.

My K/D ratio has been significantly negatively affected across the board regardless of mech or weight class. I have noticed more of a negative impact in my lights.

Maybe I'm trying to pilot too many mechs with small/small pulse and medium lasers and need to go back to my lights/mediums/heavies with PPC and ballistics and just shelf the brawlers/backstabbers. PGI does seem to be moving away from brawling and favors more poking/range based on the ever increasing size of their map and the cover. I permanently shelved my Oxide for this reason.

Whats weird is it seems I am getting hit solidly and regularly at range with range mechs too, even while using cover, unpredictability and evasive maneuvers. Like way more then usual. Maybe I am just being focused more. Maybe I am just becoming an even worse pilot. Not sure. Its just weird. Something just seems off. Maybe its just me. Oh well.

Thanks for those who posted respectful and constructive replies.

Edited by Blue Pheonix, 12 December 2016 - 02:50 PM.


#59 habu86

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Posted 12 December 2016 - 01:59 PM

View PostJohnny Z, on 12 December 2016 - 06:43 AM, said:

In that case use the complaint button. No one can do full burn on a zig zagging locust going 160. So things like that use complaint button.


You'd be surprised. There are a lot of factors playing into it, but where a locust zooming by you at 50 meters can be a ***** to track, the relative motion is greatly reduced when targeting it from, say, ~400 meters. And if the poor *******'s zigzag happens to only change the speed of travel across the shooter's screen and not direction (as might happen when caught in a crossfire), then even a locust can get boned. Granted, it's not necessarily a piece of cake, but a decent marksman, running 90-100 FPS can definitely pull that kind of stuff off on a regular basis.

It's also worth remembering that lights are fragile, and the Locust doubly so (looking at like 20-30 leg hitpoints total between armor and leg structure hitpoints). With laser alphas capable of reaching the high 40-low 50 point burn damage per second even at 300-400 meters, it just doesn't take that long burn through a light's leg, even if it's fresh. Nevermind when it's already taken damage.

Right now, most lights are just not in a good place. They're either huge and therefore easy to hit, or very fragile like the Locust. If light pilots are having a rough time it's because PGI simultaneously increased their size and removed structure buffs to please the potatoes who insist on driving Assaults even though their footwork sucks.

#60 Sam Slade

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Posted 12 December 2016 - 02:10 PM

shrinking player base means concentration of ability





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